I’m itching to finish up AC2 and jump straight into Brotherhood for more assassining and other QOL features for controls and weapon selecting.
I’ve heard its the fan-favourite of the AC2 trilogy, with Revelations being okay, but not that good of a story and clearly a stop-gap to fill in a release void before 3 came out. So, damn it ubisoft.
I actually loved Revelations more than 2 after replaying it but it does have some significant story problems especially with how the Ottoman Empire is depicted.
Indeed.
The best thing is when they had him do a cameo in Black Flag for that.
You absolutely should. In fact, the itching will be even stronger when you finish AC2, because the ending is rather open and Brotherhood is essentially one massive epilogue for it (with better/enhanced gameplay and arguably the best modern-day segment).
Revelations is underappreciated. The story may feel “weird” since you’re suddenly not dealing with stuff related to Ezio et al. (plus the modern-day segments are garbage but thankfully largely voluntary), but it gives him a nice epilogue and has this calm/meditative vibe to it. And Altair’s segments are a nice touch.
Okay, lol, last little update about this strange sequence shift in AC2.
Ezio encountered the Stab Wound That Grows You A Beard!
Doctors Hate Him! Learn how Ezio grew a beard in just a few short hours!
(This game isn’t the best at telling you exactly how much time passes between events. It pops up a year when a new sequence starts, but you might have forgotten when the last one was after so many missions/side-missions.)
Since it was dirt cheap I bought and then finished Firewatch, it was a simple story told well even if it was a bit on the short side. I also bought Shadow Tactics: Blades of the Shogun since I also had my eye on it for a while and it was also dirt cheap. It is fun and obviously it is much longer than Firewatch.
Please go into the extras menu and play the Audio Tour mode if you’re at all interested in hearing how the game was made and written.
It’s one of the coolest commentary modes in gaming I’ve seen, as you replay the story, find cassette tapes around the area, where devs fill you in on what went into crafting a certain environment or scene, actors behind a role, plus there are extra concept art boards or static character models to look at freely.
I will do that once I get the time to, I always do like developer commentary.
Just recently finished AC2, great ending. I like how ambiguous it is, as it fades to black after Ezio recieves a confusing message that is actually meant for the present-day people, oooh supernatural higher-being magic!
Plus, it ending with a decent modern-day combat section was kinda fun.
I feel like it’s sucky for all the employees to have it play during the credits scroll since who’s gonna be paying attention to those names during that?? But I still appreciate their commitment to No HUD when outside the Animus.
It really does feel like it could be a potential end for Ezio’s character and they’d pick up with a new protagonist in the next one, having the rest of Ezio’s life filled-in via text or dialogue with someone.
But nope. Success means more product, and more product it shall be! Ezio lives on in two more games.
Already Brotherhood significantly improves the character models and motion-capture animation. Wow. Nice.
Also Ezio’s cape is now white, matching the rest of his default Assassin outfit! LET’S GOOO! The dude finally understood FASHION! (And it doesn’t break up the colours like the brown cape!)
The Major Negatives: Sequence 13 (DLC) had the Apple stolen once more, just so you could kill 9 name-less “lieutenants” in very simple but needlessly difficult missions (insta-fail if spotted – though if you killed the target with no regard to witnesses that’s okay lol.) Then get the Apple back again and finally get back on the trail of The Spaniard.
I just really hated the insta-fail stealth missions. Which the last section of the final mission is too. (But still pretty simple tho.)
Last of us 2 and I’m thinking about playing Jedi Fallen Order again
I’ve been playing Dead Island 2, but despite its casual appeal and gory gameplay, I’m just not in to it. There’s too much crafting and stat/perk bullshit, and not enough in-world interactivity. Which is weird because it stylizes itself as a simple and straightforward zombie killing story, but it’s got all this extraneous stuff that I don’t care about, while also having boring cutscenes and characters. I feel like I gave it a fair shot, and I’m over it. Too bad; I wanted to like it.
