I personally can’t wait to play the new 007 game and experience a new mission everytime a new bond film comes out.
Fair play, will tone my posts down for any future entries in this thread.
But as someone who’s historically been an IOI cheerleader, I did intentionally want to overstep the line a little with my earlier posts because I want to make it very clear to everyone at IOI that if you’re drawing the ire of even your biggest fans, what kind of image are you projecting to potential buyers who don’t already have a reserve of goodwill towards you? Not an image that’s likely to serve you well in future, I would argue.
Hey,
I get your upset.
But its a lot easier for me to relay information when its productive.
and not written in anger.
Sorry that your disappointed in us.
Is this - mayhaps - a jab at my post about the Makeshift Katana description’s typos?
The audacity!
/S
Corpo speak
A quick trip to Steam’s forums and reviews shows that IO are burning through potential buyers already (and have been for awhile now). There’s a growing perception that IO are using confusion as its primary marketing tool and players are buying the wrong things and ultimately spending more money than had it been more streamlined and they had purchased the right thing first time.
It seems IO’s main mission at the moment is to get whatever sales they can, regardless of the cost in other aspects to get them. It is going to boomerang around and bite them in the ass eventually though.
No insults in this thread people. Only if this stays respectful the thread will remain open.
On the topic, I fully agree that the way IO sells this game is horrible. It makes it hard to understand, hard to explain and easy to mistake.
Just searched for these phrases on Discord. The count is high, though it is not more than half of these results that are confused users who want to know what to buy. Still a high number for those who make the extra steps from a game store to join a Discord to ask.
Personally I am sure there is some dark pattern at work here. Newcomers would be absolutely fine with the demo and the occasional free mission that used to rotate some time back.
If IO really wanted to make it accessible, they could do this:
- Demo with occasional free mission
- Full game with continious story, containing every mission you can see in the Story tab including NY, Haven and Ambrose and Freelancer
- Deluxe game with H2016 bonus missions, Sniper Assassin, ET Arcade everything else there is and there comes
Sure “and there comes” reduces the income for IO. But let’s be honest, while this is a brilliant game that, maybe besides forced online, has absolutely no big negative aspects, this game comes to an end. The game industry puts one live service game after the other to the grave. Wrap this one up please and make it complete, with dignity.
But IO always seems to want to change what the entry package is, what the full package is, and how much extra content to sell that the previous full package does not contain. Finding out what to tell people what they should buy may be obsolete later the year again.
By the way, and I know that it’s going in the opposite direction of the topic.
May I recommend the creation of a “HITMAN World of Assassination - The Complete Edition” bundle, @Combatglue ?
HITMAN World of Assassination - The Complete Edition
Contains:
- Hitman World of Assassination
- Deluxe Pack
- Trinity Pack
- Makeshift Pack
- Street-Art Pack
- Sarejevo Six Pack
- Celebrity Bundle
- The Undying Pack
- The Drop Pack
- The Splitter Pack
Total: 129.97 Euros
(the bundle would be updated when new packs are release, if new packs are coming)
It’s honest. Straightforward.
It would also alleviate the “its confusing on purpose to trick customers” allegations.
It would be greatly useful for all the “what should I buy if I want everything” discussion. (see Urben post above, talk about parallel posting, one minute difference)
It is strange there is no “all cards on the table, pricey but honest” edition.
I also think it should arrive with a sincere discussion to replace and delete the Deluxe edition for it, retiring the Deluxe Edition.
- The Deluxe edition made sense when it was the “Everything edition” at release. Then “Everything but cosmetics” in Y3.
- But now it adds to the confusion when we say “it’s the most complete offer, but it’s missing a lot, and not just cosmetic, but gameplay missions and campaigns”.
Also the nomenclature is just terrible.
Delist everything and only have the sapienza pack. ez fix and IOI will be gatekeeping maxing.
Hmmm…
Hitman WoA: Legacy Edition
• The 3 base games, no DLC.
Hitman WoA: Cosmetic Edition
• The 3 base games, and only the cosmetic DLC.
Hitman WoA: Yes, but No Edition
• Only the third base game, and the 7DS DLC.
Hitman WoA: Demo Deluxe Edition
• The ICA Facility (no other destinations), and all DLC. Enjoy 7DS by not being able to play them in the Facility.
Hitman WoA: Freelancer Edition
• Only Freelancer Mode, nothing else, enjoy staying at home, sitting in your basement, having nothing to do and nowhere to go, because there are no destinations, and therefore no contracts.
