Watch Dogs series

A new co-op mission was just made available online! It’s an exclusive collaboration with TV series La Casa de Papel, or known as Money Heist on Netflix:

I didn’t watch nor know such show existing, but let me know if it’s good. :slightly_smiling_face:
Anyway, complete the mission to unlock an unique outfit!
https://www.youtube.com/watch?v=htqXL94Rza4

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Money Heist is such a good show! The first two seasons were absolutely amazing. There was a little drop in quality for seasons 3 and 4 but it was still very good. It’s a show that really keeps you trying to figure out exactly what is going on, who knows what, and who’s on what side the entire time. A Watch Dogs/Money Heist crossover would be amazing!

Does it have to be co-op though? Ugh.

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Huh. Apparently Ubisoft did the same with with Siege last year.

I’ve heard of Money Heist, and I’ve heard good things about it, but the shows been going on for a while now. I’m surprised there’s still new seasons coming out.

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The upcoming 5th season is going to be the last. It’s an odd show, I think. The first two seasons were entirely in spanish and had dubbing or captions (it was filmed in Spain and imported to other countries). Those first two seasons were also one coherent story with a definite end.

Then, they decided that the show had enough of a following that they produced two more seasons, which was another single story. Those two seasons had flashbacks and callbacks to the earlier story content though. The 2nd story ended on a cliff hanger though and this 5th season will be the end of the 2nd storyline.

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Got a notification saying that you can play Legion free this weekend. Looks like it’s good for PlayStation, PC and Stadia and if you like the game you can buy it at a good discount. (I don’t see it on the blogpost, but in the message I got from PlayStation it says you need to be a PS Plus subscriber for the PS version.)

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More Watch Dogs books are coming

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If you’re not in the middle of a mission then you can fast travel to a nearby station; and it took me a while to figure out but a lot of cars are driverless and intended as taxis, AND they don’t even charge you money for some reason (Which I think is dumb, having to pay for a taxi would at least make there be a small trade-off, otherwise it’s like a consequence-free car theft)

Anyway, I like it less than WD2, but I do like it enough to play it to the end and usually look forward to playing it, and then I’ll try out multiplayer and the zombie mode

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This is actually something easily remedied with the “Deep Profiler” skill unlock. It gives much easier and quicker ways to recruit people instead of the repetitive, drawn-out missions where you have to drive an ambulance across half the city or download files at two different locations.

Some characters have relatives that are stuck in the hospital, so you just have to get there, hack in, speed up the recovery, and there’s an instant recruit. Or maybe it’s a rescue mission at a police station, or hacking someone on the street for 10 seconds. Very simple, easy stuff compared to the regular recruit tasks.


But yeah, this game’s not perfect.

Some stuff is fun like finding various occupations and the one NPC with the cool skill.
Permadeath is a great way to up the ante and get you more attached to characters.
The Borough Liberation missions are the best side-content, since they each offer some unique mission not seen in the rest of the game (parkour in a dark room, racing minigame, drone strikes,)
It’s best to find one character you love, customize the hell out of them, then make them your main character.
Eh, it won’t appeal to everyone though, and I get that.

The Bloodline expansion is Peak Legion Content however. It’s focused, it’s tailored to characters, and great added gadgets.
Enjoy Doom.

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Except for certain missions, you can still use fast travel while on a mission. The main pattern is: You get the mission, go to the place, do a thing. Not allowing the player to use fast travel on a mission would make the “go to the place” part tedious for the most part.

Driverless cars are for consequence-free car theft. In the past games, you steal someone’s vehicle, maybe stop them from calling the cops, then goodbye to them forever. But in Legion, when you steal someone’s vehicle, they will dislike Dedsec, and when they show up again someday, they will still remember it and still dislike Dedsec. (Though there is a workaround) So if the player wanted to avoid this, the player would always need to use a character with a vehicle or find a parked vehicle. But thanks to driverless cars, the player can easily find consequence-free vehicles like in the past games. In my opinion, it doesn’t need a trade-off. But that is just how I understood it.


