MGS2 Sons of Liberty is £11 on PSN at present and I haven’t played the game for over a decade so this is my next adventure.
You’re bound to notice all kinds of little details you never noticed last time
enjoy the saga!
Completed the main campaign in Cult of the Lamb. Started the post-game and now going to buy Woolhaven (and maybe the minor dlcs too).
Hkkaido Game
Available exclusively on Steam.
The gameplay is the same as the watermelon game. If you empty your mind, you can play without ever reaching game over.
This screenshot shows a session that lasted 6 hours without a game over. Just look at the score—you’ll see it’s no lie!
About a year back, I did something like the first third of Judgment, a spin-off from the Yakuza series. I enjoyed it, but dropped because by the time I played it, I had already played several other Yakuza games before, and was a bit burnt out.
With Yakuza Kiwami 3 coming out, and hopefully my copy arriving tomorrow, and also watching a 7 hour video essay on Yakuza 7, I decided to spend the last week trying to finish Judgment in time for Kiwami 3.
Overall? I enjoyed it. I love the new aesthetic and soundtrack this game rocks. I enjoy the game when it is doing it’s own thing, when the plot has us acting like a detective. Some of the best sub-stories in the series I think, the detective angle means a great way of sub-stories can be told, rather than the Yakuza version of the main character often just bumbling into them.
The game does feel a bit cobbled together at times. Like RGG had a bunch of ideas that wouldn’t work in Yakuza and chucked them in here. Stuff like the disguise system feels very half-baked. And good god, the tailing missions are so boring. The game, whilst also being a Yakuza spin-off, does feel a bit too close to Yakuza at times. I think I enjoyed the story least when it felt Yakuza-lite.
I did enjoy the story, but I also think it’s perhaps a bit too long. I do think the final chapter manages to bring everything together in a very satisfying way at least. I think my issues are:
Spoilers
Yagami’s backstory is a little too complicated for my liking. I wonder if giving him a strong tie to the Yakuza was a way of playing it safe for his character. Then being a lawyer, then a detective. I know it’s all plot relevant, but really, I think Yagami if he was “just” a lawyer turned detective, with some martial arts training. I’m really not much of a fan of how the game is structured later on. After talking with the reporter about AD-9, Yagami and crew kindof just work out most of the conspiracy right there and then, with the clan murders covering up the human experiments. Outside of not knowing the identity of the Mole, the rest of the plot is really just confirming Yagami correct, rather than any other twists. Also, don’t care for the Mole character. I guess he exists so Yagami has a final boss to fight, otherwise, don’t really care for him.
Still though, I had fun, I liked this new set of characters. I do plan to do Kiwami 3 first, but at some point, I will do Lost Judgment, and will be interested to see how that game improves from the first.
Just finished watching TheChicken’s playthrough of Night in the Woods and it’s such a charming little game ![]()
A lady leaves college amid a quarter-life crisis and comes back to her small hometown in the rust belt, where she rekindles things with her now-adult friends and goes through a journey of self-discovery, existentialism and the passage of time across a backdrop of mysterious paranormal happenings.
It’s not the kind of genre I’d have played or even watched, but Chicken’s chilled out narration style and the cute artstyle gave watching it a very ASMR-y quality that complemented the cozy autumnal esthetic of the game. He also does a great job of giving different characters distinct voices, which helped when I got the zoomorphic animal characters mixed up ![]()
So if you’ve heard of the game and thought “A side scrolling philosophical adventure about a cat lady and her childhood friends? I ain’t playing that” then maybe give this playthrough a watch
Episode 0 is a primer for the characters, Episode 1 is the beginning of the game itself
The game also does a good job giving unique dialogue for each character, represents LGBT characters without it being patronizing, and manages to switch back and forth between human and supernatural explanations of the events of the game.
