Thank you and @Parsime for increasing my appreciation for Eyesbreaker by a lot. I still like it worse than the others (but I had a smooth time with the fourth), but it helps .
Anyway, I don’t know if this has been noted yet, but you don’t need any gadgets to do the tango contract:
This is a run where I started with nothing and picked up nothing, except for the propane flask and a grape knife for a distraction at the exit. This contract made me learn about this interaction, (I knew about similar interactions, but never with propane flasks) so that’s a big plus for this one in my book .
I’m watching the Eurogamer playthrough and the happy hour wine one was done (intended to be done?) by using the forklift alarm and luring all of the guys at the table over, knocking them out and killing the ones that were targets by dumping them into the wine crates or press. Ian didn’t finish the contract himself in the playthrough through so who knows.
Edit: Ian has now managed to screw up two of his own contracts.
I’ve spent probably 2 hours since yesterday on Eyesbreaker and I still haven’t got 5 stars on it. Never in my hundreds of hours in this trilogy have I come across a contract as frustrating as this. I legit rage quit in a single player game…
The Easter Eggs they were referring to were pretty much just easter eggs for fans of Eurogamer and Dicebreaker (eyesbreaker…haha). They weren’t Hitman EEs at all.
I managed to do Happy Hour with coins to push the victims into the crusher, which give me the Fall Accident kill instead of dumping the bodies in. Except the target in the vent room. It is my favourite of this batch, but I think I little refinement is needed.
Similar to how I recreated Media Blackout with more suitable conditions, I am debating about recreating this with No Pacifications once I determine if it is possible to lure the last target to the crusher without the weapon lure exploit. Though I am having flashbacks of Fall Season Preview 2020, and don’t want to repeat the premise that made that contract infamous.
For this contract, I did it without the tranq gun exploit. For the female target, you can throw a distraction underneath the balcony to lure her down to a more private area and hide the body in the planter. For the male target, in front of the tasting room use the sign to distract the guard for an accident knock in the puddle. Lure the target over to notice the body, and you can eliminate him there (I knocked him out and shot him in the planter). I eliminated the male target first.
Credit to @Generickillz for the male target elimination as I used his suggestion.
Thanks for the suggestion, but soon after posting that comment I managed to do it under 2 minutes with the tranq glitch. And it’s safe to say I’m not touching this contract ever again in my life.
Fun fact: you can dump bodies in the crates filled with grapes in the same area and it kills them and boom you have a fall accident kill. Funny how that doesn’t work on the grape crusher itself.
I wouldn’t bother. As a contract, it’s fine as is and provides multiple options for completing it. You can lure targets into position as you did, or knock them out and drag them to where they need to be dumped. Forcing players to only play the target one way isn’t very good in my opinion. I always treat the optional requirements as optional for that matter. I don’t care if it’s an SA rating or not.
I didn’t realize about the grape crates being a fall accident. I’ll have to try that.
I was only thinking of the No Pacifications as pushing the target in was the only way to consistently register the Fall Accident kill, but agree it is very limiting. I much prefer open contracts. Happy Hour is definitely the best of this lot.
You guys probably know this, but there is an Easter Egg connected with The Level 2 Helmets.
I don’t know whether it works outside the contract…
If you place propane flasks near the musicians (I used 2, for some reason the game crashed when it was 3) and go to the usual sniping spot (down the stairs next to the main road, just above two guards looking through binoculars) and look through the scope of the Sieker 300 Advanced at the band, Ave Maria, the piece we all know from Blood Money, will start playing.
In case anyone else had the “clever” idea to use @TheContractor’s Immortal Watermelon trick for “Eyesbreaker”, I just tried it and it doesn’t work. I thought maybe it would count as an “accidental sniper rifle” kill where the kill method would be “Sniper Rifle” but bodies could be found and still retain SA like normal accidents. Unfortunately, the game doesn’t count this trick as a “Sniper Rifle” kill in the objectives menu.