I am a korean fan who likes hitman series very much. This game is not localized into my native language and I am not very good at English, but I am playing it passionately.
Although there have been many improvements during the three episodes in the series, there are still some very inconvenient issues in this game, so I would like to suggest to the developers the problems I felt and how to improve them.
- fiber wire is totally usless.
Iโve been playing this series since blood money, and I know the fiber wire is the main characterโs . However, fiber wires are useless for the following reasons:
-NPCs do not care about bloodstains.
-It can be used as a weapon and there are many legal field items.
-A poison syringe that does not have a body found test is entirely more useful than a fiber wire.
-Most importantlyโฆ these useless items take up the load out.
How to improve: No need for fiber wire to take up load out.
- field item: Needle in a haystack problem.
The game is very unique and original, but the process of finding field items is too grind and boring.
I thought about the reason and realized it. This is because many items have a .
Especially in escalation mode, this problem is serious. This is because the step cannot be completed without finding a suitable field item. (In Sapienza, the katana
How on earth do you know that you can find it in the attic? How do you know that you must destroy a ship model to get a sword?)
How to improve: Record the location of the item in the game map (https://www.hitmaps.com/)
I hate ubisoftโs messy map markers, but in this game I have to.
If there is a find all items challenge like the area discover challenge, you will feel a sense of accomplishment.
- Mismatch between silent assassin rating conditions and fun.
Search hitman silent assassin walkthrough on YouTube. The masters show the art of making the impossible possible with brilliant control, but in the end, the items needed to get silent assassin from an elusive target are narrowed down to poison syringes, propane gas, and sieker 2.
It goes without saying that long-range sniper assassins donโt have a chance to get a silent assassin rating because of their body found, and itโs a shame that they donโt even have a sniper assassin rating. Do you know the walkthrough? Shooting a sniper rifle right in front of your target doesnโt make sense to a pro assassin, but makes sense in-game.
Method of improvement: Differential application of body found condition according to game difficulty.
Blood Money was more generous than the reboot in this regard. At least on normal difficulty, silent assassin was possible even if a corpse was found or a civilian was accidentally killed.
I think the reboot series treats the body found and accident system too strictly.
(I still think it doesnโt make sense to say that the way victor novikov died was a canon with a stage drop accident. A lot of civilians died so the player didnโt get a silent assassin rating!)
Iโm sorry Iโm not good at English. But I love the hitman series, so even if my English is poor, I hope my suggestions will reach the developers.
The text below is the original text.
๊ฐ๋ฐ์๋ค์๊ฒ ๊ฒ์์ ๊ฐ์ ์ํค๊ธฐ ์ํด ๊ฑด์๋๋ฆฌ๊ณ ์ถ์ ์ฌํญ์ด ์์ต๋๋ค.
์ ๋ ํํธ๋งจ ์๋ฆฌ์ฆ๋ฅผ ๋งค์ฐ ์ข์ํ๋ korean fan์ ๋๋ค. ์ด ๊ฒ์์ ์ ๋ชจ๊ตญ์ด๋ก๋ ํ์งํ๊ฐ ๋์ง ์์๊ณ ์ ๋ ์์ด๋ฅผ ์ ๋ชปํ์ง๋ง ์ด์ ์ ์ผ๋ก ํ๋ ์ดํ๊ณ ์์ต๋๋ค.
์๋ฆฌ์ฆ๊ฐ 3ํธ์ด๋ ๋์ค๋ ๋์ ๋ง์ ๊ฐ์ ์ด ์์์ง๋ง, ์ฌ์ ํ ์ด ๊ฒ์์์ ๋งค์ฐ ๋ถํธํ ์ ์ด ์์ด์ ๊ฐ๋ฐ์๋ค์๊ฒ ์ ๊ฐ ๋๋ ๋ฌธ์ ์ ๊ณผ ๊ฐ์ ๋ฐฉ๋ฒ์ ๊ฑด์๋๋ฆฌ๊ณ ์ ํฉ๋๋ค.
- fiber wire is totally usless.
