Hitman 3 - 3.130 - October 6th Patch Notes

I thoroughly enjoyed reading this patch, thanks to all at IOI for making the efforts you do to improve the game. I’m also glad to see that Ambrose Island can now be accessed all the time in the Destinations Menu regardless of an online connection. Haven Island issues now fixed for all platforms, Hokkaido map fixed, a new exit for all disguises in Mendoza too!

Thanks again! :smiley:

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It took me an hour to read all of it. It’s amazing.

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Yes, honestly, after tried few times, I discovered it doesn’t felt so unbalanced.
You’re were noticed very fast while keeping it in hand in your suit, and the chance to get insta-spotted while throwing it were high, even from distance.
It wasn’t still so easy to obtain SA, the only overpowered things were the wallbang and the dart glitch.
It’s really a shame ioi decided to nerf it totally instead.

And then someone twitter replies with “I disagree

Source: i made it up + L + ratio + theres a pipe bomb in your mailbox”

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THANK YOU.
Alexa play dark Interpol

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ezgif.com-gif-maker

I spent an hour on this, and I do not regret it.

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This is so amazing, my god. So looking forward to the changes!

And we get the banana!! :banana:

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They finally added another exit in Mendoza, that improves the map a lot. :smiley: Also finally good unlocks, I’ll definitely use the banana and the agent 17 suit.

Maybe the molotov nerf was needed, but it was fun while it lasted.

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I really like the new animation for the car exit in Mendoza. :slightly_smiling_face: Gates opening, 47 driving away…nice!

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All cool so far! I’m glad to see lots of fixes all around and specially after so long.

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the molotov wasn’t inconsistent at all, it worked on a radius and if you respected said radius you’d get a accident kill 100% of the time.

Oh well, shame it got nerfed this hard, it’s basically useless now.

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Overall, a pretty good patch. It’s so nice to finally have an exit on Mendoza that’s easily accessible. I finally don’t have to wear the Requiem Suit all the time! Also nice to get Pavel and Nina back. However, Hokkaido’s map still isn’t properly fixed. They fixed the side areas but the Zen Garden is still missing!

Here’s how it looked pre-patch:

And here’s how it looks now:

Hitman 2’s map for comparison:

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It felt inconsistent. Being inconsistent and feeling inconsistent are different. I am aware of the radius rules, but I feel that hampered the weapon, not helped it.

Some things i noted:

-Molotov fire is Any Method in contracts now

-DGS stashes bug wasnt fixed, so the patch notes might be talking about something server side that hasnt been implemented yet

Will update with any other observations

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They said it was pointed out that it’s not believable as an accident. Are you really going to tell me that nobody pointed that out when they made the damn thing? They saw that it was being questioned by the fanbase more than expected over that little detail and decided to alter it. You cannot convince me that they spent all that time getting Ambrose and it’s accompanying items ready and nobody brought that up, or if they did, that it was ignored until after it was released.

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I agree with Heisey here.

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Holy shit! Did the world just end?!

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You made a good point.

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Sigh I was hoping for Explosion at least :confused: I guess the molotov will join the 500 other items nobody ever uses since it’s just an unreliable explosive now :x

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I think it still counts as an explosion kill if the explosive kills it but the fire is not noted as anything specific