Release the old ETs as special assignments. It doesn’t have to be all at once, even just a couple each month is fine.
It would be much more interesting to see stuff like “starting with this month you’ll be able to play the Chameleon and the Iconoclast whenever you want, as many times as you want” rather than “this month you’ll be able to play the Food Critic once, during a specific week and that’s it” in the roadmaps. If there are basic challenges added to them (like the “classics” series) it would be even better for replayability.
I dunno if it’s legally possible to do with the licenced ETs (Undying, Drop etc) due to rights, but the older ETs shouldn’t have that problem, unless IOI got coaxed into some weird devil’s bargain by the voice actors.
Bring back 2016 escalations / make new ones. Something that isn’t just the same FC / ET rerun / new challenge cycle on previous roadmaps for the last 2 years
Yes! Some of the new items make the more painful H1 escalations more fun to play.
ie you can emetic the stalker in The Mallory Misfortune to take away his enforcer status. And you can make this state last forever as if you get to close to him, stalking you is more powerful than his urge to vomit. So you can time things out to use this to your advantage.
We had our last planning sync of the year, since holidays are just around the corner with some of the team members already heading off for the rest of the year and I pushed for some of the most desired skins you shared here. You can probably guess, that the talks we had are not specifically for the next roadmap, since development is complicated and planning ahead is the norm, but it is the first roadmap, where I could put forward your feedback and I hope you will like what we’ve aligned on in the end.
I will keep this thread and please feel free to voice your wishes here. <3
Noel Crest as an NPC in Colorado (dialogue/movement is optional)
Car Exit from the Politician ET added to regular Hawke’s Bay mission
Unlockable loadout/smuggling for Romania after 100% Mastery
Unlike the now removed Electrocution Phone it isn’t OP it just allows players to chose when to active them giving us more creativity in our playstyles.
It shouldn’t be too hard to take Noel Crest’s character model from Ambrose Island and placing him somewhere appropriate like att the house. No need for dialogue or movement if that means you’ll consider doing it. We already got to see Noel Crest in Colorado in the Ambrose Island Briefing so it would be a neat little detail to add.
The car exit and unlockable loadout/smuggling have already been promised to us to be looked into to adding but we never heard back anything about that.
Here are my ideas for the roadmap stuff. Obviously I don’t mean for ALL of this at once, just an idea I came up with through level to level and mode to mode.
-Training - 100% completion of all training should give us a Tactical Turtleneck WITH Gloves!
-Piano Forty Seven (Paris) - Add a Piano Wire “Fiber Wire” unlock?
-Gone With A Bang (The Extractor) - Add the Concept 5 DTI as an unlock?
Hitman 2:
-The Delgado Larceny (Santa Fortuna) - Fernando Delgado suit as an unlock?
-Slight of Hand (Isle of Sgail) - Add a H2SA Rosary unlock?
-Discover Milton-Fitzpatrick (New York) - Add Black Winter Suit as an unlock?
-Well Informed (Haven Island) - Unlock a Tropical Islander Suit With Gloves?
Hitman 2 Sniper Assassin:
-Touch And Go (Himmelstein) - Add the Aluminium Travel Briefcase as an unlock?
-The Pen and the Sword has zero unlocks. I feel the suit used in this mission and the sniper rifle should be unlocks for it, as they’re both unique to this mission.
Hitman 3:
-Angry Birdy (Dubai) - Unlocks a Golf Club?
-Grave Mistake (Dartmoor) - Unlock a Shovel?
-Waaagh! (Berlin) - Unlock the Scrap Sword?
-What A Glorious Feeling… (Chongqing) - Unlock an Umbrella?
-Unlock Grapes item in Mendoza by completing all grape related challenges/feats?
ALSO:
I’d like to see this become an option for concealed weapon in offline mode (and online of course). Maybe even somewhere in the safehouse as a free pistol.
While clever, the fact that melee items like baseball bats had their lethal effects from Blood Money and Absolution removed makes them pretty much useless. Sure, they subdue, but they require a free hand and take up inventory space in order to do something that a hammer, wrench or crowbar found on any level can do.
Add the Goldballer from Freelancer as unlockable to main game, but ensure these are two differently named pistols. Maybe one from Freelancer can be named ICA19 DTI Goldballer, since it shares same color scheme as items in that series.
Also since it’s the 25th anniversary of Hitman, and 10 years of WOA, maybe give us a Baller’s pack: C47 Baller: Stainless unsilenced ICA19 with black grip. H2SA Baller: Stainless ICA19 with black grip that has the Hitman logo on it with matching stainless silencer. Contracts Baller: Basically the Silverballer with the Shortballer silencer. Absolution Baller: Unsuppressed Silverballer. H1 Baller: Black Silverballer? H2 Baller: That Baller in some promo pics, that has the unique silencer… H3 Baller:This Baller?