Elusive Target #30: THE SPLITTER (Year 5 Returns: January 5 - February 22 2026)

I approached this differently

I placed a pistol where a clone would see it

Every clone heads for the security room 1st floor where the cloraform is.

subue dump in elevator

now valiant will head to level 2 where you disable the security room.

Get there, after his clone shoots Pritchard everyone goes crazy then calms down be hiding then everyone leaves the room and valiant is by the pen easy stab place in locker.

Then continue with the clones luring them with a pistol.

did this for main mission and arcade escalation level 1

Level 2, you will need a second cloaform in the 3rd floor use on the 2 redshirts looking at clone 7 but be mindful a lady doctor loops between them and center where the 6 clones are that you boil, use the last Cloraform on the red shirt guarding the 6 that you boil and watch the roaming doctor

Be mindful you can’t change starting disquise.

get all 3 dongles

Easy SASO

At last, SASONKO default loadout - smooth and clean. I’d be real mad if I messed up for the third time in a row.

Good variety too: squashed, beaten, punctured, blown up, shot, boiled, garroted and drowned JCVD.

By the way, remember that convoluted researchers distraction I tried to do just to shoot the dancing clone? Well…
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Not the first time I overcomplicate things, but last time it cost me SA.

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Yesterday I found out you can simply shoot the clones that are still in the vats in the head. The scientists checking on them don’t notice they’re dead.

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Really? I wonder if that’s something new they’ve added. On my very first run I shot at the tanks expecting to either shatter them or drain the liquid. It didn’t work, so I assumed the glass is bulletproof. Not sure if I tried shooting directly at the clones tho.

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You’ll never believe me what happened. I’ve never failed an elusive target before (all SA btw), but this time I was so bored with the clone exhibition tour, that I just stood between the splitter and the shooter clone during demonstration, AND! he killed me with one shot instead of a golf ball! I didn’t even know that I could die from one shot in this game. It’s insane to fail it such stupid way :frowning:

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Nobody is untouchable.

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I mean, to be fair, Darwin Awards 2026 contender and all that…

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Someone hasn’t tried Hardcore Freelancer and pissing off an assassin before. :eyes:

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That’s a secret, but I haven’t tried freelancer at all yet. 0% completion.

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You should! It’s a good mode…until you get to prestige 10 then it’s a little repetitive, but lots of fun getting there!

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For me it’s constantly repetitive. All locations have pretty much same targets every syndicate I play, every campaign I play, basically every mission I play.
Maybe I’m unlucky. But killing same targets every time is no fun and gets boring pretty fast for me personally

Then Contracts mode is for you!!

I’m playing it whenever I’m launching Hitman. Enjoying it much more

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Glad I could help you out! Don’t hesitate to ask if you have any more Hitman related questions.

I’m going to get all rewards for featured contracts before Freelancer. I’m in the Season of Wrath now. 3 more to unlock the last screwdriver. And then I’ll be mixing modes.

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SA/SO NKO/NE, just a boring run with a propane flask, durian and a silverballer.


I tried to do a speedrun but got lost during pathing so it ended up being a quick playthrough more than anything, something easy to emulate.

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Fucking disappointing. I wanted to try a couple things different here, but it turns out they’re not options.

I eliminated the clones the same way I always do, all accidents lined up for you, except for the one you punch to death. When it came time for the dancing clone, however, I assumed he’d go puke in the toilets near where the two clones are working out if I stuck him with an emetic. That way, I could then lure him to where the one clone was doing the agility test and maybe push him over the edge into the incinerator, since I prefer to crush the one that’s already there. But, not only does that clone go all the way up to the top level of the facility to puke, but after testing with other NPCs, you can’t even push anyone into the incinerator, so I had to settle for drowning him.

In addition to that, I wanted to kill Valliant in an accident too, and wanted to use the gun lure trick to make him follow me all the way up to the billboard walkway where you snipe Imogen’s drones from. But, Valliant doesn’t react to dropped weapons, so the gun lure can’t be done. I tried to fiber wire him and fucked up, ended up knocking him out in a fight and had to settle for just shooting him in the head.

Silent Assassin, five stars, but a disappointing outcome and sloppy work on the main target. None too pleased with it this time around.

And after thinking on it further, for story purposes, why wasn’t Dr. Hei made a target once the clones are revealed? I mean, if Francesca DeSantis and Klaus Liebleid had to be killed so they couldn’t continue the work of the main targets in their missions, why would ICA allow Hei to live after learning that she’s the one who is able to make Valliant’s plan work?

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Killed because the Ether shareholders didn’t want her to be able to continue the work with Silvio gone.

Killed because Locksley wanted him dead as part of eliminating the Nabazov virus.

ICA didn’t care about either one of them living or dying, so that would be why Hei got to live.

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The point being, the clients in thise cases knew that letting the back-up scientist live would negate the whole reason why the main target needed to be assassinated in the first place. In this mission, it was one of those cases where ICA was their own client, paying 47 directly from their own pockets to help them deal with a threat to them. Neither Prichard nor Diana liked the idea of using clones as agents aside from 47 alone, and wanted the whole thing stopped in addition to Valliant being taken out for good. So, since Hei could have continued the work with whatever samples she still had from Valliant, why did ICA allow her to continue living as a loose end that could cause them more trouble down the road? In a more meta case, why didn’t whoever wrote the script for this mission think of that either, since they went to so much trouble to convey what a concern this whole development was? From either angle, it seems a major oversight to allow Hei to live instead of targeting her to be certain the problem is addressed.

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Hei is a loose end that only an additional mission on a new map could fix.

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