If my shitty counting skills and converter are right then, your current time is cca 03:37 (Mar 17) and your last four votes were cast:
Mar 14, 16:27
Mar 15, 15:33
Mar 16, 02:33
Mar 17, 00:10
Anyone who passed math classes with anything better than a C and is willing to double-check that, please do so.
@LeeMorgan130 In order to avoid any potential legal action on part of the Fuchs Brothers law firm, please make sure not to vote in the next 21 hours or so and possibly keep future votes apart in a timespan less confusing for us poor sods living outside the Americas
I also call upon the Judge, Jury, and Executioner, administrator of this thread, the Honorable @Silvereyes to determine whether the case in question has been resolved in a satisfactory manner, and if not, to make the appropriate decisions
PS: The Graveyeard Shift´s position on the matter is appreciated and their stance duly noted by the Court. Herr Fuchs, your client is entitled to a free luwak coffee. Please contact the system administrator for details.
Itâs hard to subtract a point from any of them other than Redemption at Gontranno, I just do it on Anathema cause I added a lot of points to it till now and it wonât lose anyway. I love the mission nevertheless.
Anathema [24]-1
St. Petersburg Stakeout [22]
Kirov Park Meeting [24]
Tubeway Torpedo [24]
Invitation to a Party [26]
Tracking Hayamoto [25]
Shogun Showdown [23]
Basement Killing [32]
The Jacuzzi Job [19]
Murder at the Bazaar [24]
The Motorcade Interception [24]
Temple City Ambush [26]+1
Terminal Hospitality [26]
Redemption at Gontranno [0]-1
Yeah, everything is fine. If anyone remembers the old championship threads from the old forum, you know weâve had far worse arguments. Anyone remember that guy who tried to use decimal points, so I had to put a rule in to stop doing that?
Anathema [24]
St. Petersburg Stakeout [22]
Kirov Park Meeting [24]
Tubeway Torpedo [24]
Invitation to a Party [27] +1
Tracking Hayamoto [25]
Shogun Showdown [23]
Basement Killing [32]
The Jacuzzi Job [17]-2
Murder at the Bazaar [24]
The Motorcade Interception [24]
Temple City Ambush [26]
Terminal Hospitality [26]
Anathema [24]
St. Petersburg Stakeout [22]
Kirov Park Meeting [24]
Tubeway Torpedo [24]
Invitation to a Party [27]
Tracking Hayamoto [26] +1
Shogun Showdown [23]
Basement Killing [32]
The Jacuzzi Job [17]
Murder at the Bazaar [24]
The Motorcade Interception [24]
Temple City Ambush [24] -2
Terminal Hospitality [26]
Everyone join me on the crusade to take down Temple City Ambush. We will not tolerate levels with boring orange-wearing targets that roam around aimlessly in the terrible maze-like environment with seemingly never ending streets and backalleys that just loop and loop until you lose your will to spend a single second more playing this game.
In case you didnât know,it is not the 1st of April today.
So,the colour of the targetsâ clothes is an argument to say a level is bad?
But thatâs the great thing about this level.You never know where your tragets are,which makes you truly feel like hunter and hunted and it also makes the level feel relatively new every time you play it(offering great replayability).
I also donât mind the âmaze-like environmentâ thanks to the great music.
Anathema [24]
St. Petersburg Stakeout [22]
Kirov Park Meeting [24]
Tubeway Torpedo [24]
Invitation to a Party [27]
Tracking Hayamoto [26]
Shogun Showdown [23]
Basement Killing [32]
The Jacuzzi Job [17]
Murder at the Bazaar [22] -2
The Motorcade Interception [24]
Temple City Ambush [25] +1
Terminal Hospitality [26]
Guess this is going to descend into arguments about which mission deserves to be removed. Iâm going with Tubeway Torpedo for being a pretty linear slog.
Do find it interesting how C47 and 2SA for all intents really have missions that take place over multiple levels, compared to later games (barring Absolution) trying to make every mission feel big and memorable in their own way. Itâs an interesting approach, and does give some targets a bit more importance when youâre having to do multiple levels just so you are able to approach this one guy.
Kindof reminds of Payday 2 actually, when that came out they really promoted the idea of heists having multiple levels, with some levels being very small, usually leading to a big finale. But the problem was that Payday 2 was both a co-op game, and had an XP system which was deliberately designed to replay levels dozens of times. So really pretty much all the DLC heists from then only had 1 or maybe 2 missions since in the older longer heists, players would just try and skim past the slower sections in grind sections.
Granted, that isnât the same thing with Hitman 2, but it does feel like half the levels of Hitman 2 have very little replayability compared to the other half. Kindof like the quality of Hitman 2âs levels which just jump all over the place.
