Dude just casually edits/animates a hitman meme with no context
You are next level stuff 47agent!
Dude just casually edits/animates a hitman meme with no context
You are next level stuff 47agent!
My run this year was full of cheese.
Sieker’d The Congressman and killed him as he was vomiting into the toilet with a BC while running towards The Guru to drop the snail and remote micro explosive. Sub-2 minutes Silent Assassin.
Just wanted to get it over and done with. This new content in the next CelebrET can’t come fast enough.
Has anyone ever used an emetic to make Troutt go to the edge where Caruso goes if you poison his food?
Meanwhile at the Gentlemen’s club

How’d you get them both together? Gun lure or is there a way to make them meet?
Think I’m gonna use the Public Enemy suit when I do it as well, just because of all the hats.
I went for Trout first this time. Initial attempts had me in the white ninja suit, with a Katana on my back. But a mere glimpse from his bodyguards sends them into alert (without losing SA). 3rd go I went in with the orange Guru suit, but only 1 disguise change as a housekeeper and Seiker’d Trout while he was in Caruso’s library. Drowning kill.
Changed back to my Guru suit and onto McGee. And other than the slightly riskier dumping out of the bathroom window - he, of course, got drowned too (as always) via the 2nd Seiker dart.
On another note… There was a black suited guard that entered Caruso’s property from the sidewalk and headed towards the door where Rocco’s sister goes. I haven’t seen this guard in any other playthrough of this ET. So might be a small bug with very little impact. ![]()
There’s no scripted way for them to meet.
Moreover, these are two independent elusive targets but united on the same map.
I preferred to gather them in the same place: the gelateria’s basement, to hide the massacre.
As far as I remember he was there on all my plays for this ET. But I’ve never acually followed him to see where he goes or what he does.
And done. Not exactly as I had always hoped, but taking out Troutt in the way I wanted while adhering to my Parameters of Perfection turned out to be impossible, so I had to find another way, and find it I did. With patience and using the method of climbing to the upper room with a security console in the town hall, I used the two pistols that you can get in the apartment rooms to lure the two patrolling guards up here out of the room and dropped the chandelier on McGee, ducking behind cover immediately before the remaining guard could spot me when investigating.
Then, sneaking into Caruso’s property and getting the cleaning staff outfit, and picking up my sieker along the way, once Troutt was in the library I used the sieker on his two guards and then threw the emetic gas grenade at his feet, and sure enough, he went to the spot where Caruso pukes over the cliff. One kick to the ass and he plummeted. Retrieved my suit, snuck out, and that was all she wrote, and both those old fucks simply had terrible accidents.
I did pick up the coins in the public bathroom that make the nearby guards snap at you, had Keeble’s lawyer spot me climbing through a window, and had a waiter see me slide down a pipe, but none of those cause an alarm to be raised and I didn’t feel like starting over, so I ignored them, they won’t connect those actions to the accidents. I also didn’t want to use a dart gun of any sort, but Troutt’s bodyguards will not leave him otherwise without KOing them; they do that annoying thing of calling for other guards to come deal with it if you leave a weapon for them to pick up. But other than those minor occurrences, an otherwise complete success the way I mainly wanted it to go in accordance with my Parameters.
Now, if we could just get this contract in Arcade mode without a restricted loadout, or get permanent ETs in general, I could play this one more often and refine the process to make it truly perfect.
Just out of curiosity: What parameters are those?
Steps 1-3 and 5 are the ones followed for this ET.
47’s parting remark to all the NPC witnesses he left behind in Heisenberg’s now canonical and permanently non-editable version of The Deceivers:

Not at all true but such a fantastic post I ain’t even gonna complain.
What is your stance on drowning targets in the toilet after poisoning them?
I’m asking, because, you could’ve poisoned the wine in the cellar and drowned Troutt, making his death look like an accident. Although, I have to say, I never really liked that being counted as an accident. I mean, come on, who drowns in the toilet?
I killed McGee by throwing an exploding golf ball directly into his face. But I guess that kind of “accidental explosion” wouldn’t fit your style, since there would be evidence of an explosive device afterwards?
For toilet drownings, the way I see it, it’s an accident if the conclusion is that the person passed out from so much forceful vomiting and fell face-first into the toilet bowl and drowned before they could regain consciousness and lift themselves out of it. Their bodies being found next to the toilet instead of in it is either just a game mechanic and not what happened in-universe, or they regained consciousness just enough to lift themselves out of the toilet bowl but already had lungfuls of vomity toilet water and died in the process of lifting themselves free, collapsing next to the toilet.
However, I dislike drowning targets that have accessories on their faces, because the accessories don’t come off and it just looks weird; glasses, masks, things of that sort. As a result, and based on the nature of what kind of awful person the target is, I prefer to save toilet downing ETs for the Sensation and the Blackmailer. As for Troutt, I don’t like drowning him because he keeps his hat on and it just seems weird.
Precisely.
Yes, the game mechanics are sometimes not that realistic, to say the least. I mean, you can also eliminate targets by throwing them over a ledge and let them fall down about 2 meters into a flower bed or something like that.
I try to work around stuff like that too, but other than that I’m more of an improvisation guy. Going in with fibre wire and lockpick or coins and then I see, what happens.
Sometimes it is complete escalation even when I’m careful and sneaky and sometimes it’s Silent Assassin, even when someone gets an explosive right to the face. But that is the fun in the game, I think. You can play, however you want and it never gets boring.
I subscribe more to the “if it’s worth doing, it’s worth doing right” school of thought where Hitman is concerned, and gaming in general.
About 20 years ago, I was kind of obsessed with Hitman Blood Money and played it with only accident kills (where possible) and SASO and tried without shooting a single gun and stuff like that.
Since I’m relatively new to the new trilogy, I’m still just enjoying the playground it has to offer. But there could come a point, where I get into the more realistic approach again or making my own challenges. Sometimes I’m more for realism and sometimes I just want to go berserk, and fortunately Hitman lets me do anything I want. The perfect game for me.
I’ve had a rather bad day so I went very safe for this one.
Peekabooed Magee into the bathroom and left him there unconscious for later. Then infiltrated the villa through tower ruins and knocked out 3 nearby NPCs so when Troutt went to view the sea I could safely tranq his guards and push him down. Then it was just a matter of retracing my steps and defenstrating Magee.
During my preparations I accidentally did the gunflash once and thought of some ideas using it, but I already finished the mission. If only there was like a separate gamemode allowing replaying ETs while still having access to all unlocked items.
Poisoned the wine in the basement then did a sieker number on the target in the lawyer’s office.
By sheer immaculate timing, Troutt died from the poison right as I was drowning his partner in the shitter.
11/10, would hitman again.