Hitman - 3.250.0 Patch Notes - December 2025

Good job formatting all of this :slight_smile: and congratulations to OzzyGirl! I love that IO puts titles on each of its bug fixes :smile:

Here’s hoping for one-click loading into the Freelancer safehouse!

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I also haven’t got the duck as @stordoff said however I play on steam. It’s been a week since I completed the ET and I’ve also completed both levels of the arcade version twice the last time being on the 5th. Any chance we can have this looked into? Thanks for your time and hope you have a great day!

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Only just realised that this patch (or perhaps the one before it) has killed my usual go to strategy for the Politician ET. The box to open the garage door used to be interactable without a lock pick - which makes logical sense that it would be open as you’re inside. But now it needs a lockpick to open the door. :frowning:

These are the sort of changes I wish they wouldn’t make to the game. For long term players, things like this is just an annoyance that something has just changed seemingly on a whim that wasn’t a bug.

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Since a recent update, some garages in Whittleton have been exhibiting strange behavior.
I suspect this is likely due to changes made to the specifications around the garage doors.
Hawks Bay may also have been affected by this.

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Ah. So its just bugged rather than a random change. Thats somewhat better then.

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There are no mentions about the severe fatal bug in Chongqing, when game is crashing while leaving the facility disguised as facility analyst. Anyone cares? It’s SEVERE.

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What’s the circumstances and route?
I just tried to start mission as analyst and relocated through streets to Hash’s quarters with no crashes.
Any specific places or actions to test?

Curious, it is crashing at all routes every time guaranteed. Maybe you’ve run too fast. It is crashing when the suit tries to become wet under the rain

Tried same route in walking pace outside with circling around.
A minor milisecond lag happened, but game is live.
Did you try usual medicine like updating drivers and clearing shader cache?

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I’ve done everything, and it didn’t help

Severe Facility Analyst bug - Hitman: World of Assassination / Technical Issues - Hitman Forum

Seems like it works for me.
All I can suggest is reinstall the game and get rid of mods you’re happen to be using.
I know couple of mods I’m using crashing the game, because they haven’t been updated unlike the game.
So personally I running no mods until and if they are updated

I’ve done it already. As for mods, I’ve never played with it.

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I’ve had regular crashes when leaving the facility in any disguise. Had to adjust the graphics settings to low and it worked. Settings weren’t a problem on any other maps. Have you tried this?

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The usual medicine, I love that :grin: I’m going to start using that (just not in clinical settings :smile: )

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It’s not about caring or not, it’s just never happened to me or anyone I’ve talked to before. Obviously, we can’t fix any bugs without the ability to reliably reproduce them (nor can anyone else!)

I took a look at the Analyst’s lerps for you, which control how the game alters light reactions to a given suit’s materials based on how long you’ve been in the rain (or, more simply, it makes the suit look wet)

All the lerps for the Analyst disguise look completely normal to me, and all three variations are basically identical, as you might imagine. There’s one tiny difference in specifically Xiao Ming’s variation, but it shouldn’t make a difference based on what it is.

More info

Xiao Ming doesn’t have postInit: true set on the HeadMaterialOverride like the others do. This should make no difference, but if Xiao Ming’s outfit doesn’t crash and Mr. Pritchard’s (which does have it set) does crash, then maybe there’s a connection.

Based on this I think it’s most likely though that the cause is not actually the suit trying to become wet, but some other thing that’s happening at the same time.

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It’s too much time of tries and errors, so I haven’t tried it yet, BUT! it must work independently of settings… Or not?

Sometimes I do like to play with words :slight_smile:

crashed here now… 41 second…

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