์ ๋ blood money๋ถํฐ ์ด ์๋ฆฌ์ฆ๋ฅผ ํ๋ ์ดํ๊ณ , fiber wire๊ฐ ์ฃผ์ธ๊ณต์ signature weapon์ด๋ผ๋ ์ฌ์ค์ ์ ์๋๋ค. ํ์ง๋ง fiber wire๋ ๋ค์๊ณผ ๊ฐ์ ์ด์ ๋ก ์ธ๋ชจ๊ฐ ์์ต๋๋ค.
-NPC๊ฐ ํํ์ ์ ๊ฒฝ์ฐ์ง ์๋๋ค.
-ํ๊ธฐ๋ก ์ธ ์ ์์ผ๋ฉฐ legal์ธ ํ์ฅ ์์ดํ
์ด ๋งค์ฐ ๋ง๋ค.
-Body found ํ์ ์ด ๋์ง ์๋ ๋
์ฃผ์ฌ๊ธฐ๊ฐ ์ ์ ์ผ๋ก fiber wire๋ณด๋ค ์ธ๋ชจ์๋ค.
-๋ฌด์๋ณด๋ค ๊ฐ์ฅ ์ค์ํ ์ โฆ ์ด ์ธ๋ชจ์๋ ์์ดํ
์ด load out์ ์ฐจ์งํ๋ค.
๊ฐ์ ๋ฐฉ๋ฒ: fiber wire๊ฐ load out์ ์ฐจ์งํ ํ์๊ฐ ์๊ฒ ํ๋ค.
- field item: Needle in a haystack problem.
์ด ๊ฒ์์ ๋งค์ฐ ๊ฐ์ฑ์ ์ด๊ณ ๋ ์ฐฝ์ ์ด์ง๋ง ํ์ฅ ์์ดํ ์ ์ฐพ๋ ๊ณผ์ ์ ๋๋ฌด ์ง๋ฃจํ๋ค.
๊ทธ ์ด์ ๋ฅผ ์ ์๊ฐํด๋ดค๊ณ ๊นจ๋ฌ์๋ค. ๋ง์ ์์ดํ ์ด 'Needle in a haystack problemโ์ ๊ฐ์ง๊ณ ์๊ธฐ ๋๋ฌธ์ด๋ค.
ํนํ escalation mode์์ ์ด ๋ฌธ์ ๋ ์ฌ๊ฐํ๋ค. ์ ํฉํ ํ์ฅ ์์ดํ
์ ์ฐพ์ง ๋ชปํ๋ฉด ๋จ๊ณ๋ฅผ ์๋ฃํ ์ ์๊ธฐ ๋๋ฌธ์ด๋ค.(Sapienza์์ katana๊ฐ
๋ค๋ฝ์์ ์ฐพ์ ์ ์๋ค๋ ๊ฒ์ ๋๋์ฒด ๋ฌด์จ ์๋ก ์ ์ ์๋๊ฐ? ๋ฐฐ ๋ชจํ์ ๋ถ์ด์ผ ๊ฒ์ด ๋์จ๋ค๋ ๊ฒ์ ๋ฌด์จ ์๋ก ์ ์ ์๋๊ฐ?)
๊ฐ์ ๋ฐฉ๋ฒ: ๊ฒ์ ๋งต ๋ด์์ ์์ดํ ์์น๋ฅผ ๊ธฐ๋กํด๋๋ค.(https://www.hitmaps.com/)
๋๋ ubisoft์ ์ง์ ๋ถํ ๋งต ๋ง์ปค๋ฅผ ์ซ์ดํ์ง๋ง, ์ด ๊ฒ์์์๋ ์ด์ฉ ์ ์์ด ํ์ํ๋ค.
area discover challenge์ฒ๋ผ ์์ดํ ์ ๋ถ ์ฐพ๊ธฐ challenge๊ฐ ์๋ค๋ฉด ์ฑ์ทจ๊ฐ์ ๋๋ ์ ์์ ๊ฒ์ด๋ค.
- silent assassin rating ์กฐ๊ฑด๊ณผ ์ฌ๋ฏธ์ ๋ถ์ผ์น.
