I totally agree with you.
I want to know at least one reason why the reverse transfer of progress is impossible. After all, in this context we are talking about completely identical builds of the same game.
Also, we had no guarantees for the transfer of locations from Hitman 2 to Hitman 3.
It should be obvious to anyone on this forum that this transfer of progress is technically possible. Another question is why the IO does not want to implement the transfer.
In my opinion this could be part of an exclusive deal between IO and Epic. At least I would do the same.
Okay, on the assumption that H3 will release on Steam at the usual 5-6pm GMT timeframe (or whatever the equivalent is in your timezone), then Iām a couple of hours late with this post, but Iām only just done with work so give me a breakā¦
There are a fair few games that cross-save between launchers and even consoles (Hades, Paladins, Rogue Company etc.). Unless Epic are being weirdly dickish about Hitman 3 in particular, then I donāt think itās their doing. Itās IOI being IOI I think.
Interesting you bring up Hades, since it has a Cross-Save feature on Switch via Epic Games and Steam. As far as I can tell, there isnāt any restriction on playing a save on Steam, uploading it to Switch, then re-uploading it to the Epic Cloud Save, so you continue your Hades progress on EGS.
Iām betting the issue with transferring Hitman 3 data from Epic to Steam is something related to the files, otherwise it should be a simple copy+paste between locations.
And thereād be even more incentive to offer it if the thought behind it was profit, since more people would definitely prefer Steam as their progression hub for Hitman than Epic Games.
If all else fails, Iām sure you can all do the āadd a non-Steam gameā option for the EGS version so itās at least somewhat located in your library.
I bet the reasoning is to prevent users from jumping ship away from EGS. Iām sure IOI would love people to double-dip on the game.
Itās frustrating that the PC space has this terf war. Ideally, all games should just be usable without EGS or Steam, but folks like consolidation which leads to these exclusivity issues.
Though, if the Steam and EGS versions launched at the same time, I donāt think anyone would have expected the initial Steam > EGS progress transfer.
Iām at least glad that H2 Steam users at can pick up where they had left off.
I assume it is more IO not willing to invest into such a transfer system if they assume the number of users doing this is way below the existing transfers we have. It surely is not done with a flip of a switch. And anything more than that better does some serious QA to not mess that up and make things worse for some users.
We donāt know which versions will be on Steam too, so the progression could be indeed a bit different in the Trilogy version.
I donāt think Steam or EGS are related here if we donāt talk about ownership transfer.
Aaaaand I think weāve stumbled onto the real reason, I fear. I donāt really portray IOI as money hungry, but in this instance, itās hard not to. Hardcore fans will either rebuy the game and start over (āI donāt mind replaying it if itās on STEAMā) or will make a ruckus about the save transfers and stick to EGS and protest about this arbitrary limitation, while everyone else will grin and bear it on EGS because thatās where their progress is. Itās honestly a dick move.
It makes sense. IO can still make money and see EGS players who want to transfer as āacceptable lossesā. Corporations are there to make money, not to be dicks about it; theyāre mutually exclusive ideals. You can still make money while being benevolent to the established playerbase.
Considering the amount of chatter on here and on reddit, Iāve seen a lot of people willing to give up the progress if it means they can play it through Steam. Yes, of course this would hurt their sales, but the sales gotten from Steam alone would quite easily subsidise that (And I donāt see the game bombing on Steam that hard because of saves not transferring between EGS to Steam).
Thereās a reason why I gave three common and possible outcomes by playersā decisions, all those options are ones iāve seen expressed online. People think differently. You can also be a dick to a portion of the playerbase, and still make a lot of money, and thatās what IOI is doing here, not caring about the lost sales because those would be comparatively tiny. I agree their decision here is really baffling, but I donāt think itād stop double dipping entirely.
Please donāt antagonise me. My points are perfectly valid.
Most people on Steam wonāt know about the Epic to Steam transfers. The policy by itself wouldnāt increase sales, thatās not really what iām getting at.
I can still think IOI are money grubbing, and grin and bear the consequences of said actions. Thatās what Grin and Bare it means:
Iām not saying that at all. I donāt agree with the decision to re-purchase the game, but thatās not uncommon. What I disagree with is the EGS to Steam transfers not being able to be done, and giving no reason for it, other than a vague āitās not possibleā, despite many other games, offline and online-focused, being able to transfer saves between launchers, as well as between consoles. Even the politics behind the scenes makes no sense. Thereās no downside to doing it, other than putting the work in to make it possible.
It would be very surprising if you were thrilled about this decision. Thatād be a whole other kettle of fish.