But MF-ing Harold Halibut is like a 60gig install and I needed to make some space on the ol’ Series S, so this is a fair trade.
Anyway I am grateful for Gamepass as I get to try these games without fully committing.
Oh! And I’ve been playing Jusant. It’s nice. I’m about 2/3rds through. Chill, only rarely frustrating. Cool world to uncover. Nice game.
Just finished Phoenix Wright: Ace Attorney - Spirit of Justice! With this, a journey of over 10 years has finally come to an end! It was early 2014 when I first discovered Ace Attorney 1, and now I have finally completed every single game in the Ace Attorney series! At last, I don’t have to navigate around spoiler territory in any Ace Attorney videos/discussions!
As for Spirit of Justice itself, I’d say it’s definitely the best of the Apollo Justice Trilogy, especially in terms of story. I like that it connected more to the older games in the series, I felt Dual Destinies tried too hard to be more of a standalone entry. Turnabout Time Traveler was aptly named cause it really felt like an original trilogy case in terms of pacing and structure. However, SoJ does still have the “Three Body Problem” that DD had: having three protagonists is just too much and means that one of them will get largely left out. I think two protagonists can work well, but not three so I hope AA7 doesn’t have this problem.
Speaking of Ace Attorney 7, where the heck is it? They could have made both AA7 and a spinoff game following from SoJ’s ending, yet after almost 8 years there still hasn’t been a new entry. Now that all the main series are on more modern platforms, surely AA7’s the next release right? I wouldn’t mind an Ace Attorney Investigations duology that finally officially localizes the second game (though I’d miss the fan translated names) and I’d even like to see a remaster of Professor Layton vs. Phoenix Wright, but a new game would be better.
When you boot up Grounded on PS5, this logo appears on the splash screens.
Excited to get into it after work tonight!
And then your PS5 immediately bursts into flames!
Started Pentiment today as well. Only played two hours so far, so the story hasn´t even kicked in yet, but I´m already intrigued by what´s been going on so far and what it has in store, and am already contemplating what trait/background combination I want to try next for Andreas to see the different dialogue options. Needles to say that the whole visual/art style they went with (incl. the different fonts and text generation used for the speech bubbles) is fantastic and helps the game´s atmosphere and immersion tremendously.
I also played through the campaign of Take On Helicopters in the last few days. Bought the game a few months back. Initially I was contemplating it just for the extra Arma-like heli flying (the flight model here is much more finicky though, so I definitely prefer the simplified one in the Arma games), but got firmly swayed over when I found out the story is actually part of the Armaverse (and specifically ties into Arma II´s PMC DLC, so that was neat).
Dave the Diver for me, there isn’t a shark alive that can get past me now.
God be with you, Andreas!
After numerous delays, I’m now on Assassin’s Creed Chronicles: Russia as of last night, going faster than expected now that I got a groove going, having finished China early last week and powering through India since then, whenever I could. Once I’m finished, I’ll finally be where I want to be: the start of the RPG trilogy. Hopefully I’ll be there by at least next weekend.
I am playing Wolfenstein II The New Colossus
Dont know how did I miss it in year 2017, maybe busy with Hitman 2016.
I played its previous installments and this game is still meeting my expectation like all.
Appreciate all the character’s performance especially this villian lady boss.
So, when continuing Pentiment today, I found myself with a joyful (dumb) grin on my face. Pursuing one of the leads regarding the main plot point of Act I, I found myself infiltrating the abbey’s library and scouring through the nun register (or whatever it was called).
As it turned out, the devs made Zdena, the Czech nun (as indicated by her name and a wonderful “Do prdele!” during an earlier pivotal scene) come from the same region (and place of birth) as I am and from the noble family which ruled it (incl. my hometown). Andreas himself doesn’t mention it in any way, but it is stated in the book entry itself in Latin.
It’s not often that I get to see my neck of the woods mentioned in a game, so thank you very much Josh Sawyer or whoever was responsible for that particular bit of background information