If you relate to graduating college only to return to your hometown to find the world’s moved on, or living in a rural area that is suffering from economic decline once the main employing site was shut down, this one’s a must. Mental health and feelings of stagnation that mirror the decline of the town are also prevalent in the piece, as well as the reluctant transition period between adolescent and adulthood (and trying to re-capture the carefree nature of the former, while society views you as the latter). Or if you just like dark tales told in a cute way ![]()
The only negatives I have, as Chicken did, are that the climax occurs very late into the game and with a large twist that would’ve been better spread out across its third act. Indeed after the twist and more or less resolution of the plot, the game abruptly ends and cuts to credits ![]()
Helldivers 2 has been killing me with this parody-level comedy writing the Officers on your ship say for the new Cyberstan event.
“The cyborgs were the TRUE masterminds of the Automatons, a development NONE could have forseen!
…But one must always anticipate that which cannot be anticipated!”
I recently played a demo for an upcoming game called “Final Sentence”.
It’s a typing battle royale game, you have to finish various pre-written sentences before your opponents do. Make 3 mistakes, and a round is added to the gun pointed at your head, Russian Roulette style.
Very neat, especially to glance at the leaderboards mid-match. I averaged about 55-60 words per minute, near the top of the average players usually.
I never played the Metro games so I began with that a bit back. Finished the 2033 and Last Light. It way okay, the setting is nice and the story works out. But I really am not into these linear level designs anymore it seems. It all happening in tunnels kinda makes it worse for me.
Still I am glad I played them so I am up to date to the lore with Exodus. And man this is so much more my alley. I basically do what I loved about Fallout 4, exploring the wasteland with as little gear as possible. I am only at the first outdoor location yet but I dig it. ![]()
STALKER 2 might be up your alley too then
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The whole Stalker series you mean ![]()
I was about to ask.
I don’t mind older titles as long they run. And I did not play any STALKER game either.
I absolutely love Metro 2033 and Metro Last Light, two of my favourite FPS games. Metro Exodus on the other hand, not so much. Thought that Metro lost a lot of it’s identity with the third game, I hope to see the 4th game return to the tighter and more linear level design.
Yes, I am lucky that the identity is not imprinted on me but it makes sense that a Metro game happens, well, in the metro. ![]()
I could imagine a game where you have Moscow above and below ground and you could decide where to roam. Besides the missions that usually happen on either side.
Personally I’m sick and tired of Shooters that are either open world, semi-open world hubs, especially if they come from a corridor shooter background. In general I’m not big on open world experiences anymore. There was a moment where a lot of games had to implement open world elements.
I enjoy a tight corridor shooter that doesn’t outstay it’s welcome.
The market got over saturated which is why I’m very selective with the whole open world thing now.
Exception follow of course.
last genuinely new open world game that released I purchased was Starfield prior to that was RDR2.
if we count Remasters, then oblivion. And I played Star Wars outlaws on Ubisofts Subscription service.
I enjoy open world games but not all of them. The setting must be enjoyable for me and it must feel meaningful to me to explore it. For example in Fallout locations often feel unique or offer things to collect. On the other hand in Assassins Creed games the locations or loot are rarely unique. Most often you just earn money that becomes meaningless if you have too much of it.
Currently in Metro Exodus things feel unique so far but as I said I am not yet very far. I also mostly just enjoy these open worlds because it is not a corridor packed with action like in the other Metro games but instead hubs with action and in between there are enemies I can bypass if I want. I often come from work and just don’t want to play games that are 100% action. I need to relax a bit too.
I actually enjoyed the surface levels of both 2033 and LL a lot more than the underground. They felt more tense (in no small part thanks to the gas mask filter mechanic), and the atmosphere more oppressive. Both games also had this weird dissonance for me, where they somewhat encourage you to stay stealthy, scavenge and save ammo, but then throw you into a shootout with a horde of monsters every now and then where you deplete most of it (at least I did, lol). Still, good games. Gotta give the books a whirl some day.
Played Sleeping Dogs and oh boy, I was in for a treat.
Great and Fun Combat and Gunplay, Great Story and Enjoyable DLCs.
A Man Who Never Eats Pork Bun is Never a Whole Man

