im actually malding rn
Yeahā¦thatās a lot of money for an iOS port. Iām curious to see how well the game runs on the Mac.
Itās interesting actually on their choice of putting full price because how many developers charge full price for a game port 5 years after the official first release?
āThe Black Turtle Streak Suitā
Heisenberg must be furious right now that we have a turtleneck with gloves, but itās exclusive to IOS :x
Guess weāll have to wait until October 1st to find out
Anyone yet played or going to play the game on mobile phones?
Is it playable at all?
I mean controls and everything
There is no 100 limit on this page. There were previously over 100 ETs listed between April and July without issue. They are simply being manually removed by someone for some reason.
this is fucking ridiculous. when clemens and travis were on they werent perfect but communicated with the dev team and they got this fixed by upping the limit. so all those ETs i did in year oneās progress is now deleted and unviewable? bullshit
Hereās my take on it.
Originally, the history display for elusive targets had a limit of 100 entries.
Anticipating future increases in targets, an update removed this cap.
However, a recent update (likely related to VR2) reverted it back to the old specification.
As a result, history for elusive targets exceeding 100 entries has been lost.
Of course, I have no evidence for this.
It just feels like bugs that were fixed long ago are resurfacing recently.
For example, the NPC bug where they endlessly try to pick up used vomit gas devices has reappeared with the recently implemented Party Cracker. Also, the phenomenon where NPCs affected by vomit poison walk through the air and disappear somewhere has been happening again recently.
Personally, I suspect the disappearance of the elusive target history is similar to these issuesāpossibly caused by ārolling back part of the program.ā
Please donāt misunderstand meāI donāt want to be hostile toward you.
As you said, itās entirely possible someone manually deleted it for some reason, and my theory could be wrong.
Weāll likely never get a definitive answer on this.
I just hope the elusive target history returns to functioning normally as it did before.
hitman.com is easier to remember if you plan to visit the website later
Oh my God, itās worse than any of us (even @Dribbleondo ) though.
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In some days Year 1 of Elusive Targets will disappear forever. Itās been ages since I opened the game, but there are some targets that havenāt run since Year 2 or something, isnāt it?
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Game-crashing bugs are now MORE common.
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IOS probably runs like garbage and made that infinite table real.
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About 50+ typos and denial-of-translation.
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No solstice suit.
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Probably more problems.
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No prospect of fixing.
What the hell is going on?
IOI with Hitman, the very title they exist upon, right now..
They really lost the plot!
They could have rounded out Hitman in a really good way, leaving fans with a more satisfied feeling.
Instead it feels like they just gave up and have to milk the rest before 007 comes out :((
Structure incompetence.
I actually think CombatGlue is doing his best.
(and yes, I read generation kill, not that, genuinely does)
My guess: IOI is under a management institutionally incapable of both social intelligence and emotional intelligence.
Actively suppressing them even, if in their carelessness.
And yet working with a live service, and a community.
So failing at most of it.
With growing hostility.
Rational numerical metrics are good though, to their joy and posts.
Also donāt forget about the regular use of mangled French.
Like I know that even if the Solstice Suit is released, they wonāt swap the obsolete ET pin for a providence one
.
Not even maliciously.
Itās just not in their range of possible behaviours anymore.
The small. yet resonant. The jazz, the spice. The human.
They are blind to it.
Not in their assumed capability to conceptualize it.
Itās death.
I made it my repeated litmus test for a reason
.
Prove me wrong Samir.
(I mean, they somehow missed and forgot about the freelancer coin for two years, amongst hundreds of posts, here, on twitter, on reddit. And then released it a wasteful way.)
I just have sincere despair about IOI now.

The current roadmap still runs through September 21st (even though that last few weeks thereās really nothing happening except two elusive targets) so I donāt expect any info on Fall or Winter until mid-September at the earliest - more likely the week after the 21st though, just based on historical trends.
Jesus christ, that long?
I canāt be certain, but weāve re-ran pretty much all the Year 1 ETās again at least once more.
I know I donāt play the game very much right now, but I donāt think thatās true at all, for PC at least, even with recent updates. I canāt speak for PS5 or Switch (2) players though.
From what I can see, the iOS version seems to run quite well.
As for that infinite table of locations; yeah, theyāre all Microtransactions, and they specifically made a bundle to fix a problem they created (as buying locations seperately is more expensive), once more undermining the entire goal of WOA to consolidate all DLC and locations into one package.
Unless itās to do with localisation, that is.
I can no longer see targets in instinct. Iād argue thatās game-breaking for anyone who uses a core mechanic of the game
They very specifically said game crashing bugs. Which I interpreted as bugs that would make the game crash on PC or exit out on console.
I agree there are game-breaking bugs right now, the instinct one in particular, but it isnāt forcing the game to die suddenly or anything.
Yeah I actually meant breaking, so apologies for that.
Do you mean the Halloween Safehouse decorations? Somebody said to me they are already in the files and itās just a matter of waiting for IOI to activate them as part of a game update? Not sure how true that is, however, I definitely expect them to arrive in the next game update when we get the Autumn roadmap ![]()