This made me think that you don’t play this kind of open-world game very often. Usually, an open-world game with this scale of the map has some kind of fast travel. Since now you know this, I think you will enjoy the game a lot more when you play this type of game again in the future.

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There are a lot of games that I don’t like for spurious reasons, at best. I’ve been known to stop playing a game because the control scheme just doesn’t work. I’ve been known to stop because the graphics weren’t good enough. I’ve stopped playing because a NPC was annoying, because I didn’t feel like grinding through levels to get good enough to win, or because I just wasn’t feeling the game.

Watch Dogs Legion is a game that I did find enjoyable and have replayed a couple times now but I can see why it might not be for everyone. I have decided that there are only two ways that I can approach most of the missions in this game. Either I rely entirely on stealth hacking and my character never even enters the forbidden portion of the map or I go in guns blazing and kill everyone I see. There’s never anything in between.

It’s an easy game to get frustrated by but it’s also and easy game to get bored by, particularly if you don’t know about some of the mechanics involving fast travel or auto-drive.

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There ya go, you just described pretty much all modern Ubisoft games :stuck_out_tongue:

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I don’t know, the Far Cry series have been pretty dependable and reliably entertaining. I’m looking forward to Far Cry 6 for sure. I do agree about pretty much all of the rest of their content though. They used to be a really good “go to” developer too.

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Just popping in real quick, if you want some more London-y cosmetic items (see: football), for now or for later, there’s a limited time rewards pack, up on Ubi Connect for the next 2 days.

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I have completed Watchdogs 2 three times, and I really enjoy playing it. I was going to get it on release day when it but some of the reviews put me off, and I have avoided it since.

Would you recommend that I get Legions? And would you say that it is as enjoyable as WD2.

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I’d say Legion is a whole different experience from WD2, at least base game wise. And whether you will enjoy Legion or not depends on what aspect you like about 2.

Story wise, mission structures are similar in both games, being exposing shady operations and fighting massive organizations, as well as taking back controls to civilians as Dedsec hacker group. But Legion features a more serious tone of the story, elements like oppressive corporations and human trafficking. WD2, on the other hand, tries to present such subjects with a lighthearted tone, adding some funny or mischievous theme to its missions, all thanks to its writing and characters as well.

Gameplay wise, both games were strongly advertised with “freedom of approach,” but in much different ways. Legion will require you to choose wisely on which operatives you want for specific missions, whether you’d like to go stealthily or loudly, because every operative can have their strengths and weaknesses. WD2 provides its freedom via the tools and skills you unlock through progression. You ultimately decide what kind of player Marcus is, whether is infiltrating with only RC jumper, or forging evidences to provoke a gang war.

Game world wise, both San Fran and London closely resemble their real-life inspirations and are well detailed. Map sizes are roughly the same. London is more urbanized, while San Fran does have some surrounding hills and ‘natural’ areas. You can find more futuristic stuffs like drones everywhere in London, while SF being more ‘present’ to its 2016 settings. They both have their own set of side distractions such as mini-games or clothing stores. Both have gang controlled areas, so you can mess with them outside of missions if you want. In this aspect, I’d say it will still depend on your preference.

In the end, I can’t tell if you will like Legion or not, but this is how they compare in my opinion. If you have a chance to try the game like it once offered a free weekend, you can perhaps experience more by yourself. Then you will finally be able to tell which you prefer. Personally, I’d prefer WD2, but Legion is decent enough. :wink:

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I think if you enjoy Watch Dogs 2, you’ll probably enjoy Legion as well, but expect the differences too. As @YellowZR1 already mentioned, there is more than one operative. In fact there is no main character at all in this game. When they say you can play as anyone, they really mean it (except the main antagonists, obviously). You can recruit anyone off the street and play as them and they all have strengths and weaknesses.

