Now is not the time to be so… chicken
I am so sorry, I just had to do it.
Now is not the time to be so… chicken
I am so sorry, I just had to do it.
I’ve heard so many people say they’re scared of Prey but as someone who is usually terrible with horror games, I actually never felt that way. I’m aware there are jumpscares in the game but I’m not unnerved by any of them on Prey specifically, for some reason.
Anyway, I’m extremely biased and love the game, but I think the disclaimer should be given that the real draw of it is essentially the exploration. Unlike Dishonored there’s not much to the combat or stealth mechanics.
What is there is a batshit lore conspiracy I could drone on about for hours and an intricately crafted, lived in environment with tons of layers to its interaction. I don’t think the gameplay fully comes together with it but just devouring the exploration on its own is a really satisfying experience.
however, I have to say that idk how the pedestrian traffic works on Talos 1, because the Crew Quarters, which has the bedrooms AND CANTEEN, are on the highest floor of the station, and the overwhelming majority of Talos 1 staff members work in other parts of the station on the lower floors. However, without using zero G which you need specialised equipment to traverse, the only way between those floors is one elevator which, while bigger than normal, can only hold maybe 20 people max, and Talos 1 is nearly a kilometer in height so the elevator must be going at least half a kilometer up and down this station! There are like hundreds of staff members on this station too, the elevator queues would be RIDICULOUS! Arkane fix this it’s literally unplayable >:(
There is a time for me, and that’s… all the time.
I kind of got drawn to Prey a bit because I heard of its awesome Roguelike DLC mode. Sounds like a really cool time.
This demo though, wow, I did not expect this game to be creepy and scary at times, so that’s probably why I’m taken off guard so much.
People say you can get an ability to sense them, and the more you play the game, the more numb to the scares you get, but I don’t know if I can do that. I tried to replay Alien Isolation last year for fun, but made it halfway before I quit. Too much tension all the time. Beat it once already, I’m good.
I’m guessing the main basic enemies are these Mimics that can turn into any object in the environment to hide when you’re not looking. Already spooky a bit.
But the sound design – the music that happens when you bump into one or get too close – HOOOLY smokes. It’s super loud, super frenetic. Catches me off-guard nearly every single time and I haaate it It does not have to be as sudden as it is, but… I can’t change that.
First time I even came across one in the tutorial-type “Backstage” area, I hadn’t even known! I get this terrifying sting, fast-paced music, so I think something’s chasing me, but nothing! It’s only until I run around the entire room I bump into it in a dark corner. Too freaking unprepared for that.
I am still playing Valhalla. I have at least a hundred hours on it by now and I am close to the ending. I still have the DLCs to do as well.
Then you’re nowhere close to done.
they become easier to detect as the game goes on, be it from experience or upgrading the psychoscope thingy. you also become a lot less squishy, so it makes them (generally) less threatening… till they get buffed.
i love me some prey, but ive yet to finish it. i get easily distrac—-
Finally got around to finish Far Cry 3 the other week (having started playing it maybe 2 years ago). Gotta say it was one of the most tedious games I´ve ever played. Vaas was great, but the rest of the game was lackluster as hell. About the most entertaining thing about it was the manual (here´s one for @TheChicken):
That’s from the game manual? Awesome. 10/10 waste of a manual page, that’s funny. Also kinda cute.
Got myself an invite to test the latest beta of Tom Francis’ (he of Gunpoint and Heat Signature fame) forthcoming game Tactical Breach Wizards, which is a small-scale turn-based-tactics game along the lines of XCOM: Chimera Squad, featuring wizards who use tactical SWAT-style gear to breach rooms and clear out baddies. Character names like Navy Seer and The Traffic Warlock etc
Not allowed to share any screenshots or info about the game this time round (unlike an earlier beta I played last year), but I can’t wait to get started on this and hopefully Tom and the team have the end in sight for TBW getting a full release.
Bought Sniper Elite 5 at the launch and I’m not disappointed. I see that some people seem to be and I somewhat get why, but at the moment it’s on par with SE4 for me, it does some things better and some things worse. I’ve never really played the multiplayer in SE4 and probably won’t do that in this one either (except Axis Invasion) so I can only comment on the single player mode. More specifically the main missions, I’ve yet to play the survival but it seems to have only three maps, hoping to see some more in the future. I have to admit I’ve never beaten any survival map in SE4, holy shit those final waves (on sniper elite difficulty, I won’t play on the lower difficulties). This will be a long post so let’s go.
Pros
Cons
Debatable
Here are also some opinions about the main missions. I decided to rank them from best to worst and give some thoughts. Loose Ends doesn’t count and I’ve yet to play Wolf Mountain, the bonus.
I can say that the series has definitely come closer to Hitman and Splinter Cell, which is only a good thing. Even though there are some dumb decisions and downgrades in gameplay, I can recommend this to every stealth game fan and if you enjoy SE4 it’s a no-brainer.
