I thoroughly enjoyed reading this patch, thanks to all at IOI for making the efforts you do to improve the game. I’m also glad to see that Ambrose Island can now be accessed all the time in the Destinations Menu regardless of an online connection. Haven Island issues now fixed for all platforms, Hokkaido map fixed, a new exit for all disguises in Mendoza too!
Yes, honestly, after tried few times, I discovered it doesn’t felt so unbalanced.
You’re were noticed very fast while keeping it in hand in your suit, and the chance to get insta-spotted while throwing it were high, even from distance.
It wasn’t still so easy to obtain SA, the only overpowered things were the wallbang and the dart glitch.
It’s really a shame ioi decided to nerf it totally instead.
Overall, a pretty good patch. It’s so nice to finally have an exit on Mendoza that’s easily accessible. I finally don’t have to wear the Requiem Suit all the time! Also nice to get Pavel and Nina back. However, Hokkaido’s map still isn’t properly fixed. They fixed the side areas but the Zen Garden is still missing!
They said it was pointed out that it’s not believable as an accident. Are you really going to tell me that nobody pointed that out when they made the damn thing? They saw that it was being questioned by the fanbase more than expected over that little detail and decided to alter it. You cannot convince me that they spent all that time getting Ambrose and it’s accompanying items ready and nobody brought that up, or if they did, that it was ignored until after it was released.