์ ํ๋ธ์์ hitman silent assassin walkthrough๋ฅผ ๊ฒ์ํด ๋ณด์๋ผ. ๊ณ ์๋ค์ ํ๋ํ ์ปจํธ๋กค๋ก ๋ถ๊ฐ๋ฅ์ ๊ฐ๋ฅ์ผ๋ก ๋ณด์ฌ์ฃผ๋ ์์ ์ ๋ณด์ฌ์ฃผ์ง๋ง, ๊ฒฐ๊ตญ elusive target์์ silent assassin์ ์ป๊ธฐ ์ํด์ ํ์ํ ์์ดํ ์ ๋ ์ฃผ์ฌ๊ธฐ, ํ๋กํ ๊ฐ์ค, sieker 2๋ก ์ขํ์ง๋ค.
body found ๋๋ฌธ์ ์ฅ๊ฑฐ๋ฆฌ ์ ๊ฒฉ ์์ด์ด silent assassin rating์ ๋ฐ์ ๊ธฐํ๊ฐ ์๋ ๊ฒ์ ๋น์ฐํ๊ณ , sniper assassin rating๋ง์ ์๋ค๋ ๊ฒ์ ๋ถ๋๋ฌ์ด ์ผ์ด๋ค. sniper silent assassin walkthrough๋ฅผ ์๋๊ฐ? ์ ๊ฒฉ์ด์ ํ๊ฒ ์ฝ์์๋ค ์๋ ๊ฒ์ ํ๋ก ์์ด์์๊ฒ ๋ง์ด ์๋์ง๋ง ๊ฒ์ ๋ด์์๋ ๋ง์ด ๋๋ค.
๊ฐ์ ๋ฐฉ๋ฒ: ๊ฒ์ ๋์ด๋์ ๋ฐ๋ผ body found condition์ ์ฐจ๋ฑ ์ ์ฉ.
๋ธ๋ฌ๋ ๋จธ๋๊ฐ ์ด ์ ์์ ์คํ๋ ค ๋ฆฌ๋ถํธ๋ณด๋ค ๊ด๋ํ๋ค. ์ต์ํ normal ๋์ด๋์์๋ ์์ฒด๊ฐ ๋ฐ๊ฒฌ๋๊ฑฐ๋ ๋ฏผ๊ฐ์ธ์ ์ฌ๊ณ ์ฌ๋ก ์ฃฝ์ฌ๋ silent assassin์ด ๊ฐ๋ฅํ์ผ๋๊น.
๋ฆฌ๋ถํธ ์๋ฆฌ์ฆ๋ body found์ accident system๋ฅผ ๋๋ฌด ์๊ฒฉํ๊ฒ ๋ค๋ฃฌ๋ค๋ ์๊ฐ์ด ๋ ๋ค.
(์ง๊ธ๋ victor novikov๊ฐ ์ฃฝ์ ๋ฐฉ๋ฒ์ด ์คํ
์ด์ง ๋ํ ์ฌ๊ณ ๊ฐ canon๋ผ๋ ๊ฒ์ด ๋ง์ด ์ ๋๋ค๊ณ ์๊ฐํ๋ค. ๋ฏผ๊ฐ์ธ์ด ๋๋์ผ๋ก ์ฃฝ์ด์ ํ๋ ์ด์ด๋ silent assassin rating์ ๋ฐ์ง ๋ชปํ์ง ์๋๊ฐ!)
์์ด ์ค๋ ฅ์ด ๋ชจ์๋ผ์ ๋ฏธ์ํ๋ค. ํ์ง๋ง ๋๋ ํํธ๋งจ ์๋ฆฌ์ฆ๋ฅผ ์ฌ๋ํ๊ธฐ ๋๋ฌธ์ ์ด์คํ ์์ด ์ค๋ ฅ์ด๋ผ๋ ๋์ ๊ฑด์์ฌํญ์ด ๊ฐ๋ฐ์๋ค์๊ฒ ์ ํด์ง๊ธฐ๋ฅผ ๋ฐ๋๋ค.