Hitman: DLC Edition
• Only the DLC, no base games. And no, you can’t buy the base games after buying this. So if you bought this: Nice job, try reading first next time.
Just a couple measly cents:
Being the cheap bastard that I am, I’ve managed to play Hitman across three game systems without ever spending more than $10-$20 USD per game. I buy them cheap and hard copy, usually the year after release. However, one of the two times I went the digital route, I ended up double paying for some content. Maybe NY and Haven Island? What I remember was that by the end of scouring the Playstation Store to scratch a new content itch, I had paid around $10 more than I needed to due precisely to the confusion you all are addressing.
It bothered me for about five seconds. Then I remembered Hitman has provided exponentially more hours of entertainment than just about any other game I’ve played. By far the biggest bang for my buck. Buying a piece of something before buying all of it was largely my fault (I was high on marijuana). And in the end, I didn’t mind buying someone at IO lunch that day.
To everyone’s concerns, what was fine with me clearly isn’t fine for everybody. For instance, a friend I introduced to the game bought a version of Hitman 2. He liked the game and found it ‘very meditative’ but somehow ended up with just a sliver of it that didn’t include everything. I didn’t take much time to try to sort it out, but it wasn’t obvious how he ended up with a fraction of the content. He did feel scammed. He wasn’t cursing the company but said he’d probably never buy anything from them again.
I’m not deep in gamer culture so I might be missing something here, but him not wanting to buy another Hitman didn’t affect me at all. New players being confused about what to buy seems like an IO marketing problem that doesn’t affect me at all. As someone already mentioned here, this Sapienza release isn’t for anyone currently on this forum. Any conflict that arises from it is for new players and IO to sort out.
I only learned about this forum a couple years ago while trying to figure out how contracts get featured. In as much as I can interpret the weather vane, it seems as though, in that time, IO has diverted much of its resources away from Hitman and onto the next big thing. Add to that the imbalance of the positivity:negativity ratio in the comments on this forum, I’d be surprised if Hitman’s future isn’t hanging by a thread. New players have likely stagnated and a significant portion of the existing loyalists are whipped into a frenzy every time IO drops new content. People already posted thoughts here along the lines of “all games die” and “we’ll be lucky if there’s a Year 5.” Maybe the Sapienza package is a predatory scam. Maybe it’s a soulless money grab. Maybe someone IO wants the game to continue receiving funding and is throwing things at the wall to convince the money people it’s still a profitable venture. Maybe it will deliver us Year 5. Maybe it will backfire and expedite the end of new content. In any case, everything’s been extra for a couple years now, IO owes me nothing, and I’ve gotten way more than I paid for. Chances are, if you’re on this forum, so have you.
Those levels were free when you had the expansion DLC or something, so you probably bought that.
What annoys me the most with this is that Hitman 3 is both DRM Free (at least on EGS) as it contains a standalone mode and has an offline mode. So the game wouldn’t actually die in the same way and wouldn’t be nearly as disposable, though as I’ve mentioned elsewhere, one of their priorities should be making offline mode actually useable (I.E offline scoring, escalations, and challenges) instead of relying on Peacock and Mods like Offline Elusives and the like.
The XR Games VR port has a fully functional offline system, albeit a bit janky, so It’s not like they don’t know how to do it.
cough Peacock cough
You can be an active player of the game and still care about the buying process.
Hitman WoA: WTF is going on!? Edition
• Only the Freelancer loading screens on an endless loop.
All this brouhaha over the “Sapienza Package” and the damn thing doesn’t even come with that rifle THAT EVERYONE WANTS.
@Combatglue
C’mon Man!!! I have the full* game and even I would have bought it if it came with the rifle.
*I mean I think I do. It’s actually impossible to tell with all the different packages. Maybe I’m missing something. (-;
Having looked at the implementation. It’s not as elegant as one may think. The implementation is actually quite jank in areas. It was certainly a lot of work having to re-implement it. I believe most bugs have been ironed out.
It’s also worth noting that this was done by XR Games with the help of IOI. It’s not like IOI told them how to do it.
- Release Hitman 2016 episodically
- Most criticized aspect of game other than always online format
- Release next 2 games as full products
- Both do well
- Repackage everything together to simplify
- Add pack of just Hitman 2016 to “add an entry point” (episodic argument)
- Add pack of just one mission to “add an entry point” (episodic argument)
- Game is sold episodically again
Masterful gambit IO