After six fails I completed Hardcore mode! That was a great experience with a lot of frustration but was worth it. First of all - it learn how to focus, how to be patient and how to plan. You need really think about what need to do and what to avoid. But there is sevral things that can ruin your campaign and you donāt have any opportunity to counter that. Like time trials which can be very tricky to do.
I had a onetime situation when starting at drink bar inside the garden (Bangkok) one of Suspects started near me. No matter 47 started blending in drinking, but Leader as enforcer saw me despite of that. It was like 5 seconds and my campaign was fail because of that bug before Iāve noticed what is going on. I almost raqe quioted this mode - because that was second Showdown and I could do nothing! Same thing when you start at morgue in Hokkaido - there is so many enforcers around that you just canāt stand without alert them and lookout. THAT NEED TO BE FIXED asap.
There is also a lot of situations where there is so many lookouts or/and enforcers on small area that is just impossible to stay close to recognize which suspect is a leader. Most of my fails it was because some random enforcer just pops up behind corner and I didnāt noticed because there was too many of them! There wasnāt even space to move - That is ridiculous!
Before you start Hardcore campaign - be sure to have all weapons and know well all maps. Be sure that last Showdown mission be on very large open area so you will have options to avoid all these Lockouts and Leaders which are enforcers. What a shame that you lose all tools when switched to normal mode and Hardcore donāt award you with nothing special, like more XP or money. Itās just not worth playing when you completed once.
But I donāt like that after you get all weapons and tools - Suppliers donāt have nothing to offer you. They should always have different tools to sell, because after you start mission you never will know what can be handy. And there is no point after that to collect money which is uselessā¦
After many frustrations and my first statement - I need to agree. Hardcore is fun. But there is no point of playing it after you completed once, because there is no real reason for doing that. Higher risk, but not high reward.
There should be:
More options to spend money
More money or/and experience for complete a mission in Hardcore mode
Some special rewards
Exiting mission before kill a target shouldnāt fail campaign.
Fix all RNG bugs that can fail campaign and there is no way to counter that
Give us a real reason why choosing a Hardcore mode would be a better option beside than just be more punishing.
I bet there is a many other and better ways to rise EGO and any of them are not connected with games. Do what you like but Hitman for me isnāt about speedruns at all and never will be. Never was either,.
I like climbing mountains, but I donāt find it challenging anymore, so Iāll start running on top without shoes. I think this is missinterpretation what Hitman as game it is. But I wonāt told you how to have fun. For me itās just waste of time.
Not sure if Iām able to speak with authority on āwhat Hitman as a game isā, but Iāve been playing since Hitman 2: Silent Assassin and the core appeal of that to me used to be challenging myself to stuff like ābeating Anathema again but by infiltrating as a delivery guy rather than a postmanā or ābeating Anathema by sniping rather than using fiber wireā. I donāt think it necessarily has anything to do with ego, Iām not really a competitive person myself, but since a kid have found enjoyment in exploring the different ways to complete a mission.
Speed runs are really just another form of challenge run. āBeating Anathema as fast as possible rather than going for any of those other challengesā. I think Hitman has always had challenge runs and therefore speed runs in its DNA. Itās a game that has always given some kind of post-mission screen somewhat informing you of how you played, and since Hitman 2: Silent Assassin has told you the time you took to complete it. Seems weird to dismiss speed running when the games literally show you a timer for completion.
If hardcore mode had substantial rewards people would want them added to normal mode. I think the whole premise of needing to lure people into it is faulty, itās fine as just an extra thing
Kinda funny how you are attempting to get personal and trash other playstyles (even going as far as saying thatās not what Hitman is, as if youāre some kind of authority), while all i did was giving 1 example as to why people would play Hardcore Mode more than once.
Think its bad to do one prestige objective? Imagine if you had to do all three? In the event an impossible combo comes up, its instafail at the safe house.
But there is no point of playing it after you completed once, because there is no real reason for doing that.
Me looking at this thread while I play only hardcore mode for two weeks in a row. The normal mode is way too simple for me, I got more satisfaction from hardcore, and even in hardcore itās not that hard when you know the game mechanics and have training in time limited situations (contract mode, ghost mode and roulette rivals are nice for that).
I will switch to normal at a later time to finish the 100 campaigns challenge eventually.
get to the water tower, and then panic each suspect with the sieger ghost until you get the right one. kill the target, and then run like hell to the exit