Would love to play those maps outside of the escalations tied to the DLC.
The sin-specific mechanics would have to be removed from each level of course, but yeah, great idea.
This sounds like a great idea at first, but when you think about it a lot of the Deadly Sins maps are just the regular ones but slightly tweaked for the escalation itself so there’s not much unique with them. The only one I can think that would be different enough for justifying a separate map for contracts would be Wrath but that won’t happen as the map is empty of NPCs by default.
Mendoza is changed in appearance a lot.