Dubai - On Top of the World +1
Dartmoor - Death in the Family 
Berlin - Apex Predator 
Chongqing - End of an Era  -2
Mendoza - The Farewell 
Carpathian Mountains - Untouchable 
I really like Chongqing and I think it would have desreved to advance(especially taking into consideration inferior missions like Colorado or Santa Fortuna advanced).
However,one mission(except Romania obviously) must be eliminated and Chongqing is by far my least favourite from the list.
I had high,HIGH expectations and I thought it would be one of my favourite mpas.The focus on the city aspect looked so interesting in the trailer and I expected this mission to be a smaller(but still big in size) Mumbai,but wow,I was wrong.
Whenever I play this level everthing feels so dull.The neon lights look awesome for sure and the music is great,but is that enough to give the level a memorable and interesting atmosphere?For me,no.What’s the point in having a city level when the people are missing form it?The streets feel completely lifeless and despite the nice visuals and the rain,it makes me feel not impressed by the setting at all…The few public areas you are allowed to access(restaurant,laundry,appartments) are small and there is almost nothing interesting about them.Why did they have to set this mission at 3 am?
With such a small number of accessable public areas,what potential does this level even offer outside of the main mission?
Hush’ fortress is pretty small and because of that its verticality isn’t that good and I have seen far better fortresses in other levels tbh.
The only things which save the level for me are the ICA facility(I really like the security tiers and the vents) and the rooftops(the way they connect the different areas of the map is really nice).However,even though these two aspects make me like the level a lot,they are not enough to make me like this level as much as the other levels.
I didn’t use to like Mendoza that much at the beginning either,but it started growing on me once I became familiar with the map’s structure
Mendoza is a bit more difficult to digest compared to the other levels imo because it is the biggest map of Hitman 3.On my first playthroughs of that level,being used to the smaller and more compact nature of the other levels,I didn’t really feel its charm,but the more I play it, the more I love it.
That’s especially true for Tamara.I wasn’t a fan of her highly public route but exploring the level more I found plenty of ways to kill her in accidents or ways to isolate her and I saw other players come up with some of the most creative strategies in the whole triology to kill her as well.