DUBAI, United Arab Emirates (Mission #1) - Location Discussion

Yeah; I suppose it’s on par with like, the Mansion Guard in Sapienza or Security Guard in Mumbai. Maybe it feels more egregious because there aren’t a lot of disguises in Dubai.

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PHOTO GLITCH SOLUTION

Tested with two photos in Dubai and two in Dartmoor, worked in all 4 cases while it did not work in any oif them before: Do not manually save before taking the pictures. I’ve always saved before so that I do not have to wait again if the challenge fails, and it was exactly this what broke it (…). It takes ages for one picture until someone goes to sleep, but I did not save and it worked.

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Found this comment about disguises and their purposes/ possibilities on reddit, I really like the kill idea.

The Helicopter pilot in Dubai is the most disappointing to me. Being able to trigger an evacuation and kidnap Ingram and Stuyvesant would have been a great mission story, especially if it was accompanied by a secret cutscene where Lucas gets his revenge personally! - u/maUzerneym

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The Gran Hotel Ciudad de México gives me big Dubai vibes

foto-principal-gran-hotel

I even wonder if IO took some inspiration from the layout and architecture of this building

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I don’t think they did. I don’t see any blinding lens flares in any of those shots :stuck_out_tongue:

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Did I imagine it or did they say in an IOI Monthly that you can specifically stand on the top of the building?


So it this possible? Is there a secret pipe up from Ingram’s balcony to the roof that I missed?

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I asked that question in this thread 6 days ago and got no reply, so I guess it was either cut. :frowning:

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A fair amount of attention has been given to the helicopter pilot feeling out of place, and that it seems as though content was cut there. But I wonder if there was at one point more for the journalist to do as well, like maybe you could give him the Intel in Ingram’s safe to prompt something.

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It wouldn’t surprise me.

In honesty, the more I play Hitman 3, the more I see things which really seem like cut content.

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Something that people might find useful to know is that when in the penthouse, Ingram’s lockdown spot is right under the chandelier in the lounge.

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Here it is. :frowning:

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There are a few ledges that should be possible to be used. There is a series of ledges below the balcony where you can loosen a screw that 47 should be able to climb up and down the balcony from the outside.

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yeah i noticed those very obvious ledges (or, they should be ledges) that have the yellow light strips. im really surprised if they’re not meant to be climbed, they seem so obvious

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My nephew really gets the weirdest ideas…

Pretty hilarious. :laughing:

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Did he say what he tried to achieve with this?

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Yeah… a barrel of laughs. :stuck_out_tongue:

“Gee Uncle… I should do this next time with the slow flying suitcase. Maybe Carl will make it to Dartmoor to warn Alexa… With the suitcase still following him.” :stuck_out_tongue:

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Apparently that chute doesn’t have an auto-activation device attached to the reserve like most fancy rigs have.

Great video though! I would have never thought to try that.

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Watching my nephew “swiss cheese” Dubai, I’m thinking some of the ledges may have been blocked because of balance reasons.

I’m not sure but I think a lot of them look like they might have been connected on the outside at one point and might have made it possible for someone to ignore most of the map.

The helicopter non-escape though looks very odd indeed.

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So apparently you can’t hit the button to lock down the meeting room in your suit. Doesn’t make any sense to me. If I can reach the button unnoticed, let me press it.

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That’s even lamer than what I thought it was.

They should’ve made it so in Contracts mode you can hit that button if you’ve hacked the server; instead you can’t ever hit that button in contracts mode unless the story targets meet in that room

Just like they should’ve made it so in contracts mode you have an option to cause Chongqing core meltdown without needing to kill story targets and sit through cutscene sequence

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