According to the information we have, the game will not have Russian localization
2 posts were merged into an existing topic: Russian fighting
The pre loads are gonna start on the 17th of jan? i’m pretty sure. And the next trailer has no date exact date but i’ll say news/trailers might come this weekend and definitely next week
Why do people moan for an photo mode, how much of a gameplay feature it will be^^, hmm? Its something maybe 5 % of the customers would actually appreciate, there are more important building sites, at least in my opinion.
At first I almost got a stroke after seeing your profile pic and reading the post, trying to remember when I wrote this thx for using my drawing as your profile pic, appreciate it
Who is real Indian 47?
2 posts were split to a new topic: Russian fighting
Sounds really good so far, but this first one about the story worries me quite a bit. Especially since mission three is known so far as “turning point”.
So far my only cause for concern is the detective disguise giving almost full access to the map. I’m hoping this won’t end up being another overpowered disguise like Helmut Kruger. Of course, being able to explore a map freely, especially one that looks as interesting as Dartmoor, isn’t a bad thing. I just feel the magic of a new location is all of the puzzles and learning that comes with it. An OP disguise throws a lot of that out. I’m gonna maybe save the detective route for last.
Also, a random thought just crossed my mind thinking about that camera tool.
As gameinformer wrote, it will be implemented into Hitman 1 and 2 aswell. And they say its also used to “give intel to your handler”. Now I think, I bet you remember that when you read intel in the mission, 47 just reads the files and that reveals mission stories etc. What if instead of 47 leaning in and reading it, we now have to scan it with the cam instead? And when we “hack” something, its actually just Olivia hacking it after 47 scanned it for a while?
my guess would be that we wont be able to access alot, more like the buttler disguise on carusos villa. We will probably be able to roam around, but only where the others are, and far away from anything that leads “backstage”
It was mentioned somewhere in the in the game informer video that there is a mission where you have to steal a USB. The 3 possible maps for this are Dubai, Dartmoor and Berlin.
This completely reinforces my theory that Dartmoor is a 1 target mission, with a secondary objective to steal the file on Arthur Edwards.
If anybody is interested in my full prediction for the first part of the story, I can pull it from the archive.
I’ll be honest some of these questions were just garbage. Asking if there’s an agent 48 or hitwoman which already exist in Codename and Absolution and not asking about progress transfer or something we’d want to know. At least we got a sort of tease of maybe a Romania location, but I’m very worried that there’s gojng to be a glut of samey locations. How different can an abandoned Asylum be from an abandoned Power Plant?
From the Game Informer article it does sound like the Detective disguise gives almost full access:
Now that I’m fully briefed on the situation, I’m able to fully explore the manor and its surrounding grounds. There are two notable exceptions: Alexa’s office is off limits, and so is a small room for the security detail — but everything else is a go. It’s a strangely liberating feeling for a Hitman game, walking around freely without having to worry about being detected. It takes me a while to get over the urge to crouch around every guard I see.
“If we wanted to do this properly, we really needed to lean into this murder mystery and let that disguise allow you to pretty much go anywhere,” Engström says. “And that’s fine. I don’t think a Hitman game needs to be hard or a level needs to be hard in order to be fun. That’s not needed, and I think we prove that quite well in England.”
it was already confirmed in the cover story that the Detective outfit pretty much gives full access to the map
Mattias wouldnt answer a question about progress transfer anyway. that’s for Travis to handle
I get the feeling that an abandoned Romania asylum would be the final mission to kill Grey.
Much like Colorado, it will be all hostile. The asylum would be completely occupied by the remnants of Grey’s militia, disguises would be limited as the enemies will be expecting you.
I’d love for this to be a reality, I just don’t know how replayable this concept would be however
no, they were referencing a map that already exists i believe. hence the talk about the game being “built for VR without actually being built for VR”
I’d prefer something like a war-torn city, with both hostile areas with soldiers and more public city streets with poor unfortunate souls wallowing in the Destruction of their homes. Maybe in Khadanyang.
What I do hope for however is either a Russian snow level or an airport level, or both.