People wanted train mission. So this is what they got.
Iâm still on board with that idea⌠Pun intendedâŚ
Hmm if I really stop to think about it, I also have a soft spot for train missions.
I just donât have high hopes maybe? Like. If they canât get a elevator working? 
Weâll see what they have in store. Wonder if the train carriages are quite big and wide to explore, is there a food cart? (Must be). Is there a zoo cart ? (Probably not, thatâs Dumbo).
[Perhaps one day we can see a level split into three smaller areas you do a hit at each stop and exit area by train takes you to the next one, I could get behind something like that
]
That is total separate mission requirement for some, a zoo level.
blur spoilers!
20 char
it would be a great ending but i donât think it is
Itâs not. One of the trophies and another screenshot that was floating around these forums heavily suggest 47 will be temporarily sedated and captured but otherwise alive and well.
you canât know for sure. the trophy says weâll be taking another nap. thatâs the first one as far as iâm concerned
Maybe is a trophy for blending\hiding in one of the incubators the maps offers. Makes sense.
Itâs pretty clear. The evidence is 99.999% certain that what the trophy is referring to is just a capture with sedatives. As for the first napâŚwe donât know anything about that but it could be just a literal napâŚmaybe 47 gets some rest on the train expecting it will be a peaceful ride or something. Replacing him with another clone would not work mid game as the clone would not know or remember anything of what 47 knows so it would break continuity. If 47 dies at all(which he probably wonât) it canât happen until the very end and itâs not related to the second nap trophy either.
considering we only have 47 total, wasting it on something so small would be kinda dumb. but i can definitely see them doing it)
that sounds reasonable enough too. i was talking just about him dying though, not about other clones
They have way worse trophies than this.
yeah but not really worth mentioning 
At least, now that we know what location it is, it makes sense that both these screenshots look ânot so detailedâ, knowing that it probably will be a very huge map based on the travel distance. That also makes it probably the first timed main missions, since there is an achievment mentioning something about a final stop at the end of the ride.
47 being captured (in Mendoza?) will have to be done very carefully to make it plausible. Weâre talking about the worldâs greatest, most elusive assassin, after all. Additionally, if they add in a tedious unskippable objective which forces you to go to a certain location, which would trigger the capture, this could easily limit the replay value of the level.
Why? They worked it just fine in Colorado with that underground bunker thing. I went through that for the main mission play-through and then never again. If they do something like that in Mendoza it will be fine. There were plenty of other exits from that level besides the one in the bunker and even though it wasnât skippable for the main mission, it was for any other use or play of that map.
did you play it only once or something?

