Hitman 3 - Modded Campaign - Q&A

So, this Topic is kind of a returning Topic from the Old Hitman Forum, which I concept I bring over now, with a bit more of a vision.

So, what’s it about?

Well, like the title might suggest, it is about a possible modded Campaign. Already in Hitman 2, we had quite some intresting Mods like @KevinRudd’s Choose Your Adventure Mods or my Elusive Target Mods (Shameless Self Promotion, Ha). To get to the Point though, there never was a an actual Campaign behind it. What I’m thinking about now, well just that. At first though, I’d like to get some Feedback of you, of what you would like to see the most.

So, if you, who’s reading that, could spare a few Minutes to go through the following Poll, it’d be a great help.

GENERAL

Would you be intrested in a Modded Hitman 3 Campaign
  • Yes
  • No

0 voters

Would you play a Modded Hitman 3 Campaign?
  • Yes
  • No

0 voters

How many Missions should it have?
  • Below 4
  • 4
  • 5
  • 6
  • Above 6

0 voters

What Maps should be used in this Campaign?
  • Only Hitman 2016 Maps
  • Only Hitman 2 Maps
  • Only Hitman 3 Maps
  • Maps from all 3 Games
  • Maps from only 2 Games (Please Comment)

0 voters

What would be the most important Part of the modded Missions for you?
  • The Mission
  • The Targets
  • The Maps

0 voters

STORY

What would be your desired Story?
  • 47 going after A Gang of Thieves
  • 47 going after A Group of Terrorists
  • 47 going after A Group of Criminals
  • 47 going after A Cult (Again)
  • 47 going after Allan Who Needs To Add Details (Idk Option)
  • 47 going after A Someone Else (Please Comment)

0 voters

What Type of Missions would be your favorite?
  • Eliminate X, Eliminate Y
  • Eliminate X, Retrieve/Destroy Z
  • Mix of Both

0 voters

What would be the most important Changes of the Base Mission for you?
  • NPC Models (The Target/New Bodyguards Etc.)
  • Lighting Change (This one is not a Promise yet.)
  • Start of the Mission, Storydriven (No Custom Loadout)

0 voters

Hitman 2016 Locations

  • Paris
  • Sapienza
  • Marrakesh
  • Bangkok
  • Colorado
  • Hokkaido

0 voters

Hitman 2 Locations

  • Hawkes Bay
  • Miami
  • Santa Fortuna
  • Mumbai
  • Whitttelton Creek
  • Isle of Sgail
  • New York
  • Haven Island

0 voters

Hitman 3 Maps

  • Dubai
  • Dartmoor
  • Berlin
  • Chongqing
  • Mendoza
  • Carpathian Mountains

0 voters

Disclaimer 1 When voting, please consider all aspects of each Location, regarding Mission Potential, Unused Areas, Possible Target Routines etc.

Disclaimer 2 The ICA Facility was excluded from this Poll, since it’s not really possible, to tell a compelling Story in this Maps, Sorry

Thank You for your Time.

Lastly I’m just going to tag some folks:
@HMBM47 @musicalmushr00m @Notex @Atampy26 @EveryoneElseWhosIntrested.IJustTaggedTheFolksWhoIKnewFromMyModdingExperience

12 Likes

For the story I think it should be 47 on the run from his responsibilities

Could you elucidate on that? I’m not sure I understand :sweat_smile:.

After impregnating Diana and getting sued for alimony.

He can’t pay back the IRS and needs to take out their head executives so he can get off the hook for not paying taxes.

Rather not :wink:.

2 Likes

No wonder Heath Ledger was burning mountains of money, deep seated trauma about money.

Does the mod run in online mode? No offense, but my interest in playing these modded missions plummets if there is no rating system.

Currently theres is No Mod, though in General, Mission Mods will problably never run online, since the Map Data comes from IO’s Servers.

I’m just starting to learn about Hitman modding, and I can’t install H2 right now to check out yours or KR’s mods. But from what I can gather in descriptions and youtube videos, these are essentially like contracts, but with expanded parameters, right? Such as: not having targets identified in red like in ETs, and the ability to add objectives like retrieving an object. I’m guessing targets can only be NPCs that already exist on the map?

If that’s the case, I’d be more inclined to play shorter, standalone contracts or variations on existing missions. Having to use NPCs already in the levels would be too constrictive of story-telling to hold my attention for a multi-mission campaign. But I’m very much interested in doing contracts that go beyond the limits IOI has built in to them, and add more creative objectives like we see in Escalations.

If I’m mischaracterizing your mods or Hitman modding in general please let me know. I’ve done lots of modding on GTA V and would love to become more familiar with what the current range of possibilities is with H3.

1 Like

Well, not really. It is already possible right now to do lots of Things than just kill this NPC, like pick up this, trespass, get into Combat etc.

As of right now, that’s the case, Yeah.

My ET Mods have a few Retrieve Objectives, which isen’t possible in Contracts Mode, so aside from that and what you already mentioned, it’s true and will problably also not change in the Future, except for a Model Replacement of my ET NPCs maybe.

Well, it’s defenitly alot more than just Contracts. Aside from all the added possible things and Model Replacement, changing the Lighting of a Map is also in development right now, if very crash heavy. (Hence my Disclaimer above.)

I think the story could go like this with six missions.

  1. A contract as usual, but getting the job done triggered something.
  2. A contract as usual, but something is wrong.
  3. Investigate the problem.
  4. More investigation, while something big is about to happen in the background.
  5. Something big happened or about to happening, and you have to do something.
  6. Now you have the final clue, so get rid of the problem.
4 Likes

After leaving this Polls sit for a while, I think it’s time to announce the results.

The Modded Campaign will have 6 Missions in Locations of three Games (Most likely in 2:2:2 ratio), the Mission will be the Main Focus, the Objectives will vary and the most important will be NPC Model Changes, so regarding the most recent development of the Hitman Modding Scene, i’m confident that atleast One Lighting Change will also be in Place.

Regarding the Story, the most voted Option (besides Allan who needs to add details) was 47 going after a Group of Terrorists.

I’ll now create Polls in the Header regarding the Locations of the Campaign and the five most voted Locations, also respecting all three Games, will appear within then Campaign.

Team:

STORY

MISSION PLANNING

MISSION DESIGN

TARGET CREATION

TEXTURE MODDERS

MENU MODDERS

UI MODDERS

LIGHTING MODDERS

BETA TESTERS

TEAM MANAGER

(This is just a concept of what the Team could look like. I may have forgotten something or gave to few/many positions to a certain task, please feel free to request anything and to tear me apart, because you disagree with a spot, Thank You)

You can join the Team via the following means:

  • writing a PM to a Team Manager (if there is one)
  • writing a PM to me
  • writing me on Discord under DrMekar#4492
  • replying under this topic (not recommended by 100+ Posts)

How would one join the team? I’d love to be involved in writing the story.

By just writing in that Topic or writing a PM to me on the Forum or Discord under DrMekar#4492.

Problably should have written this in the OP.

Welcome to the Team

1 Like

The Location Polls have been closed and according to them, the Five Locations decided by them will be:

Sapienza
Whittelton Creek
Mumbai
Berlin
Dubai

For the sixth Location, I pick Miami, though this Decision may still change to a later date. As possible Lighting Changes, I thought of the following.

Sapienza, Early Morning
Whittelton Creek, Rainy Afternoon
Mumbai, Night
Berlin, Day
Dubai, Foggy Morning
Miami, Sunset

All details above are just Plans so far and it is unsure, what and how much of it is possible. I’m of course also open for any kind of suggestions.

Link: Hitman 3 - Modded Campaign - Q&A

5 Likes