I’ve been doing that with the Mixtape 47. You can place it, activate it, pick up the rat poison. Walk around and hear whichever tune on loop. And yeah. It’s pretty good for leading guards to boxes.
I’m thinking it was Urben that did or mentioned that somewhere.
Exactly! I remember the first time exploring Sapienza or Hokkaido, I acted like a casual visitor. It was a nice feeling, how unknown and untouched the environment still was.
I’m also fascinated by how the objects react when you destroy/ shoot them. From screens to jam jars, everything has a special sound and animation/ graphic when damaged or destroyed. Whenever I play Mendoza, I can’t resist to smash all the wine bottles.
I agree. In Absolution, the atmosphere was also very well captured. There was a donut store on the Hope map that was just great. I never got the song that plays in the store out of my head. It was a very detailed game for its time. The ragdolls alone.
It’s something that was discovered a long time from what I remember ,but it hasn’t been used that much,hence why so many people around here didn’t know about it.
It’s not like it’s that useful anyways.I mean,yeah,you can easily lure a guard anywhere on the map.But how could that ever be useful besides some contracts that require you to lure a guard far away for a weird kill method (ex: street soldier in the market area in Marrakesh+falling object)?
So really he is the target and some sort of trigger box connects him to the heart and Soders on the table bc both of those are just items? Kinda like Sierra Knox is connected to the car in Miami even though she isn’t really in the car?
Apparently nauseated NPCs have a built-in fail safe that prematurely triggers their puking animation if they don’t manage to reach a bin or toilet in time.
You can test this yourself by continuously bumping into one until they start throwing up on the spot, although it’s fairly unreliable.
Whether an attempt is successful or not seemingly depends on where you are on the map, how quickly and how often you bump into said NPC and whether you load a save or restart the whole mission.
Today I learned Marrakesh waiters are allowed in EVERY room in the damn school. You don’t even get frisked going into the school courtyard (At least on casual mode). I knew there was an opportunity to wake a waiter up and let him bring poisoned food, but I didn’t think they’d let waiters walk wherever they want in the compound