To both of you (@schatenjager/@47saso47)
If they were truly optional, they would not affect us at all. Is it true that you can complete a mission without completing them, unlike, say, destroying the virus in World of Tomorrow? Yes. But it still affects your outcome in a negative manner if you don’t do it. Just because you have the option to not do something does not mean it’s truly optional to not do it if your outcome is negatively affect by it. If it made no difference either way, whether you did it or not, then it would be genuinely optional.
While it may not be a requirement to finish the mission, well, technically, neither is killing the target: you can leave without killing all or even any targets and go back to the safehouse, and not in the manner of the main game where you have to actively quit to leave the mission, but it doesn’t count as a mission performed from start to finish. Freelancer lets you do that, and by your logic, killing the target at all is strictly optional. But, you are negatively affected by not completing the mission properly.
The objectives are the same way, just smaller scale in terms of the consequences; instead of the whole mission listed as failed, only a part of it is, but the only reason why that failure is even part of the equation at all is because the objectives were made part of the mission. Unlike the prestige objectives, which you have control over outside of hardcore mode, you can’t turn them off. They are part of the mission. The fact that you can finish it without completing them is no more relevant that exiting the mission itself without killing the target, technically completing it in the sense of moving past it and moving on to the next one, but still failing in what you were supposed to do in order to get the best possible outcome, which the game is set up to assume you are always striving for.
The base pay amount is not the actual contractual amount being offered to take up the hit; that’s just the amount you get for having done it at all and having done so by successfully killing the targets, which it is established that you don’t really have to do at all, in which case even the base pay is not a guaranteed amount. The total amount of the contract is the base pay plus successfully completing the objectives requested in the contract. They are not truly optional, because they are there if you want them or not, and they affect your outcome, whether you want them to or not, so you either do them, or your end result is affected by your choosing to not do them. And while you may be making the choice, you are still penalized for it, because what is set to go to you is taken away by your not doing it, both in earning amount and score success. The prestige objectives, which you pick and can turn on and off at will, are the ones that can be considered a bonus and are truly optional, because the original terms of the contract stand if you should choose to not proceed with them. They are not there to begin with, and if you decide not to do them, nothing happens to the set specifications of the mission that was already presented to you. Those are truly optional. The other objectives, while optional in terms of finishing the mission, are not optional in terms of not having your outcome negatively affected, and if that doesn’t bother you, then why bother killing all the targets at all?