HITMAN 3 - Modding Thread

Hi, I’m relatively new to modding in Hitman I’ve tried following tutorials on this thread but I found that certain of the apps required just won’t open on my PC (these are Glacier-Prim-IO and Dafitius’ dependency editor) all I see is a my cmd opening for about a millisecond and then nothing. I saw that for Glacier-Prim-IO you have to have Hitman 2 installed on your PC for it to work which I did but it still won’t open as for Dafitius’ dependency editor I put in my RPKG folder with the hashlist and tried many methods for opening the .jar and nothing has worked.

  1. GlacierPrimIO only works with Hitman 2.
  2. Dafitius’ dependency editor is quite outdated and isn’t really useful anymore.
  3. Use RPKG Tool: RPKG Tool - Notex.app
3 Likes

wip

14 Likes

i miss this mode so much i had fun playing with everybody

4 Likes

yo new to the forum but have been searching for a couple hours came across your post was wondering if there was anyway to get a hatchet/Axe ive seen no mods so far that allow you do start with one.

welcome to the forum ewan2001

So… How exactly do I disable dynamic resources? I’ve looked it up online but found nothing about it, hope someone can help me here ahah!

yoooooooooooo

13 Likes

Still have a lot of stuff going on in my life atm to tend to, but yesterday resumed work on Chongqing Noodle Massacre after almost a month.


We have made the decision that when it is released it will be version 0.9 (beta) due to it taking way too long to fix all the bugs and put in all the features I intended to have. The important thing is there shouldn’t be any mission-breaking bugs when 0.9 is launched… maybe one, but it only happens sometimes if you play like a madman

To be safe let’s say it will be released late May, but I’m secretly hoping for mid May :crossed_fingers:

29 Likes

Wow its look fantastic
Its look special npc

3 Likes

The one mod that really made my day recently was this one. Haven´t tried it out yet (will probably wait after the next game patch), but god am I happy about it. I absolutely hate that “explosion” effect and wish IO would just remove it by default (and reintroduced the explosion effect for explosives instead).

4 Likes

Amazing job!

Do you know if it possible to edit the neon light that will light on light off like was in hitman contracts? flickering light (To edit or increase signs) like this?

69ad616bdbbceeb566a2f8d304d99809_original (1)

8 Likes

Enjoy! I’ve wanted to swap those driving gloves for a very long time, so I’m glad I was finally able to figure it out (with plenty of help from HMBM47, of course) :slight_smile:

5 Likes

Thanks for great mod.

Btw there’s seems to be a small issue of mod not remembering to turn on normal gloves for “Black & White Tuxedo Set”.

Basically this specific checkmark in mod customization options unchecks itself after saving.

No problem!

Are you using v1.0? There was an issue with the Black & White Tuxedo Set in the initial release, but it’s fixed in v1.1. It also comes with an additional option for white gloves, so if you only have the one checkmark, you must be using v1.0. Installing the latest version should solve the issue for you. If not though, let me know.

Yup, I’ve had 1.0
It does work flawlessly in 1.1 so thanks again.

Right on, good to hear you got it working.

The only other bug I’m aware of is that you can’t revert back to driving gloves on any suit with multiple options (unless you disable the mod entirely or restore your config.json). I was planning on fixing this by adding a “Default” option for each of those suits, but the downside is that adding all those options would also add more clutter.

8 Likes

Look intresting very pretty investment of chacters and the map.
:+1::+1:
I hope the block will be intresting too​:laughing::laughing:

Cool!!!
Wait for this

1 Like