Elden Ring except we play as medieval 47, make it happen IOI
Im only responding here because this seems active RE: wishlist but lets be real here. hitman is falling off, it falls of after you finish each game with the same mechanics. it almost feels childish playing this game with all the NPC scripted movements: which is why I’ve compiled some suggestions: a complete overhaul of how security cracks down on you: there is definitely programming that can make the NPCS waaay more engaging when searching. it is insanely annoying how off-putting it is when the guards run to 1 or 2 rooms and look under CHAIRS when Im watching from a doorway 4 feet away. or when I run into a room with one exit and disappear in a closet, like the police should actually have a comprehensive search instead of running around, and maybe even remain at alerted levels (not orange highlight) when search called off. also maybe giving the NPCS alternating routines along a set routine path, no target/guard is going back and forth doing the same things 4xs. freelancer mode should have more weapon walls. more interactive/usable items on maps like glass cups, or household appliances, honestly anything should be throwable (like the game sifu) make knifing mechanics more fluid (chain kills) the dialogue needs more voices, why is an Asian security in Bangkok or a Arab army soldier guard using a British accent? I thought ios said they were diverse but all the voices are the same. more classic spy tools, delve into items from cold war history.
I have a few suggestions maybe for later on this year, perhaps with all the new featured contract batches it’s time to add a few more tiers to the featured contracts challenges? At least 3 more like 80, 90, 100 featured contracts completed rewards.
Also maybe another 100 freelancer progression with new stuff sprinkled in. So many of us have achieved 100 and it would be nice to have another go to reach level 200.
Lastly, the ET Arcade could use a few more rewards as a lot of them are tied to the same reward and only require the player to do one of them to unlock.

There better be a REALLY fancy suit for all that ![]()

LOL oh come on embrace the grind
If it wasn’t already unlock, I would’ve suggested Tactical Turtleneck w. Gloves ![]()
Hey @Heisenberg would that still be worth it?
Sorry, can you elaborate on your question, please?
Getting to a theoretical level 200 in freelancer to get the tactical turtleneck w gloves instead of the challenge we actually just got
I would do whatever it took to get that outfit, although I would have hated having to do such a grind, and would have complained bitterly, probably, but I’d still have done it.
I would love for there to be a pacifist achievement. The killing is the only thing that I dislike about the game. I know you’re a hitman, but still.
What if, instead of killing the target you confront them, or perhaps subdue them, and explain that you’ve found them once and you’ll find them again unless they change their criminal ways, which they then do because it’s a video game and video games are fantasy, which is why we love them.
I’m still all for destroying viruses and the like, naturally.
I also know that there are a million technical reasons why there can’t be a true pacifist achievement, but you asked.
That’s a joke , right ?
Nope. I love pacifist runs!
That’s cool but you said that you dislike killing in the game.
I find that really odd considering what game this is.
I don’t see Hitman as a killing game. I see it as an elegant and beautiful puzzle game with a great vibe.
In fact, other than the targets, pacifist runs are already fully supported.
I’m gonna keep a running list of things added in the game from this thread.
Feel free to check back here often!
Spring Roadmap:
There is also one other entry from this wishlist which hasn’t been formally announced yet.
Still so hard for me to believe that I actually, finally got this. Been playing with it for days, and still so unreal. I’ve been wanting it for so long, I almost don’t know what to do now.
Alright, if we’re looking for a next outfit that deserves to be an unlockable and has been in the game since forever, may I present:
Tactical Gear
Why Tactical Gear as unlockable outfit?
This suit is already in the game and making it unlockable, logistically, is a no-brainer. Players can even use it already, but only on Colorado – it cannot be used on any other map or in Freelancer. So, why not make it available everywhere?
The historical reason for this is that often it’s the variants of default location suits that are unlockable instead of the suits themselves, either through Elusive Target completion (Season 1, part of Season 2) or mastery (Season 2 DLC, Season 3). And since most of these variants are just the same suit with gloves and the default gloveless options are not really desired, it’s fine.
However, it was different for Hokkaido and Haven – since the unlockable versions were way different, their default outfits were retroactively made unlockable as well. And in case of Colorado, the situation is really similar – Tactical Gear with Hunter’s Hat, despite the only difference being a hat, feels too much different from the standard Tactical Gear to be the only available option.
My name is scat1620, and I endorse this message. ![]()
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