I have a few suggestions maybe for later on this year, perhaps with all the new featured contract batches it’s time to add a few more tiers to the featured contracts challenges? At least 3 more like 80, 90, 100 featured contracts completed rewards.
Also maybe another 100 freelancer progression with new stuff sprinkled in. So many of us have achieved 100 and it would be nice to have another go to reach level 200.
Lastly, the ET Arcade could use a few more rewards as a lot of them are tied to the same reward and only require the player to do one of them to unlock.
I would do whatever it took to get that outfit, although I would have hated having to do such a grind, and would have complained bitterly, probably, but I’d still have done it.
I would love for there to be a pacifist achievement. The killing is the only thing that I dislike about the game. I know you’re a hitman, but still.
What if, instead of killing the target you confront them, or perhaps subdue them, and explain that you’ve found them once and you’ll find them again unless they change their criminal ways, which they then do because it’s a video game and video games are fantasy, which is why we love them.
I’m still all for destroying viruses and the like, naturally.
I also know that there are a million technical reasons why there can’t be a true pacifist achievement, but you asked.
Still so hard for me to believe that I actually, finally got this. Been playing with it for days, and still so unreal. I’ve been wanting it for so long, I almost don’t know what to do now.
In fact, now that I’ve finally obtained the Tactical Turtleneck with gloves, I now turn my attention to the remaining suits. The simplest thing to do would be to allow the default starting outfit for all maps to be unlockable. This would include gloveless versions of the outfits from each map, of which we can unlock their gloves variants already; it would give us access to the Tacticsl Gear and the one from Sapienza, both of which always have gloves, but the TG would be without that stupid hat, and the original version of the one from WC has regular gloves instead of drivers; and it would also give us access to the casual outfit from the two nighttime versions of Sapienza - the version that doesn’t have glasses. From there, my only remaining requests would be a gloved version of that outfit, and a gloved version of the one from Haven. And then, there we go: all versions of every default suit available. That’s the next thing that should be addressed in regards to suits, other than the clipping issues, of course.