Elusive Target Arcade

Im gonna lose my mind if the next batch of ETA includes The Revolutionary once again. Never been so annoyed by a Hitman target.

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Given that the Undying and Undying Returns aren’t available to use, there’s only 5 elusive targets in Hitman 2 to choose from. Unless they want to make some news ones, The Revolutionary is likely to keep coming back. I do agree that it’s time for a new one, but there just isn’t a great depth to pull from for Hitman 2 unfortunately.

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If they weren’t so hung up on grouping ETs together, and just put them up individually, then repeating things wouldn’t be strictly necessary. I don’t really understand the grouping thing, personally. The ones that are put together don’t really seem particularly related to me.

But that’s just my opinion.

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The Politician, the Deceivers, and the Serial Killer will do nicely.

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I think they have to group them just to keep the different content packs together. You can purchase the Hitman 1 content and not have the Hitman 2 content (or vice versa). Combining contracts from Hitman 1 and Hitman 2 into one escalation (which is basically what the arcade contracts are) would make for a one or two stage escalation or break the contract. They probably have to keep them separated.

I would love if they bring in the pharmacist et in i only tried her once in hitman 2016 hopefully in hitman 3

Tell me about it. I want to cut her throat with a knife, because I can’t stop picturing ruining that perfect white suit with her blood pouring down it, even though that would only be in-universe and not something that would show in gameplay.

And it just occurred to me for the first time that I might be fetishizing that a bit… :flushed:

image

Hey, I’m fully equipped, above average size, I can prove it!!! :rage:

What makes you annoyed by him? He’s easy to take out regardless of which starting location he spawns in

It’s just the constant release of him, and that he’s the least exciting ET of the H2 era for many.

Does anyone know what happens when you kill the chameleon with a non-accident or explosion? Do you insta-fail the mission?

I really wish they did more with the three spawn points to make them more unique or at least make it so they all didn’t have the same easy strategy of poisoning his wine. That being said, I think The Politician is a worse Hitman 2 ET than The Revolutionary, mainly because Hawke’s Bay is a much less interesting map

I suggest you don’t look in the leaks section then…

Which leaks section? I’m ok with looking.

https://www.hitmanforum.com/t/hitman-3-elusive-target-leaks/10074/263

Back in January the tile images for all the Arcade Contracts currently in the game were extracted. They’re posted in random order but the next 3 contracts are likely to be the second, fourth and fifth images since I doubt there will be a patch in the next few weeks to change these.

Well, hell, he’s only gonna show up once more then. I’m more interested in that next batch from season 1. Still a few missing, so I hope there will be more.

Could potentially show up again as those are just the contracts in the game awaiting activation - especially if IO stick with the one contract per game thing each time. But we already know there will be more beyond those in the leaks section since they’ve said they’ll be releasing Arcade Contracts with only three tiers going forward soon.

Good. I need a lot of those to be released with different complications. Basically, no security footage and no casualties are the only complications that I can work with. Maybe one KO and one disguise change for a few select ones, although that second one needs to be reworked so that putting your staring outfit back on doesn’t count. Maybe the no firearms or only headshots ones.

Playing and replaying Elusive Target Arcade is a big reason why I continue to launch H3 despite 100% completion almost everywhere.

The best sets are definitely the ones with 5 targets - they have quite a few that I considered to be lame before (e.g. Paparazzo) and now I finally managed to open them up from a different side and try drastically different approaches without fearing that I have only one shot.

And I am glad complications got fixed - they don’t feel overbearing now, although sometimes I forget they even exist and get a 12 hour ban :joy:

My playthroughs also differ a lot playstyle wise - when I had ET with just one chance, I grinded SA no matter what. Now, I feel free to fuck up whenever I feel like it - throw remote explosive at Gunrunner’s face, smash The Prince with the bell, denazify the Revolutionary and his goons with AK - some things I’d have never tried if these missions were still ET, not ETA.

And out of complications (after one per set fix), the only one I didn’t like was “Erase Camera Recordings if Recorded” - it doesn’t affect anything at all. At least “No Civilians casualties” had some lore/roleplay idea that could be used for set playthroughs (and for 12 hour bans for venting on random civilian).

“One KO only” was the one that affected gameplay the most, because it did push me to be as efficient as possible and I really enjoyed replaying the set because of it.

All and all, this mode is coming into the shape and I definitely like it.

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