Year 3 - May Patch Notes

They fixed the broken wine glass animation.

Hitmanchads, we’re so fucking back with this update.
47 Wine
On another note, they seem to have fixed the bug preventing one from picking up the fuse cell, nail, shroom and some other items in the safehouse. Going to test this further when I have the time


A hard game is fine, an unbalanced hard game is not.


Who knows, maybe one day this will get changed perhaps? :slightly_smiling_face:

Playing alerted Hokkaido right now, and damn it’s so satisfying to throw shit at the cameras. :grinning:


There is no way to squash the banana between the fridge and the ceiling when closing the secret door.
This update made the game unplayable.


Hello guys :blush:

Thank you for keeping the game updated after all those months, it deserves it!

Definitely some interesting improvements, especially gameplay-wise:

  • Critical and needed improvements like the GPU memory leak, stability and crash fixes, infinite pickup, bugged prompt in sapienza…
  • Contracts Mode enabled at ICA Training
  • Less starting suit restrictions
  • Puddle improvements overall
  • Throwable items at camera, nice job!

Those are welcome improvements to the game, thanks guys!

Regarding Freelancer Mode:

  • Freelancer tweaks (like the timed and prestige objectives)
  • House tweaks (prompt, fuse and nail, open and close)
  • Gameplay tweaks: objectives, sa rewards
  • Closing the train exit in mumbai, avoiding another useless moment of frustration :sweat_smile:

Also thanks for the new items and unlocks. However despite all those good news, removing the ALT+F4 possibility is a big mistake in my opinion, and the major black point in this update:

This interesting rogue-like mode challenges the player on improvisation and one-timed events, but there are so much things that could go wrong during the game (bugs, crashes, NPCs seeing through walls as examples) that not having the ability to cancel this and auto-failing the mission will be a big problem, especially when some of your items stored in house are removed, as well as your merces for not always fair reasons.

I think you should enable the possibility for anyone to be able to exit the game without registering unfortunate progress, as lots of problems could occur while playing.

For those interested, here is my first impressions of Freelancer, made before this new patch: Freelancer - General Discussion - #3341 by PatteDeFruit

Thank you for reading me, cheers!


So let me get this straight. If I get spotted because of one of the many see through walls glitches that plague this game since freelancer was released (that weren’t even addresed in the patch notes, not even a “hey we’re working on it”) I’m fucked right?

No, thanks. I suggest making your game playable before doing such change.


I really appreciate the new challenge in “The Author” mission. If there will be another in the future in any mission, I would be glad for it (even without the item/suit ).


Yes, I’m so glad this is being brought back from HITMAN 2016. I wonder if the Fire Extinguisher of Mass Destruction is also back for the security camera box!


Alternate Function Four

When playing Freelancer, quitting the game through the menu or by the use of Alt+F4 on keyboard will result in a Mission Failed status upon restarting the game.

From what I read here and on Reddit, they only blocked Alt+F4; the exploit can still be used, just not by that specific method. The change will likely not affect actual crashes. So I think this is just a reminder that the exploit is not an intended behavior and is discouraged.


The inability to restart a mission without penalty when circumstances beyond our control disrupt our progress is not a requested function, and is discouraged.


The PS5 equivalent of Alt+F4 still works. lel.


Oh no, now the people who were so happy this exploit was patched will be sad again. :pensive:

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I’m reasonably sure that just killing the game in Task Manager/ disconnecting still works fine. (Same for when random crashes happen.)


On the rare occasion that I ever need to dump the game (I think i’ve used it during an elusive target more than during Freelancer), I’ve always just pulled the network rather than force quitting the game. It takes too long to restart it when the network option is so much quicker and easy.


Thank you for the patch, I love this game. long live HITMAN World of Assassination


“Yeah, I’m thinking it’s back.”


Same here, for reasons mentioned above.

Let’s hope that the feedbacks will be received :+1:

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Where are you getting seen through walls? Berlin?

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Also see-through floors and ceilings in Paris, Bangkok, and Ambrose Island, to name the ones I can remember.