Platform: PC Epic
Map: Hokkaido
Area: Staff sleeping quarters
Problem: Unable to throw bodies through this window. There is no Key indicator displayed.
Platform: PC Epic
Map: Hokkaido
Area: Staff sleeping quarters
Problem: Unable to throw bodies through this window. There is no Key indicator displayed.
Platform: Xbox
Frequency: Once
Description: Showdown leader was not unique. Two people shared tells,looks and businesses meeting agenda. Happened on Dubai…
Blonde woman, earrings, glasses, hat . Had big round, two glasses one book stopping and meeting with blond haired guy in cowboy hat.
Blond guy with cowboy hat, glasses, earrings just in one ear. Had small rounds. Was also meeting with the third business meeting guy (black hair, earrings and hat).
Platform: PC
Location: Santa Fortuna:
Description: Elite Guard has some nasty clipping issues on his sunglasses and back of his shirt
Frequency: Always
Platform: PC
Location: Bangkok , Club 27 Mission
Frequency : 60% of the time the character choses which bathroom to puke in.
I poisoned the fish with rat poison. Ken Morgan eats it and runs off to puke. He chooses one
of two toilets. If he choses the 2nd toilet he’s easily killed by drowning or whatever; however if
he goes into the 1st toilet another NPC barges in and is undeterred (I tried to block him to
stand over Ken while he is puking and he “pees” right over him.
The result is in this screenshot:
THIS IS NOT a mock up or a meme. This is a screenshot from the game.
This has a side effect of preventing my kililng Ken Morgan via drowning. I tried to grab Morgan while he was intertwined. The game chose the other NPC to drown while Ken Morgan is screaming for help having immediately recovered from his puking session. rolls eyes with sarcasm
The other NPC barging in obviously is not supposed to be doing that.
This bug is funny but game breaking or at least mission breaking.
PS5
Sapienza (within Freelancer)
When you are playing the location in Freelancer during a Territory Takedown and you cause Silvio to flee, the “target is escaping” thing will still show above the minimap - even though he isn’t a target. Probably the same for other maps that have targets that can flee in the main mission.
Platform: PS5 - Digital Copy
Location: MAIN MENU
Description: after exiting Freelancer, I tried to immediately re-enter the mode again (in the same session), but the start menu wouldn’t show up, either in the Main tab or the Game Modes tab
Steps to reproduce:
Be in Freelancer.
Quit Freelancer. Try to open the game mode-menu again?
The only option is to quit.
Frequency: Not 100% guaranteed upon start-up, but it usually happens after I’ve had an hour or so of playing Freelancer
Platforms
[PS5 digital]
Location
Ambrose Island(Freeluncer)
Could probably happen anywhere where the terrain is poor.
Description.
Occasional suspects move momentarily to the meeting location.
Steps to recreate.
High frequency of recurrence. More likely to occur in areas with poor footing. Second time in Ambrose.
https://www.youtube.com/live/FjX3kxdTJFY?feature=share&t=11010
https://www.youtube.com/live/0FMhJ5VQb-0?feature=share&t=10644
Platform: PC (Steam)
Location: Mumbai
Description: In Freelancer mode, during a showdown a suspect decided to leave the map. It got stuck there for a while, then disappeared. No one was alerted, this suspect wasn’t fleeing. I got lucky it wasn’t the syndicate leader.
Platform:
[PS5 digital]
Location:
Dartmoor(Freeluncer)
Description:
Alexa, who is supposed to be in her office, is looking at the first floor bathroom.
Steps to reproduce:
Frequency:
Occurs occasionally.
Perhaps when she sits in her chair and presses her head against the cushion, she will surely realize what happened in the first floor bathroom.
Platform:
[PS5 digital]
Location:
(Freeluncer)
Description:
About the mysterious items available at the safe house.
Steps to reproduce:
・Hammer
・Fish
Frequency:
Every time this operation is performed, it always occurs.
The fish that appear on the pier have a cost of 2 and cannot be handled even if you have a knife.
I observed the same phenomenon in Santa Fortuna.
Apparently, it occurs when meetings are held in areas that are inaccessible to NPCs.
https://www.youtube.com/live/hlqR2QLH8FU?feature=share&t=5903
Freelancer Bug Report
PS4 (Possibly other platforms as well)
Safehouse
Interactable Items that I cannot interact with
There are 4 items in the Safehouse that I should be able to pick up, but cannot. I have seen videos of other people able to do so.
Rusty Crowbar
Rusty Nail (both spawn locations are the same)
Fuse in the Garage (cannot craft the explosive)
Wine Bottle (I have tested all possible room configurations for the Wine Bottle and it is the same for every one)
Freelancer Bug report
PC (at least)
Travel Mission to safehouse
Can’t bring multiple sniper rifles home
If you have two sniper rifles with you (one in a suitcase, one on your back) only the one on your back will be transported home with you. The other one will disappear with no chance of getting it back with the exception of buying it.
Platform: PC
Location: Whittleton Creek (and probably others)
Tranquilizer gun does nothing to target.
I’ve had this happen several times in normal story mode this time though in Freelancer mode.
It doesn’t happen every time. Maybe 1 shot in 5 the tranq victim just doesn’t react at all.
This last time in Freelancer. I shot a courier at point blank range trying to covertly drop
him into a bush. The dart did nothing and he “spotted” the gun and runs off blowing my
-lack of- disguse. Since this was the syndicate leader, said leader ran away and it cost
me the campaign. Obviously this is a serious bug.
I am not sure it’s directly reproduciblle. There is a degree of randomness.
I think before they fix that they’ll just make it so a botched collateral kill costs 10,000 mercers per non-target NPC.
PS5
N/A (not applicable to any location)
If you owned all DLCs before the WoA rebrand - the new “HITMAN World of Assassination Deluxe Pack” is still showing as purchasable within the PlayStation Store and isn’t marked as already owned. This could lead to people thinking the pack gives something extra they don’t have and purchasing something they already have.
PS5 Freelancer but maybe the main game too
I’m in marrakesh, i just killed a target with a katana and intended to leave the katana on the floor here till later (it’s illegal to carry in my disguise)
i dropped the katana, it fell through the floor and disappeared
I lost my katana
Platform: PS5 (Digital version)
Location: Whittleton Creek
On a Hardcore Showdown, Suspects aren’t enforcers to 47’s suit when loading in to the level…then magically become enforcers (permanently) when you enter the Wilson property. It’s happened twice now. (And the second time, the Collateral - Explosion Prestige Objective failed when I ducked the leader right next to another suspect.)
PS5 Freelancer
Haven Island
Micro taser bug
In the male bathroom underneath the restaurant area, i set a trap for a collateral accident kill.
Overflowed the sink on the right hand side, dragged 2 unconscious bodies into the puddle (both happened to be targets), dropped a micro taser in the puddle
Activated the micro taser, nothing happened
stepped too close to the targets, 47 died instantly from electrocution
Alerted territory, campaign failed
Yeah in many maps where you spawn close to them, they often don’t enforce until you change trespassing zones. I figured it could be to give you more time to get out of a claustrophobic starting situation.