HITMAN 3 - Modding Thread


ERROR CONECTION
I install this mods - Offline Elusives at Hitman 3 Nexus - Mods and community
OFFLINE MEGAPACK - Mods Collection at Hitman 3 Nexus - Mods and community

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You have to be disconnected in order to use mods like this in offline mode. So in this case, opt out and then go to the menu and the mods should be there

I just wanted to connect to the network. its OK now

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I think the servers were having some issues but they seem fine now

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Playing around with HB’s lighting and sky, without having to bring in an entire other map this time
Himmelstein properties



Hantu Port


Whittleton


Whittleton+The Vector Hybrid


Freeform Training


Should be able to come up with something nice that people can have as a mod that replaces original

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Did you replace the bar enforcer in Paris with Faba? Not only that, you managed to replace his suspicion dialogue with the missing stuff?! Kevin, you fantastic creature.

Really hope IOI realises or is even allowed to edit the Undying ET to have those back.
Do send them a ticket if you can about it.

[[For the post above:]]
Game engines are really cool.
The fact that it knows to produce sunny god rays through the skylight like that, despite the mission needing to be at nighttime, is just stunning.

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Not a replacement, an addition. It’s the Colorado Stalker

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Ahh, those are still the Mark Faba lines though right?

You can just add an NPC like that? How the heck does it figure out a route, unless, you set it yourself?

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Yeah Faber lines

And very painfully! Not as hard to do again on a new map (should I wish) now I know the process, thanks to help from people on the Discord

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You PC people are impressively crazy. Nice work!

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Those look really nice. I think I already know the Answer, though Chongqing’s Rain is still not portable to another Location or is it?

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Haven’t really looked yet, it’s on my to do list, I figured someone else would have tried already, I’m sure someone has

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Well, it is known that it is Part of Chongqing’s chunk, though that was found out around the same time as someone ported a Skybox like this for the First Time.

That aside, I read that you added an NPC to Paris? I was wondering if the Model was freely chooseable, since I was planning a Small Bonus Mission in Miami, but he couldn’t tell me anything about the Model Situation. This idea has become even more interesting how, since IO ported a bunch of H2 Models to chunk1, which is were Miami can use it without Depends.

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It has to be in the outfits.brick/s you have loaded. If it’s not there it has to be added to the outfits.brick
Or you could expand the amount of models in an outfit and add it that way

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Okay, thanks. Now I just got to hope that the person I was working with on this comes
back online :sweat_smile:.

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image

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Didn’t have much luck with rain, but here’s some snow

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As long as you stay out of Buildings, that’d be a neat feature lol.

May I ask where you tested Rain? My biggest Dream would be a rainy Mumbai.

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Problem isn’t where I tested it, it’s that the code just made the game crash when I tried it. It’s too complex, I don’t even know why it’s broken. One day

And I’m sure it’s possible to make buildings excluded from snow like they did in Chonqing with rain, but this is just a first test

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I see, well atleast that explains why it took so long to get Rain. (Real Rain, not that joke in New York, since as much as I like New York, the Rain really doesn’t look good. Hell, it barely even looks like Rain.

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