Ask HMF anything

Fighting with random NPC/guard or Sully?
And where exactly? Street, facility, rooftop etc?
I should say that I yet couldn’t make Sully fight 47 like somebody posted in his thread

Random NPC is fine. Just so he has the stance and isn’t blocked by said NPC. Somewhere out in the streets would be perfect :slight_smile:

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The best I could get so far
Is it any good?

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Basically this stance but from a lower angle and from the front.

Most of your screenshots are taken from a high angle while I need one from the front so 47 looks more threatening.

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Is anyone here who knows a bit about streaming on Twitch?

My friends and I we would like to stream :sweat_smile: We are a bunch of crazy Millennials who can’t even play but we have a lot of fun and some friends of ours would like to see us play. So we want to stream on twitch. But we all play on PS4/PS5 and we would like to split the screen, and I wanted to ask if someone knows if this is possible? I mean that on one stream you can see all four of us play?

I hope you understand what I mean :see_no_evil:

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I have 0 clue about that, but if you ever want to get destroyed in Mortal Kombat 11 on Playstation, hit me up.

shaokahn

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Does anyone else think that the reason why we had to kill the three Haven targets, because they manually reset their servers every ten hours, was rather weak as the sole reason why we had to? I mean, I know it’s kind of necessary, but as the sole given reason, it doesn’t really seem to warrant their deaths; none of them are really guilty of anything horrible enough for us to want them dead on principle, and you’re telling me that Grey and 47 couldn’t kidnap and hold them until Olivia was done doing her thing?

I mean, assuming it would even take Olivia more than ten hours, which it didn’t seem like it did, couldn’t they have waited for the next reset to happen and then try right then and be done before anyone ever knew? And yeah, Ljudmila was gonna wipe the servers, double-cross the other two and leave, which would have complicated things, so couldn’t they have just killed her once that was found out and just drug the other two so that it seemed like they were sleeping excessively out of shock following the tragic news?

It seems to me that more reasons should have been given other than just the need to prevent them from interfering with Olivia’s hacking, which could be presented in the written briefing, and I think I’ve got two that would make sense: to prevent them from warning their clients - which would include the Partners - that their servers were breached, thereby preventing the Partners from knowing that 47 was onto them; and also so that Providence could not use their services again for any other members who might try to vanish while the organization was being chipped away at. If one or both of these reasons had been given alongside the one we got, it would have made more sense for 47 and Grey to go immediately to lethal methods of resolution, which Grey at least clearly had a problem with but still did out of necessity. It would have set his mind a bit more at ease of these reasons were also included.

Is this making sense, or am I being too picky?

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I think the developers also kinda needed to make the targets as non consequential and self contained to the rest of the story as possible, because it’s in the end a DLC, one released nine-ten months after the initial release of the game.

The same happens with the bank we only kill Athena Savalas because we want the theft of the data to be undisclosed/undiscovered by the partners for a time.
Golden Handshake and The Last Resort both are a mini arc of “finding and teasing the targets and the premise of the next game”.

The target are self contained, and with less depth as a consequence.

But that’s the doylist explanation, the watsonian one (yours) still stands, and with it your questions.

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Very likely, but it still doesn’t seem quite in-character for them to go for the kill for those reasons. Haven isn’t actually part of Providence, the Partners just used their services, so they aren’t directly involved with the conflict. Grey likes to avoid killing non-Providence people when he doesn’t have to, and 47 wasn’t on an official contract, and so would also have avoided lethal means against a non-Providence person if it could be helped.

With the Washington twins, not only were they important up-and-comers within Providence, but Grey and Co. could not take the chance that they might kill the Constant, or notify the rest of the organization that he had been kidnapped by the enemy, and so that justified their deaths within the context of the conflict.

The same with Athena Savalas; she was an actual Providence member in an important strategic role for their finances, and it was actually stated in-story that even if 47 got the info out of the bank without alerting anyone, she still had to die so that Providence would no longer have a direct tie to the bank, and she wouldn’t be able to alert the Partners that their info was taken, so they’d be left only with what information they could learn on the news about the break-in.

Even when 47 took down the ICA (:triumph:), he only wanted to get them off his back, and he chose to do so by exposing them, not killing the higher-ups. The only reason why he killed Hush and Imogen Royce was because they had to be dead at the same time to access the archive systems, and it’s explicitly stated as such. Otherwise, he could have just knocked them out or avoided them altogether.

For the Haven folks, it’s similar to the ICA situation, but it’s never stated that all three targets have to be dead in order to access it; it’s just treated as a precaution, and no indication is given in the briefing that they might contact their clients if there is a breach while they’re still alive, which is what they’d have very likely done and they’re among the few who would have know who the Partners were before and so might have known who to reach out to. And as long as Haven was still in business, others from Providence might try to escape through them, and Grey and Co. would not have wanted that to happen.

It just seems that those reasons should have been made more explicit to justify killing the Haven targets, since to my perspective, other than Dino Bosco, Matthieu Mendola, Penelope Graves, and the two Holiday Hoarders, they’re the only targets who don’t really seem guilty enough to deserve to die, and those were at least sanctioned, paid targets. I think more emphasis should have been placed on the need to silence them permanently out of necessity, rather than just as a precaution in case they might interfere if Olivia wasn’t as good as she seems to be.

I dunno, it just always bugged me that their deaths were shrugged off over such relatively shallow justification for it.

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I think you would beat me up in no time :sweat_smile::see_no_evil:

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Haven’t played in weeks, my scottish MK buddy prefers playing Space Hulk these days :pensive:

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Well I never played it so I’m sure you would beat me even if you wouldn’t play it for years :sweat_smile:

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its a 2d fighting game, so if you dont know how to play, spamming all the buttons will work aswell !

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I’m pretty decent at Fighting Games in general, far from being a Pro, but i understand the mechanics of the game and its absolutely infuriating to play someone who doesn’t have any game plan and lose against them because they are so random and unpredictable :sweat_smile:

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oh i feel that so hard from the one fighting game i was good at.

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What game did you play?

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i love a good fighting game. i’m terrible, but i like em. darkseid in injustice 2 was so much fun.

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As known before, in the case of H3, in-game progress is cross-gen, and trophies carry over from PS4 to PS5. But do trophies also carry over from PS5 to PS4?

I’m assuming they do, but I’m not 100% sure since I haven’t seen anyone mentioning this.

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Yeah it should work both ways. The game has two versions for PS platform, but the trophy list is the same one. So as long as your profile is logged in and the console is connected to PSN, the trophy page should be the same.

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Not necessarily. All cross-gen games on PS have two separate lists of trophies, each one for PS4 and PS5, and is usually the same.

But due to how the platform handles the cross-gen features, some games can transfer the save and trophies from PS4 to PS5 only, while some do not auto-unlock trophies after transferring the save.

In H3’s case, PS4 to PS5 works fine, so I assume it will work the other way as well. However, it would be great to have an answer from someone who tried it.

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