CHONGQING, China (Mission #4) - Location Discussion

I still hope they fix all those transparent walls. It’s impossible to knock out everybody SA – and that’s what I like to do in every map…

I imagine Chongqing something like that.
Its imagine me the picture from the first trailer

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If that’s the case, then that was a very poor decision. They should have left it with 47 going back to the organization who essentially keeps the world in balance and has treated him so well all this time as his reward for all the loss caused by the fight with Providence. Plus, it allows them to make a future game pick up in a familiar and simple place, with 47 just doing jobs for ICA. Now, unless they decide to just ignore the events of the trilogy (don’t!), they’ll have to provide story reasons for why/how 47 and Diana are taking contracts without a global network to make it happen on the same level as they’ve always had. They’ll have to provide exposition at least on how they remade the ICA or whatever they do, rather than just have it be there.

Not if

A) Diana simply provides info showing that Providence was going to betray ICA once the Shadow Client was dealt with (as we know they were, but they Diana didn’t know that, so she’d have to make it up), and

B) The ICA remembers all the trouble 47 and Diana have gotten them out of and all the money they’ve made for them before they decided to make any rash decisions and try to write them off. Between the Franchise and what Travis tried to pull, plus all the other clients trying to manipulate them to fight clandestine wars, you’d think 47 and Diana would deserve a sit-down with them to explain things. And sure, it was because Edwards reached out to them and spun some tales about the depth of their betrayal and gave them a shit-ton of money, but it could have used better emphasis that Providence had essentially assumed control of ICA and that they’d have to revamp it later.

In any event, what about the lack of NPC crowds for a Chinese city? That’s almost as disappointing, and was what I was looking forward to when Chongqing was announced.

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Same here. Which is why I´m still hoping for a bonus mission to rectify this. (And while I´m excited about yesterday´s “new maps” revelation, I hope it won´t get in the way of this)

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I hope till february we will get a bonus like that, they did it in previous hitman
Maybe they can copy little of things😂

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please make Chongqing crowded in a Bonus Mission next year like was in the trailer @Clemens_IOI @IOI sweat_smile: :cry:

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The neon signs look from Hong Kong. And the signs on the road.
From the begining they want to make this crowded map in Hong kong probably (sound dreaming location) too bad they change it😪

I don’t know where I heard this from, but I heard that the map was originally going to be set in Hong Kong, but it was changed because of the political issues that that would possibly bring

Yep too bad its not HK

It was never explicitly mentioned anywhere (afaik), it´s just a theory some people here on the forum (myself included) have discussed based on the abovementioned scene from the trailer. I even posted a question about it for the last IO Insider, but I don´t think it will ever get answered :sweat_smile:

I don’t mind that we got Chongqing instead of Hong Kong. It’s nice to have a city in the game that doesn’t appears that much. China is a big country with plenty of big cities most people probably don’t even know exist. I mean I didn’t knew about Chongqing until this game.

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Oh neither do I, for the very same reason. I like it when devs choose locations that are not normally utilized/explored in games. It´s just that I´m intrigued by the difference between the trailer´s indications and the final product.

What I do mind however is that the level´s empty and limited streetside area and emphasis on the fortresses mean that it doesn´t really take advantage of the location/setting. It still needs to fulfill its potential as a China city mission.

(Unrelated side note: I knew of Chongqing as China´s WWII capital, cause god knows I had to attack/defend it way too many times during my Hearts of Iron campaigns…)

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Iirc, doesn’t the main mission take place sometime around/after midnight? That might explain the lack of crowds.
Also, Chongqing’s simply begging for an AHBOS-style style mission; now that we’ve already explored the two fortresses in the main mission, we can have a mission set in the intervening area, with a few more apartment blocks and shops thrown open (and set at a time other than basically past midnight, for having actual crowds).

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You’re correct, it takes place at 3AM, according to one of the NPCs. That explains why it’s almost empty.

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As Covenant already mentioned, it indeed does. It´s even explained in the director´s commentary why they went with this decision. I get what they were going for and it does work, but still is a “waste” of a city map (and China setting) as a result.

Couldn´t agree more. A Gilded Cage (and World of Tomorrow as well) is also fortress-centric target-wise, but at least it still has enough stuff going on and things to discover in between that it makes for a great (and immersive) city mission. AHBOS (and Landslide) only helped by shifting the focus towards the street areas. End of an Era lacks that however. The level design is great (particularly the rooftop connectivity), it just needs to be filled with the right content to make the most of its potential (and the deluxe escalation and Rage ET showed that it is indeed there). Not sure whether they can add the extra shops/apartments/interiors, though it would be great.

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I don’t know; major cities tend to be busy no matter what time of day, and China, like India, is a place where if you trip, it was probably over another person, it’s so packed. And Chongqing can legitimately be considered the largest city in the world if the entire metropolitan area is considered.

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I´ve never been to Chongqing, but if my Tokyo experience is anything to go by, it is perfectly possible to walk through a basically dead empty street/neighbourhood in the middle of the night even in a city of this size.

Well, to be fair, I’m comparing it only to major cities in America, so my own ignorance may be at play. I just figured that came with major cities as a default feature. Rich, considering I’ve never been out of the US except for brief excursions to a single town across the border in Mexico.

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So, just did a perfect playthrough on this one last night, SA/SO, no KOs of any sort, accident kills, no disabling the security system, only a single thrown coin, the use of a single screwdriver and wrench, both placed back where they came from, and using gloves. Other than the need to use the sniper rifle to take down the drones, nobody would ever know anything unusual happened until the ICA data core got purged by Olivia. Here’s a small breakdown:

Starting off at the train station, I head toward the block, collecting every coin I can along the way in case. Open the keypad door inside the laundry and go up the stairs to get the wrench, sneak inside Hush’s building and go all the way up to where the hallway is where he meets with Imogen Royce. Right in front of the door he goes through is a power strip and a water pipe, and the door next to it is a closet with a screwdriver; I grab the screwdriver and sabotage the power strip, then put the screwdriver back, then use the wrench to open the water pipe. Sneak out of the building and back to the laundry (I stopped to have the convo with the woman waiting on her friend at this point, just because I like that scene) and put the wrench back where I got it, then continue up to the top of the building. I grab the sniper rifle up there and go through the process of shooting drones and dodging guards to make the meeting happen and Hush walks right into the electrified puddle. I then drop the rifle for the guards to find and put away, sneak down to and through the ICA facility, grabbing the security dongles as I go, then enter Imogen’s office from the hatch in the back wall. I fire the guard and the first researcher before she comes into the office, then wait until she’s in the core before firing the last one, and Imogen’s history. Then I just sneak into the core to purge the files and sneak out in the chaos, make my way back to the train station.

This was the first time I’d tried this strategy, and I was not sure that I could get Hush to electrify himself, or that I could fire the ICA employees without the auditor disguise, or that I could time the firings correctly. Got them all perfectly, and didn’t need to do any KOs, not even with a banana peel. The only difficulty was the constant saving and loading when shooting the drones because, of course, me being me, I couldn’t let 47 actually miss any shots, come on!

Anyway, very proud of this playthrough. Anyone else done this strategy?

Of course, someone could always just follow the steps up to where the meeting takes place, use the wrench to sabotage the gas canister in the hallway, then trigger the meeting and blow up both targets without having to shoot the canister twice, make it look even more believable as an accident. Imma try that next time, saves time.

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Is it too much to ask
To just be walking around
Trying to murder someone
And have a guy at a food cart yell

You look like you could use a pork bun

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