47 can choose suit and use gun freely but 007 cant.And the map design of first light isnt really replayable.
Youâre probably right. The casual players will have completed First Light and will uninstall it long before GTA 6 arrives. Only the more hardcore fans will hang on for the sporadic TacSim updates.
The replayability is dreadful. No casual player will want to replay any of the 30 âwalk slowly and talkâ checkpoints. I completed the story, replayed a few of the 10 limited sandoxy bits and got a few collectables. I had about 18 hours of play time and havenât touched it in weeks.
After completing First Light, I instantly played Hitmanâs Paris just to remind myself what IO are capable of. The hour I spent re-exploring the map was more fun and freeing than the entirety of First Light, or as I call it: Freedomâs Limited.
Maybe mgm forced ioi to make the game they like instead of another 47 game called 007.
Thatâs why the checkpoint systemâs a godsend
Finally finished First Light yesterday. Took my time, explored every level, listened to a lot of dialog, tried different strategies - and died a lot. Now I can finally look at this thread (or watch videos about it).
Love this game. The story is great. The characters were brilliant (except the villains were a bit boring). Had a lot of trouble with the fistfighting, canât get used to those controls. There are too many things going on at the same time. Also didnât really enjoy the shooting.
Now I will explore the TacSim and maybe play the game again to get all the challenges.
Love the main story mode, but the lack of manual saves and no gadget loadout before each mission is beyond tedious.
If anyone else was looking for the music playing during the In the Zone checkpoint at Q Lab.
The diegetic music listened by Q as he is working on the Valhalla
Here it is:
https://thecromagnonband.bandcamp.com/album/dismantle
And if anyone want a, rather interesting, article on mirrors in 007 First Light, the Glacier Engine, and in the larger game industry:
(interview with Dag Bjärum Bengtsson, Senior Technical Artist)
is that bawmaâs tanker ship at night?
If you havenât completed it yet, I found it easier to get the guards alerted (in the arctic mission) and as they are chasing you just go to the roof of the building with the mast, and wait for them to crawl up so you can run over the edge with them.
Iâm affraid not, itâs just normal Aleph.
Next week will have the one month anniversary of the game release.
Which for Hitman 2 and 3 was the milestone to start the live content roadmaps.
I wonder if itâs going to be the case here also.
Whenever it is, I wonder if 007FL will have the same âone content per weekâ rhythm Hitman had in its first years, before Y3 and Freelancer.
In one hand, IOI might have the capability, on the other First Light doesnât have community content/contracts. nor elusive targets.
It will be interesting though, everything will be in tacsim.
- Escalations and Operations have multiple challenges each.
- There are skins, and they are intel buyable and locked behind the larger clearance level so might be able to stand individually in roadmaps.
- There are upgrades, which might be more exotic than they let currently on. And are under the same behaviour as skins.
Ok, something weird. Last month, I started the Resplendent Death Twitch drop, but something happened that caused it to stop accumulating at 16%. It has not budged since. The latest suit is working now, itâs growing, but that one is not. Now, mind you, I already have access to this suit since I preordered the game, but that has never stopped Twitch from letting me still unlock something I already had. Iâm not understanding why this happened, but itâs irritating me that itâs still there. I would get it if the time to unlock it ran out or something, but it didnât before it stopped filling. Anyone have any ideas or suggestions?
The Resplendent Death was only available to get from specific people, not everyone like the other Twitch Drops.
IO had a special Creator Program around 007 First Lightâs launch, where only very large creators were able to get accepted: over 100 live viewers on streams, 20k views per short video, or 10k views per long video. The few dozen who were accepted were then the only ones that would give the Resplendent Death.
The upside is they get bigwig streamers to promote the brand new game at launch. The downside is that theyâre bigwig streamers, so they quickly moved on to other games and made it incredibly difficult to find a stream that gives that drop if you didnât do one of the specific ones on launch day.
If itâs any consolation, itâs likely theyâll bring it back with a more wider drop release at some point, like they did with the Purple Streak Boxer Suit
1.06 seems to be up.
Patch Notes not published yet.
I wonder if it could be for a first content release.
Today is the one month anniversary.
A month later and they still havenât added anything into Tac Sim? I wonder what theyâre waiting for to start the game on its live content track⌠They should do it sooner rather than later though, because right now WoA has more people playing it on Steam than First Light (about 600 less players).
The longer they leave it, the harder its going to be to get people to come back to the game.
Maybe the recent patch was preparing for the new content? It was about 2gb (on PS5) but the patch notes only included like 3-4 fixes, so they migh have added more stuff behind the scenes. Hopefully weâll hear more news later in the week.
Also, this got me thinking, how long after release did H3 start to get new content? Iâm certain it was also around the 1 month mark.

