Changed content from 2016 Beta and post-release modifications

I found out that modifications were done from Hitman 2016 Beta and some modifications were done post-release on the ICA Facility missions.
The post will be updated and edited with the different discoveries.

Beta: Right wing of the facility comprises a post and three guards.
This post is now absent and no more guards are found there.
image
image

Beta: The place where the “poor” mechanic is located is different. There is no room to hide the body. The mechanic is working on a kind of motor.
The mechanic is now looking at the ground on a stain and there is a back room where we can hide the body in a cupboard.


Beta: The “Trespassing” logo is written inside the minimap.
The “Trespassing” logo is now written below the minimap.
image
image

Beta: When illegal action is performed, a small warning sign is shown.
Such sign isn’t shown in final release. However, it was re-introduced in Hitman 2.
image
image

Beta: “Exposed” is written in big figures if illegal actions are seen. The map is now surrended by a red color. “Exposed” then vanished but the minimap stays red if 47 is still hunted.
“Compromised” or “Hunted” are now written above the minimap.
image
image image

Beta: There are no doors between the yacht’s hold and the machinery.
A closed door is present and needs to be unlocked.


image

Beta: Fiber wire has a slightly different picture and pistol is called “Silenced Tactical Pistol”. No description are written below the name. Pistol is reversed compared to the final release. Fire extinguisher has also a different picture in inventory.
The pistol is called “ICA19”, there is a description below its name.
image


image
image

Beta: “Visibly armed” is written.
“Illegal item” is written.
image image

Beta: The game goes in slow-motion when the main target is shot in the head (like Hitman Absolution).
No such feature is present in the final release.


Video for comparison:
HITMAN (PS4) Walkthrough PART 1 Beta Gameplay @ 1080p HD (60fps) - YouTube (for Beta; timecode: 13’00)
HITMAN 2016 Gameplay (PC HD) [1080p60FPS] - YouTube (for release version; timecode: 11’30)

Beta: The exit is present in the middle of the map.
There are several exits (helicopter, boat and car). The car is located at the right wing of the facility.


Sources:

14 Likes

i just yesterday saw @EvilGeniusRo walkthrough of the Alpha, i kinda like how the menu worked when you poison Food, it doesn’t pause the Game.

3 Likes

But it does, everything freezes, check the NPCs :stuck_out_tongue:

2 Likes

oh really? didn’t noticed that :joy: i still hope we can have the same Menu from Ghostmode in the Game one day…

3 Likes

What build of HITMAN did you take your screenshot from? The warning symbol for an illegal action was definitely there in H2016 and was added in with a patch. I remember it being slightly bigger than the one from the beta and triangle inside was coloured yellow.

1 Like

I took screenshot from YouTube video posted in 2016 for some of them, and I tried to take from the same system (PS4).
I remember that in Professional difficulty, you got such a warning sign (colored in yellow) for illegal actions or suspicious items (pictures below - source : HITMAN - Paris - Silent Assassin/Suit Only & Terminal Velocity - Professional Difficulty - YouTube published in 2017).

image
image
image

I tested now both on PC and PS4 and I don’t get any warning sign for illegal actions. I get a red sign for illegal items (like pistols).
image
(Source : HITMAN 2016 - Hokkaido Silent Assassin/Suit Only Professional Difficulty - YouTube)

But definitely, the warning sign isn’t present in normal difficulty (I didn’t test on Professional difficulty). There were numerous tweaks during the post-release that it is difficult to track every modifications.

2 Likes

Either it was made just for this trailer or it was an actual thing but the 47 model used in the Sapienza trailer could move his eyes.

6 Likes

Would like to add some undocumented patch changes made post-launch throughout 2016:

  • Cinematic black bars removed in favour of full camera view for location starts and special assassination moments (eventually reverted).
  • In Paris, Hailey Brennan always escapes to the dock even if 47 has not sabotaged the laptop, think this one should be unintended as players now mostly miss out on dialogue between Margolis and her assistant (Brennan) on the intel contents of the auction that also hint on future locations (e.g. • live footage of an illegal liver transplant operation in Japan). Not sure if still the case.
  • Hiding at a spot interaction changed from just pressing default E to holding down G button
  • Marrakesh café guard changed from standard CICADA guard to a unique black suit of African appearance
  • More ambient conversation sounds throughout Paris added
  • Randomised dialogue added for Rocco’s sister at the start of the “First Day on the Job” opportunity
  • Sapienza town security changed from CICADA personnel to black suits
  • Stabbing NPCs changed from targeting kidney area and shoulder to just shoulder
11 Likes

The BEST change ever. Especially bc H2016 was episodic, so we played World of Tomorrow many times over before the next level released.

5 Likes

Post-patch, there was also the modification of camera recorders mechanic. At release, destorying evidence would be only for the related building. Example in Sapienza where destroying the camera recorder in the church only disable the cameras from the church, not the ones from Caruso’s mansion nor the city hall. After a patch, destroying the camera recorders break all the cameras from the whole city.

6 Likes

And that one was the WORST change ever.

8 Likes

i have an idea on how they could implement it back while also communicating it to the player that different areas account for different security rooms(inability to do so was the reason they cut it, apparently): they should paint the camera grid different colors in different sections of the map and add a corresponding colored line or something similar to the texture of every recording station. maybe the minimap and the map itself could also show cameras in different colors

4 Likes

That’s a good idea or, you know, let people figure it out. My condo association has CCTV. I could destroy it and I would never in a million years think that meant the cameras at the bank across the street didn’t work now. :joy:

6 Likes

I knew I wasn’t crazy! I could never find that again but I swear I heard it.

Yup, unfortunately it looks like their conversations don’t loop anymore, but I wrote up a list on back in 2017 so they won’t be lost to the net or time. With references to both past games and upcoming maps, these topics can cover:

  • Live footage of an illegal liver transplant operation in Japan
  • Photos of a Chinese state councillor at a petting zoo
  • Audio on a plot to overthrow the Moroccan government
  • Images of Prime Minister Ingram at “you-know-where”
  • An internal memo about Thomas Cross’ news network using phone hacking to spy on liberal politicians
  • A report about the US violating its own trade embargo
  • Ether (Biotech) Corporation’s development of a new top-secret bioweapon
  • Video of the Swiss ambassador’s son strangling a stripper
  • A DNA report on the mayor of Chicago
5 Likes

You can be frisked at any time if guards are alerted and are searching for someone:

EDIT: I find information on it. Apparently, if you shoot an unsilenced gun while out-of-view, you can get frisked by the guards if you let the attention meter fill when they arrived.
Source: Gunshot frisking on old Hitman forum
This feature was present in the Alpha. If you shoot with a silenced pistol and stay in the “crime scene”, a guard will ask you for frisking. Refusing frisking results in combat.

Old symbol for the mission story:

EDIT: During the final test mission, when you tamper the Knight’s chess play, 47 automatically moves the queen, while you get the choice between the rook and the queen in the final release.

There is no picture linked to the challenges.
image

5 Likes

I think that only applies in Professional Difficulty.

Something very odd: bomb carried openly is seen by the guards. However, 47 can hold a bomb in his hand wearing a mechanic disguise in front of other mechanics.

Source : HITMAN (PS4) Walkthrough PART 1 Beta Gameplay @ 1080p HD (60fps) - YouTube

5 Likes

Maybe they are Bomb-Mechanics?

1 Like

What do you mean loop? I’ve heard the Ingram line at least.

Think they added that back in the sequel.

1 Like