Working on this now.
Don’t forget the wall mounted TVs.
Don’t forget the panel at street level, behind the “shortcut” door near the 0118 entrance.
Some windows have hackable panels on both sides; you have to hack both.
Wait so this is the Disruptor replacement
Yip. Another reason to hate Conor McGregor - he’s robbed us of a slot that could’ve been used for a new CelebrET release instead of a reskin.
This still doesn’t fix the issue that is the Disruptor Items lmao.
I’m assuming they’re the bonus you get for buying the Champions pack mentioned in the blogpost/initial post.
I think there’s an error with the Bowtie Duck, it doesn’t show up when looking at the drop campaign for 007 First Light. Don’t think they actually put it up yet.
I’ll test and see in Switch 2. But idk.
Yea, the drop doesn’t seem to be active.
The level 4 dongle also has a cool-down mechanic where you have to wait 20 seconds or so between camera disables.
Also, there are some doors that you can go through and then have to close again to hack the panel on the other side if you go through them from the non-panel side and the last panel has to be the exit one, obviously.
So, IO are still continuing with the trolling where they give us winter-themed unlocks/items without adding a proper snowy winter (sandbox) map. Despicable…
Neat thing about it, it can be used to do the drone/hush+imogen sniper kills even with just the crosshair.
someone mentioned that the champions pack includes the items and safehouse cosmetics, but not the suits.
This roadmap is pretty great - a couple of new unlocks which aren’t just reskins. The tracker duck and the dongle are great additions.
There was a mod just like this… Well, I don’t recall it hacking CCTV Systems, just cameras. There might’ve been another or it was the same with an update where it hacked electronic doors (where you’d normally use a keycard, I think). Although, I’d kinda hope not since that would make the keycard hackers redundant.
Anyway, nice to see another mod make it to the game. Still waiting/hoping for the bullet dancer mod to be made official! ![]()
The mod of just an implementation of a cut feature from Hitman 3’s development
Ah. Makes sense. I’m one of the few people that didn’t request access to the leaks topic. Then it wouldn’t be so much “cut content” as it is “delayed content”.
“This is a pretty cool feature. Let’s save it as an unlock for later.” -IOI, probably.
Fantastic news to hear about whilst on my work break! Looking forward to seeing this summer’s content. I do think the ET choices are quite uninspiring however. Quite keen to try out the level IV access pass as that essentially brings a popular mod to the mainline game. https://www.nexusmods.com/hitman3/mods/408 More QOL features being brought for everyone to enjoy is a good thing!
i absolutely love the music options. Hopefully we get an option for that new track to be a menu theme, or the classic themes, or hell a randomize option
Also @IOI_Artjoms sorry to @ you again but i have three bugs to report: one new and two old
The first is that hidden stashes on ps5 automatically disconnect tge game
The second is i want to get clarification: in-game the midnight black suit in mendoza has a unique trespassing permission. Is this intended?
The third: sedatives on targets are kinda messed up. If you shoot a tranq at a target and kill them the body isnt found for instance, but any other accidental KO voids SA
Also another QoL feature i’d like is the ability to toggle on or off the autocrouch feature the game has or turn some holds into taps
Also some general mission issues: Sgail has a superenforcer who if you get caught by doing anything immediately blasts you and the Arcade Level 2 doesnt have its conditions as optional because it is a copy paste of the Disruptor’s level 2
So.
I’m of two minds about this Elusive Target.
On the one hand, the repurposing of the Disruptor mission is good from a preservation standpoint. There are people who will probably like the mission but it was tainted by Conor being there (I disliked the mission even outside that, it’s short, linear, and a bit boring), so it being a DLC is pretty good from that standpoint. So…why did you not also…remove all the Conor McGregor items too?
EDIT:
The ETA mission for Conor has disappeared!
The associated items should’ve been removed or reskinned and re-released later on. Hell, make it free to those who had that DLC as compensation.
Licensed Audio
We have updated the Licensed Audio option that, when enabled, swaps copyrighted music in various locations (including the Safehouse) with royalty free versions.
Oh good, that’s actually something I noted down on PCGamingWiki. Glad’s that now been resolved.
A Blast From The Past
A highly requested community feature now finds its way into HITMAN World of Assassination: There is now an option to change what music you hear on the main menu. You can choose between HITMAN 3 (2021), HITMAN 2 (2018), and HITMAN (2016) – all composed by Niels Bye Nielsen.
This threw me for a complete loop! Y’all want that old music? You got it my friends!
The Quinn Quandary
We have “robustified” the concept of Tim Quinn. Though he was previously Quantum Leap’s CEO, he himself is not a fourth dimensional being. His cameo appearances now match his picture found in Colorado’s Tornado Shelter. The (coincidental) imposter attending the party in Mendoza is in the process of being dealt with…
God, I could kiss you.
Fake Merchandise
Fixed an issue where the Manypass from the “Patient Zero: Requiem Pack” was flagged as an illegal item on Casual difficulty.
I’d recommend doing a sweep of items that get broken on casual mode, there’s quite a few like this, apparently.
EDIT: this originally made the mistake of thinking the dongle was a universal dongle for Chongqing. I have since retracted this.
