Hello. What do you like about Hitman?
What tricks do you like about Hitman?
I like the interactions in hitman, how so many items/objects can be used to attract, distract and manipulated to complete your objectives. So many other games fail in this area but I feel this is where hitman shines.
I think if splinter cell were to ever get another entry they would be wise to learn from the world of assassination trilogy. Grand theft auto 6 or what ever it’ll be called should have more houses to invade like they did in San Andreas’ robbery missions.
A trick I like in hitman involves a far off guard, if you shoot him (don’t kill him) he can come to your position and depending on if he’s a target you can leave a surprise for him or get him out of the way to access another target of yours. A couple of shots close to him can do the same thing but if he’s guarding a VIP he’ll lock them down instead. There are so many variables with npc’s I just hope you have fun learning their quirks. I know I have.
Hello ![]()
What I like about Hitman is that there are so many unique ways to eliminate a target, it is also really nice to have so many weapons in the game so it never gets boring.
You as the player also get so many different approaches to the target because of the incredible stealth mechanics and map design.
In the game are also challenges like elusive target ore the freelancer mode, when completing a mission you’ll see what changes you’ve done on that map which is really rewarding to see.
That’s all hey :3
Huh, a topic so obscure that I didn’t even know it was here, even though it was only started six months before I joined.
Initially, what really drew me to the series was 47’s clone origin and his status as the best assassin in the world through the use of disguised and accidents that only kill the target. Such ruthless efficiency and cold professionalism appealed to me, so I gave the games a try. I got hooked on the sheer number of ways to eliminate targets, from direct murder to staging elaborate accidents, and the gameplay has only gotten better from there, for the most part.
For me it’s the social stealth and constantly being an imposter. For me that’s way more fun than trying to ninja my way past a bunch of guards never being seen at all. At least for gameplay stuff that’s what it is. Plus you can do it your way. When I’m playing casually I rarely go for SA, but most often just don’t want to make a giant mess or I’ll go for SA and if something happens off the plan rather than go to a save or restart I just roll with it and try to get back in control of my plan.
From the story telling side of it I got into Hitman way back when C47 came out and back then there were not too many games where you didn’t play the good guy. The 3D GTA games and all their sequels and clones would be another year away so it was a unique take to be an assassin for hire and there not being a typical moral compass attached to the player character.
As one of the oldest members of this forum (if not the oldest) I’ve been playing Simulation games as long as I can recall, including SimCity since it was originally released in 1989. I played Hacker and M.U.L.E. on the Atari and spent hours on games like Autoduel and a lot of flight sims. I had a copy of The Sims in 2000 and have been playing that franchise ever since.
To me, Hitman is sort of like The Sims in many ways, except there’s a goal other than just “build the best house” or “have the best job”. I love the social stealth aspect of the game but I also love the way there is no “right” way to play it - guns blazing is just as valid as completely undetected (as long as you don’t care about scores or rankings). Hitman is like an open world game in a closed world with many different ways to achieve every goal. It’s like The Sims crossed with D&D and I’m here for that.