The general idea of this escalation makes me think a lot of The Corky Commotion. But Clemens quote from the roadmap makes me think weâll probably be knocking boxes down, collecting what was in the boxes, and using those to eliminate targets sounds like it has potential (at least beyond a glorified contract)
The last objective was quite surprising and made the level 3 much slower but otherwise itâs an ok escalation. I tried to arrange the FaceTime meeting with Grey but it didnât let me seal the room (and Stuyvesantâs guard also didnât want to leave so I had to lure him out).
I thought beforehand that hunting boxes would not be that interesting, but this escalation is extremely well done in my opinion (even though there are some bugs like the objective in level 1 being called level 3, and the thing pointed out above). I was determined to do it without knockouts just to see if it was possible (it is, and not that difficult) so when the hidden objective popped up, I was surprised in a good way. Luckily, I managed to to the third level in one try, so it wasnât too slow
I can see why others have problems with the hidden objective, but for me personally it just added to the fun (I had never seen him do any routine in that part of the map anyway besides him beelining to the meeting, so that was an added bonus). Some of the fun is probably due to inexperience with the map, but it is definitely one of the best for now (which isnât saying much, given the small sample size :P)
But if you use the sniper you fail the escalation. Youâre are allowed, however, to kill the target before shooting all the boxes. Unlike that one escalation from Hokkaido with the safe.
Overall this was a very interesting escalation. Had lots of fun trying to figure out the best approach for each level. Unlocking the shortcuts defiantly makes Level 3 a lot easier.