Thank you, guys, for making such a fantastic game! I do have some ideas for gameplay that I hope are interesting:
It would be nice if NPCs/guards could trigger an alerted state by blood pools and investigate them.
It would be nice if guards could send someone to investigate a broken camera and become alert.
Guards could approach elevator shafts as part of their alerted patrol routine, making it easier to suffer pull assassinations and spot 47.
Players could have the option to disable only the mission completion music (it can get annoying in case the player wants to do other stuff after killing targets, like exploring the map).
Water could be used to wash blood pools, to add realism.
Guards could spot and store disguises.
Guards could spot and be alerted by broken glass/mirrors.
47 could plant hidden explosives/mines in dead bodies.
47 could plant hidden explosives/mines in dropped guns and ammo caches.
There could be more destructible scenario to add realism.
Make assembling/disassembling weapons animations in briefcases consistent with all of them.
Thatâs it from me. Thank you for your attention.
Has anyone else noticed how in the new loading screen, Marrakesh is the one location to seemingly never light up on the map? (excluding locations that are outside the view)
I noticed during Freelancer that many areas were muted.No race announcements , no people talking and worst of all no music at the disco lounge bar
I tried on campaign and still got muted Miami.
I am on Ps4Pro and I just downloaded again the whole 78GB app hoping it might get fixed but the problem remains.
Anyone else having this issue ???
EDIT : I sent a ticket reporting this audio bug(?)
Meanwhile I found that there is at least another Agent having the same problem the past few days
The very first times I played this game I didnât have any problems with the lighting there so in my kind they got it right at some point, but then changed it anyway.
To add onto this. Iâve noticed that in Freelancerâs opening cinematic, thereâs a shot with the same world map near the end, and it also has missing locations:
I havenât noticed any issue on Miami on PC (aside from the announcer talking over himself sometimes) but the ambient crowd sound in the basement in Paris is now just some people making weird mouth noises