- H2016
- HITMAN 2
- H2 DLC/HITMAN 3
0 voters
0 voters
As long as HITMAN 3 isnât out yet, itâs hard to answer
2016 will always have a place in my heart, but it definitely feels a lot more grounded than H3âs cutscenes. i like that H3âs are in-engine and gives them more flexibility
Dubai starting and post-dubai are out though. I saw them on YT.
Youtube is not the same like you watching them directly in the game.
From what Iâve seen, I prefer H3 better, but I need to experience it on my own.
You understand what I mean
Yeah, I understand. Watching them yourself after completing a mission has a different feeling.
There was noting that beat the moment when this E3 trailer dropped in 2011. 5 Years without anything official and we get this full length cinematic. Still holds up today.
Were the cinematics handled by Square Enix for Absolution and 2016? I remember reading somewhere that it was a company called VisualWorks. Both gamesâ cinematics looked amazing although less âflexibleâ
The cinematics for where done by a third party, not sure who did the Legacy trailer though. But I donât think it was IO.
Platigue made some of them :
https://www.platige.com/project/game-cinematics/hitman-episode-2-sapienza/
2016 without a doubt. The subtle facial animations meant that not everything had to be explicitly stated. It could be implied through s look, a glare, a sneer - The actors were able to say so much without actually saying anything. I really miss that.
My favourite from 2016 is definitely Call Me 47/Legacy Cinematic Trailer. The visual recreations of the best kills from previous games, the dialogue, the music makes me cry, literally.
While we are on the subject there is also the first Hitman cinematic trailer.
The 2016 cinematics were the best hands down
They did a pretty amazing job with character rendering and animations.
However IOI has also proven since H2 that they also can make good cinematics using the engine, and itâs definitely way better than some âstand stillâ renders
Some people also said theyâve remastered the still cinematics in this sequel. Looking forward to see the final result
I also miss how the Constant´s - and Grey´s too actually - voice was much calmer and lacking the sort of âexaggerationâ it has in H2. It added so much to the mystery and appeal of both charactersâŚ
Iâm not an actor so I may be talking complete bollocks - But I think some of that is down to having the actors in mocap suits with facial capture, interacting with each other. Thereâs a chemistry between actors and a layer of tension that can be lost when youâre just recording lines alone in a booth with not a full understanding of what the other party is doing.
The actual cutscenes in which characters interact in ways like above, I think those really benefit from having actors in mocap suits performing alongside one another. Not always necessary sometimes but it really helps elevate things imo.
lucas grey in h2016 was absolutely magnetic whenever he was on screen. h2 proved to me it wasnât just his lovely voice.
The first time we meet Grey, the change in tone when heâs addressing Novikov is really good. The flip between âSmile, Victor! Your reputation is safe.â and ââŚNow run along. Iâm sure you have pretty dresses to attend to.â is genuinely intimidating.
absolutely. every scene heâs in is gold.
the acting in general really took me by surprise. this is great:
thatâs only the best trailer in the entire series.
While H2016 has beautiful and polished cinematics with attention to detail thatâs delicious, I prefer the ones of H2 DLC/H3 solely because I really appreciate a lot the use of in-game engine to make these in videogames.
Still, the ones from the trailers and H2016 are breathtaking and beautiful.