Critical Bug Report: VRAM leak?

Upon an extended period of play, when I switch destinations, the VRAM usage doesn’t flush as it normally would, and immediately upon loading a new level I’m maxed out at 6GB of VRAM usage (I have a 6GB card) on a level that I otherwise wouldn’t have a single hiccup with – this then tanks my framerate to unplayable levels.

I am not the only one with this issue, see:

Video memory / VRAM leak? : HiTMAN (reddit.com)

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I took a screenshot of the problem

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I am experiencing the same issue. 8gb card was maxed out after a few playthroughs of Marrakesh and tanked the framerate.

Pics

Fresh Launch:

Loading a level after a few playthroughs:

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