HITMAN 3 - Modding Thread

Heya, just wanted to write a short update on a new fix in UCP that I consider to be a pretty big one :]

So, a bit of backstory. There are 8 “outfits” in the game that are tagged as “AR_Elite” (AR here means “Actor Rank”) These are:

  • Lloyd Burgess, the Pointman in Colorado
  • Masked Facility Guards in Chongqing
  • Splitter Clones, who are copied from the masked guards
  • Juan Cortazar, the Head of Security in Mendoza
  • Dimitri Belikof, the Commando Leader in Carpathian Mountains (yeah he actually has a name!)
  • Assassins in Freelancer mode
  • Elite Guards in Isle of Sgàil (the ones with the blue hoods)

You’ll notice that all of those fall into one of two categories; they’re either a unique NPC, or not a permanent map feature… except for that last one.

So what does AR_Elite do? It makes guards go directly into combat when becoming suspicious rather than go into follow-warn state or trying to arrest 47.

So the issue with the two roaming guards on Isle of Sgàil who would go berserk and kill you over “I don’t like your face” actually wasn’t unique to them, they’re just the most likely ones to catch you (there are practically no other enforcers among the Elite Guards for some reason)

TL;DR the berserk guards on Sgàil are now fixed if you use UCP :]

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