This effing guy ![]()
Just learned the Chicago cops are buried somewhere in the game bc they were used as stand ins for the early builds of Gilded Cage.
C’mon IO, give us one more game of the year type thing with a couple new maps and make one of them Birdy & the detective back in Chicago. Maybe in the cutscenes before and after we can have Tom the blind tailor. 47 needs a place to sleep while he’s in town.
The Silverballer MK2 has the Absolution medallion, the “MK1” has the classic Contracts/Blood Money Style.
funnily enough, this would be one of the few disguises in the trilogy that could actually be plausible in real life. Ezra Berg never takes off that mask, so if 47 were to wear this disguise who’s to say it’s not really him? they wouldn’t know
Minus the bald bit (but I think he’s gotten away with it before lol)
I’m not trying to be funny here, but that’s honestly how I feel about his 2016 look lol.
I remember the first time I played Sapienza and thinking “Jesus Christ, I would be terrified if this guy was after me”. I remember someone on the old forum calling him demonic.
That’s more OP than the Molotov and phone combined! IO’s gotta do something about this!
i hope this is sarcasm or meant as a joke
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It totally is; just some pent up annoyance over some people’s inability to just enjoy items or let them collect dust.
Honestly, whatever was happening in the video didn’t even look that easy…

thank god.
Right?! Totally ruins the balance of the game! ![]()
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If I read one more person on here talking about the game’s motherfucking balance… there’s pretty much nothing I can do about it!
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Looking at how 47 climbs railings, jumps window sills and even some roofs, his balance is pretty good
I was revisiting the wrath escalation, and the inhibitors are given names (taken straight from actual guards from the levels). Wave 1 has Hawke’s Bay guards misnamed with German ones, but more interestingly wave 3 names some of the guards in Romania. They’re mostly British/American with some European ones but the two that stick out the most are Travis Scott and Orson, who just can’t seem to dodge 47 even in dream sequences.
Kindly ignore it if this is already found out by someone in the old forum -
Steps:



Limitation:
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Loading the game with already loaded cannon with Gunpower and Cannonball does not work, as these objects (Gunpower and Cannonball) inside the cannon are not loaded in the game from a save file

Update - Solved in Patch 3.130 -
Everyone starts suspecting you as if you have triggered the real cannon infront of them

Logic:
The Explosive when blasted, explodes the bag of gunpowder and shoots the cannonball.
Wish I’d remembered this though (well, I did, but in testing a nearby NPC never went “I seeee you” and started staring at me)…
Map: Sapienza
Mission: World of Tomorrow
H1 Pro mode (“master”): There is no camera recorder in the city hall. In the room above Bravuomo’s office, the camera recorder is absent and there is no guard. Moreover, there are no CCTV in the city hall.
H3 Master mode: The camera recorder is present and a guard is facing it. CCTVs are present in the city hall.
This modification changes a lot the strategy between H1 and H3 on master mode.
In H3, you can first destroy the camera evidence for a SASO run before entering the mansion. This way, you don’t need to bother about cameras within Caruso’s property. In H1, it’s not possible, and you must destroy the CCTVs during your SASO run inside the mansion.
@BlobSponge
In H1 for a brief time there was actually different camera zones in Sapienza. Destroying the recorder in the church would have no effect on Villa Caurso and vice versa.
I was super excited when I first realised this and totally bummed when they changed it.
You can also fire a loaded cannon if you shoot the back end of it. I think I tried killing ‘The Twin’ (like in BluntzNBeatz vid) but sniped it (I think) from the Caruso mansion attic.
I could be wrong, tho.




