The naked dancing guy on the middle floor of the club in Berlin is wearing something like “Icelandic Dancing Guy” or something like that (but you can’t wear it of course), thought that was pretty cool.
As for something I just found, I just noticed yesterday in the training level in Hitman Contracts, the big Fleur de Lis on the wall is a window! You can see it connects to some snowy mountain, and the wind blowing outside. I don’t know how I never noticed this but I absolutely freaked out when I saw it, was really cool.
Huh. The ICA DTI Stealth and the HWK 21 Pale Homemade Silencer pistols don’t have the silenced perk. I tried it out a bit, and they do seem to be ‘silenced’ in that NPC’s don’t all immediately go on alert when firing, nor does the “Shots Heard” notification pop up.
However, they do seem to be much less silenced than any other pistol. NPCs can hear them being shot from much further away. I thought IO had to program in the 'Silenced" perk to give it Silenced properties (since that’s been bugged with pistols before), but I guess not? Anyway, I feel like those should be changed to a proper level of sound, at least the DTI since it’s not ‘homemade’.
And what’s with the Pale Homemade only coming with 14 bullets? It’s bad enough the silencer is sub-par, but the lack of ammo is annoying. The unique audio and design of the weapon is cool, but the stats just don’t seem practical.
Okay well I decided to test it out myself a bit and it seems
The audio range of the gun actually firing is the same of a regular silenced pistol (i.e. if you stand behind an NPCs back and fire, how far away will they hear you firing)
But the audio range of the bullet impact is slightly greater than that of a regular silenced pistol
Which could make it slightly more useful for bullet lures, but not by a massive amount
Wow. Played Contracts to death and admittedly never noticed it was a window - I can even picture the exact fleur de lis you are talking about - nice find.
Also the snowy mountains seem to suggest that even back in 2004 IOI knew where they wanted the ICA training facility to be situated.
The training grounds in Contracts aren’t related to the ICA in my opinion. The Fleur de Lys is the Asylum’s logo, and 47 adopted it as a personal logo.
I think the training level in Contracts is a mental construct of 47’s psyche, in keeping with most of the other levels being situated in his dream/memory world as well.
I’m replaying Absolution and just walked past someone in a guard uniform, and he says “Hell yeah!” in that exact tone I’ve heard so many times in WOA. Then I walk by a guy clicking on his car alarm and it makes the exact sound as the stereos turning on and off.
Not complaining, if you’ve got good sounds, why not use them? In fact, it makes me think about the anecdote of how studio laugh tracks are often the same recordings they’ve used since the 50’s or 60’s, because if it ain’t broke, don’t fix it. Makes me wonder if I will hear an NPC give me a “hell yeah!” when I walk past them as James Bond.
Two things about Mendoza, that are connected.
There is a CX block in security office, nearby place you meet Diana for first time. It strangely has a signature MK 2 mark on it.
You can technically kill Don Yates with an explosive smuggled in briefcase, that is carried by Aaron Ford, who will visit him in his villa. However, you need to use very specific opportunity to do that. Ford has literally glued briefcase to his hand, and once dropes it, some guard will take it away. However, before he is frisked in front of levandula fields, there is brief window of opportunity to put into it an explosive. However, duck and other medium sized explosives won’t work, as their radius is too small, so you have to use CX block (like in that office).
That´s a great observation But are you able to place the CX block inside without the guards getting suspicious?
I mean, it´s a tactical version and not really ICA-unique, so it makes sense the mercs use this one. Definitely better than using the “commercial” one from Haven or a reskin