They write “007M” so I guess it’s supposed to be 7 million? But if I remember correctly, the pre-release milestone unlocked at “only” 1 or 2 million, so 7 feels unrealistic.
I think people put/leave already released games on their wishlist to be notified of sales.
Played through the game on the hardest difficulty, I enjoyed it, but I wish there were more customization options. Intended difficulty was starting to feel a little bit easy for me, so I really liked the added challenge of fist and gun fights, however, I absolutely despised the resource managment on this mode. Gadgets are the one of the most fun aspects of the game, but I ended up barely using them in this playthrough because of the added restrictions, this single thing is the reason of why I don’t want to play on this difficulty again.
I hope they add an extra difficulty or a setting that let us play with the fighting of Purist mode, but the resource management of Intended mode. A lot of games have a similar type of difficulty customization, I wish they could implement something similar to this game.
After getting to the Webb Secret Lab in Antarctica, I’m loving this new story beat with Bond breaking into (and kind of sabotaging) the Robot tech innovations.
Also will definitely have a good bit later to talk about how anti-AI this game’s plot seems so far. Or at least having a lot to say about robot/AI integration with a lot of human safeguards.
There’s a great little chat NPCs have in the Robotics office about how one of them doesn’t know why everyone on their team isn’t total robot/AI die-hards, and the other person says "surrounding yourself with only robot-lovers makes you lose the human element of it. Being skeptical of the bots and being part of the creators is exactly why that kind of person needs to be part of the group.