alright that’s it. they finally implemented a bug so terrible i might have to just stop playing for a while. now when i play freelancer on ps5 target outlines in instinct just outright disappear. it’s not that theyre no longer red, no they just dont exist. the mission will boot up, every target will be visible, then one or two will go out like a light and in instinct the target will look like a crowd npc even when im right in his face. shameful bug
I have noticed that if the target is a guard and they have their weapon drawn, it still retains its red highlight. Weird, weird bug.
PC players - prepare for all these PS5-exclusive bugs to come your way when they inevitably release the PSVR2 VR improvements on PC. Us PS5 players will no longer be alone on our extremely buggy game fork.
This image miiiight be coming true with the IOS version…
People on the modding discord noticed that the reason some missions couldn’t be played for a little bit is that the entitlements have been updated so that every location is now separate.
Sooooo it might be that the mobile version will have a whole lot of dlcs for each map.
The accumulation of game-breaking bugs (like disappearance of red glowing in instinct) is very annoying (to stay polite).
Here it’s just an assumption (w/o any proof): because the WoA starts getting old (in terms of video games), perhaps the new developpers don’t know exactly how the game is coded, and when they introduce new lines during a patch, new bugs are created.
If I’m proposing that, it is because it was one of the issue with The Sims 4. Because of the old age of this game, the current developpers don’t know how the game was initially coded. Thus, new bugs rose with the implementation of recent DLC packs. EA hired a team to fix bugs, but the contract was recently over, and not renewed.
As I said, it’s a personnal assumption, and I have no proof for WoA.
Another change I notice this patch (at least on PS5) is that people behave differently when picking up a duck you place in front of them. They get distracted and pick up the duck, but then continue to follow 47 for a bit afterwards
IO have gotten slopier this season. New bugs, unfixed bugs that have been around for years, lack of proof reading and localization issues. Have the Hitman team gotten smaller now that First Light is getting close to release? If you are not going to deliver a polished product you might as well stop working on it altogether.
Hopefully all this issues are addresed in the next update. Although some of them should be fixed sooner giving how game breaking they are.
And now it’s over. No more missing targets for steam. (4 added to year 5, 2 deleted from year 1, but also deleted heartbreaker and broker from year 2, so yeah, it’s cap)
When this list was first implemented, it may not have been anticipated that over 100 targets would appear on the list.
Targets exceeding the 100-item limit seem to be disappearing in the order they were implemented, starting with the oldest.
YEAR1 will likely also reach zero targets soon.
If internal records remain undeleted, re-displaying them might be possible, but will this be fixed?
I appreciate the intention, but I bet it plays awfully. On screen controls like that are annoying in a simple game, let alone hitman. Could plug in a controller, but you may as well just play on Switch at that point.
The game is full priced and has full download size similar to other platforms. Along with the very demanding requirements, I can’t see many people playing this version at all. (maybe 47 people at the max!)
I get that the pricing is because it’s technically on par with the other versions, but it still seems quite a lot for a mobile game. I thought most successful mobile games were fairly cheap. And they don’t even include Patient Zero in the main game’s purchase though it’s bundled with every other version of the Hitman WoA base game
I wonder how fast playing it online without wifi will burn through mobile data.
Also, “The Freelancer mode will be added to the iPhone and iPad version of HITMAN World of Assassination, as part of an update scheduled for later this year.”
So the closest thing we have from the Solstice Suit is:
platform exclusive
white
with driving gloves
using the thrice damned signaturesuit_jacket_cheap and signaturesuit_pants_cheap models.
and fair for it being platform exclusive though, no providence pin
It’s mocking me. At this point it’s targeted.
I swear @Combatglue if you end up releasing the Solstice Suit by bastardizing it with the cheap models I will cut myself out.
I was already putting the release of it (or any serious suit), and the swapping of the Season 2 ET pin for a Providence one as litmus tests to see if IOI cared.
(for the last two years, you and IOI have failed all the ones I could think of, even some I didn’t, and I lowered the bar every-time.)
Yet you somehow found a way to make my worries even worst.
(granted IOI has also found the time to repeatedly butcher my native language, which I have discovered infuriates me. So at this point, sod me sideways.)