Summer Roadmap 2023 Thread

Lots of interesting items added, especially the Sarajevo Six campaign and Trinity Pack that were very requested :+1:

Glad that it finally gets officially included into the game :blush:

https://www.hitmanforum.com/t/the-sarajevo-six-pc-project/11524/39

Have a nice summer everybody :sun_behind_small_cloud:

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Well there already were a couple of paid cosmetic packs sold a few months earlier, and there also was one as early as H1 so it’s not like it’s a first for IOI. Besides I’d rather be able to pay for the trinity pack than not having it at all :x

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I know. I remember the Requiem pack. I’ve bought cosmetics for this game. I agree with you that I’d rather have the Trinity pack than not (I paid extra for it as a preorder bonus after all).

And yet … paid cosmetics are icky, and the practice should not be encouraged or normalized. It needs be said.

[Edit: Yes, I dislike this practice and have also supported it with my cash. I did say I was a hypocrite.]

There’s a new challenges with unlocks planned across the rest of the year, so I’m sure Freelancer will get some more unlocks at some point this year! :grin:

On a separate note, the Summer roadmap looks absolutely class! :wink:

Interesting point to be fair.

The yearly roadmap that IOI published, which I’ve reposted above indicates so, but who knows? :thinking: I guess it does say ‘subject to change’.

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I would have never thought to see the Sarajevo Six return. I wonder what happend behind the scenes to make that possible. I can’t wait to finally being able to play them myself !

Sadly, like I guess alot in here, already spoilt myself on YouTube back in the days of Hitman 2016, thinking it’d “never release on PC anyway” … !

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Lotta red tape to go through I’d expect.

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GIven that the content was essentially dead rubber, I’d imagine Sony are more than happy to have it be resurrected since it’ll now be sold as DLC.

That is, assuming IOI agreed to a perpetual exclusivity and weren’t just waiting on an expiry date in order to do this.

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Extremely likely given at the time H1 was going to be the launcher used for all three seasons before plans got derailed. Wouldn’t be surprised if IO just broke the contract, paid a penalty and the $5 is them just recouping the costs.

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Sarajevo Six!!! Holy Shiiiiiiiii…….

Edit: just want to say I’m so happy for non-ps players to finally play it.
Now you’ll suffer on the Colorado guy. Haha

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It’s all recycled content and the asking price for what’s basically six below-average ETs is pretty steep.

On the other hand, I’m glad that those that didn’t get to play Sarajevo Six finally have a chance to. Plus, it’s one more step in the right direction of finally having all Hitman content available permanently, two if you count the Trinity Pack.

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Have zero interest in playing the S6 again (I played them on the 2016 version a year ago, and they’re pretty boring and bare bones - they basically have no additional dialogue. Really lazy.)

But I’ll be buying them anyway, to support IO.

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It’s really happening, so glad thanks IOI. I will have an amazing blast. Where is my Trinity pack Summer? :joy: . Hahahaha

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All right, the only question now is: electrocution phone when?

(Kinda bummed, that anyone who got it on PS4 can’t reedem it free of charge, but such is the life. I’m very happy about it, now they just have to make it to appear online)

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Hopefully never, happy cheap kill is out, same reason we don’t have the fire kill for molo

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It’s interesting that they made it even harder to obtain the electrocution phone back in January since it’s impossible to buy 2’s DLC directly off the digital stores anymore. If any new players want a chance to use the phone, they need to buy either an unused Expansion Pass Steam code or a physical copy of Hitman 2 Gold Edition with an unused code.

Since it’s most effective against Elusive Targets, I’d be fine with them bringing the phone back after they’re done having active ETs (this December will likely be the last of them).

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Sure it made elusive targets very easy but instead of completely removing the item they could have just nerfed it

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I’m torn on the whole “nerfing it”. They could “over nerf” or “over correct” it like they did the Molotov Cocktail and completely make it useless, which would defeat the purpose of ever bringing it back in the first place.

In my opinion, all they had to do was get rid of the “wall bang” on the Molotov, and MAYBE get rid of the “blowing it up with a Tranq gun” and it would have been “balanced” in my opinion… which brings up another question of “why care about balance in a completely single player game?” I could MAYBE understand nerfing it or removing it if there was still Ghost Mode, but there isn’t.

I do hope they at least bring back the Electrocution Phone in Freelancer. Just make it an expensive Gear item that you’ll have to buy again if you use.

One way to nerf it would be to make it so the Electrocution Phone needs to be placed in a water puddle to kill a Target, otherwise it will just knock out or stun the Target.

This nerf would also be a good excuse to add the Water Canister into the main game as an unlockable item. You’d essentially need to use up both equipment slots just to effectively use the Electrocution Phone (exept on very specific sections of Chongqing, like The Rage Elusive Target, or certain Contracts). I’m still against the idea of a nerf, but if IOI is the one who cares about game balance in a single player game, then maybe that’s an idea they can use just to bring the item back.

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What would be great is making those ETs permanent, then awarding the electric phone to players who manage to get SA on all of them. That way there’s not really any temptation to use it on them and no nerf’s required.

(As for adding it to Freelancer, honestly any duck will do the same job unless you have an SA prestige objective to do, so it’s not like it’s particularly overpowered there and needs to cost 7 billion merces.)

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And also bring the Molotov to Freelancer.

I’ll keep asking for it until it happens.

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The Molotov would be better in Freelancer than the main game because the vast majority of the time you do not have to worry about Silent Assassin. Not sure why IOI didn’t just make it one of the gear items to begin with.

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