Brothehood freeroam in modern Monterigionni was a fun surprise though.
Don’t tell me they keep doing that EVERY GAME?!
It was fine at first, but got annoying over time because I expected the game would end with Desmond having learned all his Assassin skills after being in the Animus, and uses them all to break out. But nah he just gets locked in a room at the end again and that’s it.
(Like, it feels like they teased this with him pickpocketing the scientist at one point and then learning how to use Eagle Vision at the end… but that’s it??)
It is and the modern segments in III are pretty good.
II has two fights and some light platforming.
Spoilery sort of stuff for the games after:
Brotherhood has some nice collectibles you can access roaming around modern Monteriggioni . III comes the closest to actually playing like the actual game in the modern section, you have three missions in the real world plus some exploration of the Upstate Temple.
After that you become some faceless (literally, it is FPS) Abstergo worker and you mainly scan QR code schizo posts and invade the privacy of your coworkers by hacking into their computers. Then they stop even having modern day segments at all until you go into the RPG games
Right. I’ve played Black Flag before, but got massively turned off after encountering so many frustrating/tedious tailing missions and huge amounts of monotonous sailing between story missions.
The modern day stuff was interesting in how it tied Abstergo into being a games-company, working with Ubisoft Montreal essentially, but overall was a clunky dull exploration side-task.
Since I recently played Origins, but then got turned off by the size, leveling, and lack of Parkour I’ve heard so much about, I liked how the gameplay tried to match the Animus segments one-to-one, with the character “learning” skills from being in it. But I stopped so I have no idea where it goes or if it’s even satisfying by the end.
I’ve heard Desmond’s is pretty iconic since it spans multiple games. But any other attempt since it ended was either too dull, too inconsequential, or just not even there (I think I heard Mirage – even being a “return to roots” for the game – just doesn’t have any modern stuff.
Ah Black Flag is my second favourite (after Brotherhood). Tailing missions and all.
Such innocence. Too pure for this world.
Re: TR Remasted
Anyone else finding the control scheme (I’m using “tank controls”, btw) throwing you off a little bit when going back to a game like Hitman, or vice versa?
Started Assassins Creed 2 in the Ezio Collection, since the PS PLUS Extra tier still has like all the AC games included! (And I figure, if I get a deal on it, I’ll resubscribe after it expires in 2 weeks. There’s a lot on there.)
Starting off, it picks up right where AC1 ended in the modern day. And for the first time you can use the run button as Miles! Fuckin’ finally!
You go through a linear escape of the facility, and are faced with a gaggle of guards at the end.
I think you’re supposed to let your protector NPC defeat them all for you (since there’s no tutorial prompts that pop up at this point), but for people who have played AC1, you can use the same combat controls and actually fight back too!
I think it’s also a neat touch that there’s virtually Zero HUD when playing as Miles. Other than a targeting outline to show who you’re locked onto.
That’s a neat detail since all the main “gameplay” is rendered in-game via the Animus machine.
Unfortunately, once you get to a safehouse you’re once again forced into an over-the-shoulder, slow-walking area like the first game. You can walk around a new room and interact with your new companions, but man, I just hate walking this slow.
It all gets better since you’re shoved into the Animus anyway and that’s where the real game begins.
The game starts you as Ezio in the most hilarious blend of introduction cutscene and tutorial.
You briefly play as Baby Ezio right after he popped out of the womb and was held by his father. ![]()
The game then tells you to move your “Legs” then “Empty L Hand” then “Armed R Hand” then move your “Head”, as a baby lmao… not exactly the best tutorial to tell you how they work in terms of Assassin and Parkour systems, but it’s a fun way to let you know about each button’s indication.
Unfortunately, I will say that it’s extremely dissappointing that this game (and apparently every other “Classic” AC game before the RPG series, runs at a locked 30fps even on PS5… Which is weird since some of these are PS3-era titles re-released on PS4! A framerate boost was kinda common with those remasters back in the day…
AC1 was quite old so luckily my computer could run it at 60fps I think, but man, this is gonna take some realg etting used to… Climbing is faster thankfully, but everything feels more sluggish and less-responsive. ![]()
(Xbox wins this one, since some AC games can use their FPS Boost feature for a 60fps…)
Ah yes, that moment when I nearly lost my shit first time playing, because those geniuses at Ubisoft didn’t think to change the button prompts in the PC port and left in the coloured ones for console, getting me stuck with a “The fuck am I supposed to press?!” look on my face (it didn’t get any better later, since there are several sudden QTEs for additional contextual actions, and I hate it when I forget how to give Leo a bro hug).
It’s plants vs zombies garden warfares 10th anniversary today so I have spent most of today playing it again
Just finished Yakuza: Kiwami now moving onto Kiwami 2.

Me and @TheChicken returned to Sniper Elite 4 to play the DLC missions. They were great fun, this gives the game 12 missions altogether and I’d say most of them are high quality.
I think it’s clear though that I’m the more blood thirsty and reckless one though, Chicken had to save my arse more than a few times.
I’m glad videogames don’t cause violence, otherwise we’d have to be a lot more afraid of Silvereyes ![]()
EDIT: stuff like this happens because I go stealthy and get distracted by wanting to loot EVERY dead body I see, meanwhile Silver is across the map, been spotted, running for his life while mowing down nazis on his tail. >u<
Every now and then I have to run up to him and give him a revive, then go right back to looting bodies lmao
Are you looting the bodies he put down? If so you guys have a good rhythm it sounds like. Do you share the loot with him if it’s from his kill?
What do you loot for in this game? Just guns and ammo and bandages or smokes and wedding rings and other stuff of ethically questionable acceptability?
The game I started to play today? Yakuza Kiwami 2. You know what game I never want to play again? Mahjong.
Mahjong is actually pretty fun in the Yakuza games, but I assume you´re mentioning it because of that crazy substory you pick up in front of the parlour? You really should (have) pick(ed) up a Lucky Tile before doing it ![]()
Why did they pick the most complicated game to play against master tier AI for a sidestory? Why couldn’t it have been darts? I am good at darts.
Mahjong might be fun against basic AI but alas I will never ever know.
I kept saying to myself “Don’t cheat, play the fair way.” After about an hour I went and got the tile. The fact that one of them is located right underneath the mahjong parlour says a lot I think.
It´s fun, provided you don´t play the hard AI and equip yourself with some luck-enhancing items ![]()
Given the odds the devs put the player against here, there really is no reason not to cheat. Especially for the sake of preserving one´s sanity.
I wonder if you´ll still be saying the same after the next game or two…
Honestly I was kinda wondering if I just jump to the newer TBRPG games but how the hell can you flub darts? The slight tweaks they made in this game were enough.



