Now actually getting to submissions rules and more surprises:
All maps are legal, you are allowed to submit as many contracts as you want (put effort in all of these please) but I will choose 1 contract from each player.
If you’ve already seen or not, I do love experimenting with plenty of contract types, but I do follow multiple personal rules I got, such as, no forced comlications and avoiding more than 2 complications, allowing as much freedom as possible, and no forced brought items, by that I refer to specific melee items that you are forced to bring in to the mission with you, not refering to general ballistics, fiber wires, poisons, etc…
As it is a comicbooks batch, our lovely @Khakiasp will be responsible for the art of the batch (thumbnails, cover, etc…). I still need you all to submit Thumbnails because Khakiasp and I will need reference pictures for the drawings and in case Khakiasp won’t be able to do his incredible magic, I still need you to give me thumbnails, he is a person with stuff to do and I respect it, but I still need a Plan B.
One of his art pieces so you can understand what style will it be:
Clemens didn’t specified it but as you may know a Featured Contract from Hitman 2 was removed due to including the word Facebook to avoid copyright and IOI naming their Star Wars batches Space Conflict, I’d rather you all would name your contracts and write your briefings without using any copyrighted material from different comicbooks. CONTRACTS WITH ANY COPYRIGHTED MATERIALS WILL NOT BE CHOSEN!
Every submitter must include details of their contracts:
Target Locations on either The Map itself or Pictures that explain where the targets are.
A screenshot of the menu detailing the Targets//Kill Methods//Required Disguises//Complications.
Brief Description: In LUCID 19 Randel and his friends are tasked with the elimination of 3 main Rats, however one of them (Robert is his name iirc) ends up stabbing Sebastian (A cat person, werid i know) so I thought I’d put that reference in the contract. Enjoy everyone
Location: Paris, The Showstopper
the history is about the best friend of hsu wating revenge for killing his best friend and he is going to use the ICA to complete that revenge
the contract is a bit puzle but it revolves around kiilling the targets via accidents it doesnt have complications so that u can be as creative as you want whit the accidents and is also because is also a contract like a speedrun one so thats also why the complications of accident and not some conccrete type of accident
The thumnail as I m think it would be like if u can add like gun to have some smoke and to be point until it would be relly cool and if u can like add 1 more guard pointing a gun at 47 and pls add like 2 bodies of guards on the floor of the bridge woden planks it would be relly neat and would be very gratful if u khakiasp add those characteristics like but if i dint make my self clear i leave here a image as example
1-26-4640445-27 – Epic
2-26-9997596-00 – Playstation
Submitter name:Quartz Tan
Contract Title:Asymmetrical Black And White
Briefing:some NPCs in this comic world just break the balance of this world with their black and white clothes.would you paint their clothes to red to save this world,47?
Brief Description:This contract is a black and white theme,I think it will fit the comic theme,have fun.
Featured Contract Image suggestion:
the contract revolves around carrying the kuri machete and sneaking so the npc doesnt spot u carrying the machete the contract can be 100 complete via not bringing the kuri machete from your loadout so the players that doesnt unlocked the machete can play this contract and still have silent assasin
Briefing: Fans of the famous superhero “The Icon” are in uproar. They have identified two men in Sapienza who are known to hoard rare Icon figurines to artificially raise prices and make them harder to get. The fans want those men gone. They have provided us with a very rare figurine fitted with explosives to do so.
Two targets, only one explosive figurine. This will be hard. You’re the only one who can do this, 47.
Brief Description: Kill two guards with the same Iconator explosive, no pacifications. Since those guys don’t really move by themselves, you’ll need to be creative to get them to be together. They’re both in the town hall tower, one in Bravuomo’s office and one in the security room.
They say every hero has an origin. Well so does every villain. Today, The Scarlet Shadow gets his. Each target is a former colleague who’s testimony against The Shadow protected the gold smuggling operation of Hector Delgado. It appears as if a deal between Hector and an unknown business partner is going down in Miami. The Shadow has decided that these scheming cowards must pay, in a comic-worthy manner of kaBOOMS and SPLATs. Take them out, and help etch the name of The Scarlet Shadow in history, forever.
Reina Brownlow-The Nervous Pilot (Kill Using: Any/Any)
Ewart Richardson-The Emotionless Lookout (Kill Using: Fall, Any Disguise)
Felix Riego-The Crooked Cop (Kill Using: Accident Explosion, Any Disguise)
Hector Delgado-The Golden Smuggler (Kill Using: Any Method, Suit)
Image Suggestion: The image I chose for this contains one of the targets in a perfectly spread out SPLAT! position, with the comic word itself. This image is highly edited to make it look as comic-y as possible. Because of his name, I wanted the filter to be a reddish-color with the killer himself appearing as little as possible in order to make him seem stalkerish.
Brief Description: With this contract, my goal was to create a Comic Book style villain (villain because heroes don’t kill people) that could potentially have multiple stories written about him. The name for the villain is based on the suit that I wore when making the contract. In order to make it more of a comic book style, I decided to use complications that add a sort of comedy such as a fall kill for the SPLAT, and an explosion kill for the KABOOM. It has 4 targets, that I feel are evenly spaced out across the map, including 2 stationary targets and 2 targets that roam in a small area.