Hello, thanks for showing me tutorial. But when I tried it, the .rpgk I wanted it to create wasn’t created. I wanted to replace Signature Suit with model of Bradley Paine if that can help.
Hey guys I have a question and a request, if possible.
My question is:
Is there any mod, that restores the original interface? I really dislike the extra loading page whenever I want to play. (When the game loads, you get to the featured window, instead of choosing between freelancer or storymode)
The request for a mod:
Is it possible to make freelancer offline? I mean if it’s possible and would work like storymode when offline, I’d be happy…(no chalenges, or unlocks or whatever, only acces to the campaings)
Freelencer in offline, its interesting but too hard do do it, but possyble (maybe)
Have a look at Heritage UI. Maybe that’s what you want.
not exactly, but it looks interesting! I’ll give it a go. Thanks!
No, it’s not possible right now.
Is it possible to do basic map editing? Like adding more props?
Impossible, can’t be done, definitely hasn’t been done in multiple mods
I like the sarcasm. Alright then, where do I get started then? Which programs should I use?
G2WwiseDataTool v1.0.0
G2WwiseDataTool is a CLI application which can be used to export SoundBanks and Events from a WWise project into files compatible with Glacier 2.
For more information on usage please visit:
Look up Quick Entity Editor, and probably RPKG, they should both be in first post… but I can’t be bothered clicking to found out lel
Just out of curiosity, it is possible to assign or change sound files for weapons or items? I myself sort of doubt it, though I’m far from an expert.
Yeah, you can change which events they reference in the runtime template for the weapon/item and now we can even make our own custom events which play custom audio with the tool that I just released.
I was just wondering, because though I’m not a modder, I was hoping maybe someday someone could mod some of the weapons into sounding “better”, such as making the assault rifles and sniper rifles sound like rifles by swapping sounds around (like make the Concrete Assault Rifle sound more like an auto rifle rather than a SMG, or even given the AR552 a slightly beefier sound as well).
I have a question. I have the headswap mod for Grey from @WINNODD for all clothes from Hitman 2 and 3, but nor for Hitman 1. Is there a possibility to make it work for the clothes in Hitman 1, too?
I’m not the Person you tagged, but H2016 Models are quite different from H2 and 3 Models, so unless there is a Lucas Grey 2016 Model, it’s quite a lot of work as the Heads are different Files and the Bodies vary in Size between the Two Games.
added rpkg version for mod