I bet the French didn’t.
Camping was grounds for Cat 6 dismissal in WWII this was because Hitler was a notorious camper and the Allied Forces wanted to show off their relative skill and mobility.
Actually a sniper is supposed to shoot a limited amount of targets of opportunity, force multipliers and high-priority mission objects then immediately move from the area. The game would be really easy if all you had to do was stand in one place and shoot.
Ha, even the latest Assassin’s Creed allows you to crouch run.
I always think it is unfair to say that easier difficulties are for game journalists, most ones I know always say they play on normal I know there are outliers though. It seems to ignore that people might not want the game to be hard, a lot of people I know play Sniper Elite because they want to do testicle shots to relieve stress. Aside from your average Gamer’s hard-on for graphics their obsession with difficulty will be our hobby’s undoing.
This is an aside though. I am going to be going back to wry remarks now.
I think you mean highly advanced Axis light wave technology also called outdated game design.
Allergies of course that and shrubbery clashes with his cameo fatigues
You would be the first person to not complain about Guernsey in the history of the Channel Islands.
Also does this have the old “Exploding Hitler’s Balls DLC” these games usually come with?
EDIT: Looked it up, it does. They give out a trophy for doing it now.
They (and the Allies) got the last laugh though.
True, true. I bet they enjoyed that.
Your post (and SE5’s release in general) made me finally give the series a try. I have all the four previous games and originally wanted to start with the first one, but instead booted up SE3 today. Passed the first two missions. Pretty fun, so hopefully it’ll get even better.
Isn’t it just one ball?
Lol.
No real point in moving until you take a shot if you’re just trying to spot the enemy and stay hidden.
Every SE game has to have that one. In this one it’s the Wolf Mountain mission I mentioned. All the Hitlers seem to have been fake though, in SE3 he can even be found out to be a double.
Glad to hear! I’ve never played the original and SE2 is kinda boring. SE3 is pretty good, I’ve played through it twice. The missions I especially like are Fort Rifugio and Ratte Factory. SE4 has a completely new level of freedom though.
Come to think of it he did.
Finished Resident Evil VIII Village. I enjoyed it, had fun with it. I like the gothic atmosphere of it all. I guess really I’m not that interested in something being super scary, but rather just a nice bit of creepy this to it. So I can understand why alot of people perhaps were disappointed it went a bit more action focused rather than survival horror. I actually found the game, at least on standard difficulty, a little easy. Only died 3 times, 2 of them due to not being quick enough in an instant kill scenario and the third to the final boss. Inventory management is a bit of a joke, I never ran out of space. But yeah, I had fun. I’m interested to see where RE IX goes, I do have some interested in the Resident Evil mythos and interested to see what happens next. Might quickly try out New Game Plus, see what that is like.
Think the RE2 Remake is my favourite so far still. I actually got a copy of RE4 for the PS4 back at Christmas, might be a good time to give that a shot now that the RE4 Remake is on the way.
You should definitely play RE4. 4 Remake, though I believe it will be good, has a real uphill battle comparing itself to what I personally believe to be the best third person shooter ever made. Definitely beaten out in survival horror by many other RE games but as far as third person shooting goes it is unrivaled IMO.
Village is pretty good IMO. My comparison to 7 always goes along the lines that 7 has higher highs, but also lower lows than Village, which by comparison is a fairly consistent 7 or 8 out of 10.
I think as far as an RE4 homage game it unfortunately missed some elements of that gameplay formula, (combat still works on the “get headshots against unpredictable enemies” formula instead of RE4’s formula of shooting enemies and getting different reactions you could either capitalise on or which put you in more danger, and the infinite crafting ingredient storage kinda ruined the inventory) and I’m still peeved that Capcom keep introducing invincible stalker characters everybody loves only for them to stop existing in the second/third acts, BUT as a kind of haunted house thrill ride it’s very solid.
Started up Red Dead Redemption on my PS3, ehhh, not really liking it.
I’m not too familiar with Rockstar Games’ games, though I do know they’re hell bent on attention to detail and plagued with obtuse controls and gameplay.
RDR is just too slow and clunky for me. Finished quite a few introductory missions but it’s just not hooking me, probably due to its pace and me not getting a good hang on controls. (I use the lock-on aiming nearly all the time too and that feels cheap, but free aiming is way too hard anyhow.)
Still, I do want a fix for another open-world type game at the moment, and the frontier-basic-civilization vibes in this interest me, so… I think I’ll switch over to Horizon Zero Dawn?
this bland and boring open world game that got loads of praise be reviewers for some reason isnt doing it for me, why not switch over to another bland and boring open world game. in all seriousness though, despite me absolutely despising everything horizon stands for and not liking what i played, ive heard from friends that its one of the better generic open world games to play if you want that fix.