One job may require a talented hacker. Another may need a bare knuckle boxer. You choose which operatives you use when you want them so if a particular mission isn’t going the way you want, maybe retry with a different operative.

The game does have a darker tone too. If you expect the same (mostly) lighthearted plot of the earlier game, you’re not going to like this, but the overall game play and mission style is pretty close.

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Thank you @YellowZR1 @schatenjager . I think I’ll probably get it at some point. Personally I enjoyed using the drone and jumper a lot, along with the hacking side obviously. I also thought the storyline is better than what people say. Marcus is a good, more relateable main character. The map is also brilliant and I love how the NPC’s interact with Marcus.

Would you say that the hacking aspect is as big as WD2 or is the disguise system a bigger part of the game?

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It depends on how you play I think. I rarely, if ever, used the disguise stuff. I found that it was way too limited for my taste and the effect wears off too quickly/easily. The hacking, to me, is the core mechanic.

That said, some of the operatives have certain affiliations that they can use. It’s not a disguise, per se, but you may have an operative who was a member of Albion before you recruited them. They are allowed to be in an Albion-controlled location without drawing as much suspicion while other operatives aren’t. It’s not like they’re actively wearing a disguise, they are just being themselves.

The biggest difference is the lack of any main character. As a result, you don’t really relate to the operatives at all. They have no real back story, no real motivations (other than freeing London) and the story is entirely driven by the missions rather than the background and history of the player character. It works, don’t get me wrong, but it’s not like playing a strong character driven game.

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As someone who was really into WD2, and not into WD1, I can say that WDL is worse than 2, but not that much worse. WDL combines elements of the first two games but is still way better than WD1

Negatives are it removes some of the hack skills like being able to call police on people or start gang wars, which is something I always found fun in WD2. There is no interaction between the factions at all in this game. Also hard to get weapon unlocks, the only weapons I’ve been able to unlock for other characters to use are all revolvers and stuff, which to me is pointless because I didn’t come to a hacking game to play as Rambo (I wanted to unlock the policewoman’s taser, or the nurse’s tranq gun). I’m 2/3 of the way through the game and the missions feel more ‘same-y’ than WD2; I haven’t yet come across anything as cool as that side mission in WD2 where you set up a series of traps of your choosing before a convoy of criminals arrive. Combat and cover system feel a little clunkier than WD2.

Positives are Play as anyone + Permadeath mode bring a new, challenging way to play. It’s cool scanning people to see what they could bring with them to the team, and then what you have to do to recruit them (I’ve recruited like 10 people all up and surprisingly they haven’t been the exact same repetitive quest over and over). The only downside is with permadeath sometimes you get a mission where there’s a ‘twist’ where an army will come out of nowhere and you have to survive for a certain amount of time without leaving the area, those are quite brutal and are usually the only time I’ve lost a squad member and failed a mission (one was a recruitment mission)

Don’t even ask me about Multiplayer, I haven’t really tried it yet, gonna wait to finish the story first. But in this one MP is not integrated into the SP experience, so you won’t have random crap and possible tasks popping up while you’re in the middle of your game, you can decide whether that’s a good or bad thing. Though I do miss being able to just switch between SP and MP seemlessly by going to my phone and hitting Player Invasion (which wasn’t even in WDL until recently). There’s not even a phone in WDL, it’s just a menu with a map screen, team screen, missions screen and data screen; so no music app or car app (only characters who own vehicles can call them)

Anyway, like I said for me it’s still good, even though it’s not as great as WD2, I suspect you’ll feel the same

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Thanks for the info. To sum it up, I’m guessing that there is less hacking in it, which makes sense as some characters are better than others, but it’s still a shame.

I really enjoyed driving along and randomly making people crash etc. Gang wars were useful if you needed to wipe out a lot of gang members before entering their base too.

I didn’t realise they got rid of the phone too. It was quite a cool feature seeing as the whole game is about technology.

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