Are you looking for a batch of up to 30+ challenges, yet only one template to create?
That will compliment the core design of the game?
That will acknowledge a popular community self-imposed challenge?
With at least a dozen hours of interesting stealth-puzzle gameplay?
And will make players replay everything the game has to offer with new eyes?
— Silent Assassin, No Knock-Out x5/x12/x17 —
Type: The Classics
Condition:
- Complete 5/12/17 Silent Assassin, No Knock-Out challenges.
Mission: general
Reward:
- x5: Antique Sedative Syringe (for the irony)
- x12: Assassin HWK21 Covert (for the distinguished professional)
- x17: The Ninja Suit (for the true ghost, unseen, immaterial, master of social stealth)
— Silent Assassin, No Knock-Out —
Type: The Classics
Condition:
- Complete “name of the mission.”
- Only kill the targets.
- No bodies found.
- Do not get compromised.
- If you are detected by cameras, erase or destroy the evidence.
- Do it all without pacifying anyone.
Mission: all
Reward: +4000xp
SASONKO is, I think, too much for most players. And not that interesting in its gameplay variety.
SANKO though? Fun, open to undercover starting locations and other placed disguises, a delight to do even to the casual player. A good challenge in its most essential definition.
(Doing both would make the first one redundant when it will inevitably be optimized to do them in one run.
Which would be a shame because undercover starts and placed disguise are underrated and underutilized. It would frustrate the point of the idea.)