Anathema [24]
St. Petersburg Stakeout [22]
Kirov Park Meeting [24]
Tubeway Torpedo [22] -2
Invitation to a Party [27]
Tracking Hayamoto [26]
Shogun Showdown [23]
Basement Killing [33] +1
The Jacuzzi Job [17]
Murder at the Bazaar [22]
The Motorcade Interception [24]
Temple City Ambush [25]
Terminal Hospitality [26]
It was more in line with the usual game mission structures back in the day I guess (not to mention HW limitations?). I personally prefer the âeach mission is a standalone contractâ approach they went with later, but some of the build-ups such as Hong Kong (where each mission is an assassination and it all feels like you´re genuinely dismantling the security barrier around Hong) or even Japan to an extent (where HV and ATG are annoying as fuck but at least make you feel like Hayamoto really is that difficult to reach) were done immensely well.
I´m at odds between Tubeway Torpedo (I love the St. Petersburg missions, but this one just really is linear and sluggish, especially with the âblow the entrance to the sewersâ part), Murder at the Bazaar (just a very meh mission to me, but there are some options at least), and even Terminal Hospitality maybe (though that one seems to be rather popular among the others). Will think it over a bit moreâŚ
Guess I´ll go with the one I used to play the leastâŚ
Anathema [24]
St. Petersburg Stakeout [22]
Kirov Park Meeting [24]
Tubeway Torpedo [22]
Invitation to a Party [27]
Tracking Hayamoto [26]
Shogun Showdown [23]
Basement Killing [33]
The Jacuzzi Job [18] +1
Murder at the Bazaar [20] -2
The Motorcade Interception [24]
Temple City Ambush [25]
Terminal Hospitality [26]
Anathema [24]
St. Petersburg Stakeout [22]
Kirov Park Meeting [24]
Tubeway Torpedo [22]
Invitation to a Party [28]+1
Tracking Hayamoto [26]
Shogun Showdown [23]
Basement Killing [33]
The Jacuzzi Job [14] -2
Murder at the Bazaar [21]
The Motorcade Interception [24]
Temple City Ambush [25]
Terminal Hospitality [26]
Sorry @Rimland 2, Electric Boogaloo.
(If anyone wants to subtract points for the Jacuzzi job, remember to say sorry to @Rimland and write a subtitle for good measure.)
Anathema [24]
St. Petersburg Stakeout [22]
Kirov Park Meeting [24]
Tubeway Torpedo [22]
Invitation to a Party [28]
Tracking Hayamoto [26]
Shogun Showdown [23]
Basement Killing [33]
The Jacuzzi Job [15] +1
Murder at the Bazaar [21]
The Motorcade Interception [22] -2
Temple City Ambush [25]
Terminal Hospitality [26]
Anathema [25]+1
St. Petersburg Stakeout [22]
Kirov Park Meeting [24]
Tubeway Torpedo [22]
Invitation to a Party [28]
Tracking Hayamoto [26]
Shogun Showdown [23]
Basement Killing [33]
The Jacuzzi Job [14]-1
Murder at the Bazaar [20]-1
The Motorcade Interception [22]
Temple City Ambush [25]
Terminal Hospitality [26]
Anathema [25]
St. Petersburg Stakeout [22]
Kirov Park Meeting [24]
Tubeway Torpedo [22]
Invitation to a Party [28]
Tracking Hayamoto [26]
Shogun Showdown [23]
Basement Killing [31]-2
The Jacuzzi Job [14]
Murder at the Bazaar [20]
The Motorcade Interception [22]
Temple City Ambush [26]+1
Terminal Hospitality [26]
Anathema [25]
St. Petersburg Stakeout [22]
Kirov Park Meeting [24]
Tubeway Torpedo [22]
Invitation to a Party [28]
Tracking Hayamoto [26]
Shogun Showdown [23]
Basement Killing [31]
The Jacuzzi Job [12] - 2
Murder at the Bazaar [20]
The Motorcade Interception [22]
Temple City Ambush [27]+1
Terminal Hospitality [26]
Anathema [25]
St. Petersburg Stakeout [22]
Kirov Park Meeting [24]
Tubeway Torpedo [22]
Invitation to a Party [28]
Tracking Hayamoto [26]
Shogun Showdown [23]
Basement Killing [31]
The Jacuzzi Job [10] -2
Murder at the Bazaar [21] +1
The Motorcade Interception [22]
Temple City Ambush [27]
Terminal Hospitality [26]
As much as it hurts to attack Jacuzzi Job and not a certain temple-related mission, I have to work in favor of preserving Murder at the Bazaar.